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Hiroman 1. Juni 2013 um 16:23 Uhr
New Robo-Unusual particles in SFM?
Where can I find the new unusual particles (anti-freeze, roboactive, power surge, time warp, etc etc) in the SFM particle editor? The item_fx.pcf does not have them. Thanks!
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Beiträge 115 von 15
raptornx01 1. Juni 2013 um 18:17 Uhr 
are they new to sfm, or new to tf2?
Hiroman 1. Juni 2013 um 21:52 Uhr 
New to TF2. Maybe they still haven't uploaded them to SFM?
raptornx01 2. Juni 2013 um 6:02 Uhr 
you can follow this to get the new stuff into sfm
Hiroman 2. Juni 2013 um 11:57 Uhr 
Thanks for the link! The files were rearranged due to SteamPipe (I believe) and the team fortress 2.gcf file is no longer available. Only a bunch of .vpk files are up there. I used the GCFscape tool to open the tf2_textures_dir.vpk, but cannot find the specific effects (unusual effects) I am looking for.

Any suggestion?
Zuletzt bearbeitet von Hiroman; 2. Juni 2013 um 11:58 Uhr
Hiroman 4. Juni 2013 um 19:24 Uhr 
Ok, got it. Using GCFScape, opened the tf2_misc_dir.vpk and extracted the item_fx.pcf and replaced the one in the source filmmaker directory. I can now have the new robo unusuals. Thanks!
raptornx01 4. Juni 2013 um 19:34 Uhr 
shokwaav 4. Juni 2013 um 21:31 Uhr 
Antifreeze doesn't seem to work for me? I get pink squares.
Hiroman 4. Juni 2013 um 21:44 Uhr 
I have the same problem. The particle editor tool also shows those squares, and looks like the radioactive "drops" are showing those squares. Still cannot make it work.
raptornx01 4. Juni 2013 um 22:37 Uhr 
it's probably better to just move everything over. particles, materials and models. chances are they created new materials for the new particles. those new materials wouldn't be moved if you just move the pcf.
Pte Jack 5. Juni 2013 um 20:56 Uhr 
This is pretty much the same thing... Follow the process to get the new particles
Hiroman 5. Juni 2013 um 21:02 Uhr 
Awesome tutorial! Still have to try the new particles, but bookmarked. Thanks!
Hiroman 6. Juni 2013 um 21:21 Uhr 
It works!!! Just needed to copy also the contents of tf2_textures_dir.vpk along with tf2_misc_dir.vpk as mentioned in the tutorial. Many thanks!!!
_dr3w 19. Juni 2013 um 11:52 Uhr 
I have the effects but I don't have antifreeze :o
Hiroman 19. Juni 2013 um 18:19 Uhr 
skG, if the new robo effects display correctly for you, the AntiFreeze is named unusual_robot_radioactive. The Roboactive effect is unusual_robot_radioactive2. It should show in the Particle Editor Tool.
Hiroman 14. Dez. 2013 um 13:54 Uhr 
Note: when extracting the folders, only extract/replace these folders:


Else SFM might crash.
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Geschrieben am: 1. Juni 2013 um 16:23 Uhr
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