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When it comes to devs ignoring rules like that on steam, unfortunently the only way to handle it is players reporting it to get the listing changed.
I highly doubt Valve has anywhere near the employees needed to manualy play and check every single game that gets put up on steam daily, let alone check every corner, the numbers are insane. Lord forbid it's some 200+ hour rpg. That's not happening before it releases.
They could use some sort of automatic software to scan through games in theory, but I don't know anything about that sort of technology or it's viability. I'd be shocked if that sort of thing wouldn't constantly come up with false positoves and get games that don't use AI struck.
Thank the gods someone understands. I've been saying this since the start of this whole AI freak out. It blows my mind how people are so unaware of history that they don't know this same type of thing has happened multiple times already, many of them in the last two centuries alone.
Very disingenuous take. It's obvious where this road goes but I guess if they remove ingredients from your food and replace it with sawdust you'll just keep eating and keeping paying until it's too late.
If this was released by a big publisher, sure, not cool, they have the resources but honestly for a small studio I don't care.
He's right though. AI art requires existing template to work on top of. That for which being other people's intellectual property. It's ungenuine, and it's theft.
Virtually all models with "ethical" databases have unauthorized images (i.e Adobe's) or tricked people into giving their content (i.e. Capcut).
Only way to make sure on what you're feeding it is if you make a proper screening on your database before feeding it to train the AI.
To the people calling generative AI a tool. It's not a tool. You type a prompt and get a media (image, text, song, etc.) It's greed and theft. They could've paid any artist a few dozen dollars for stuff like these posters or made it themselves in less than a week on photoshop after watching a tutorial.