Source Filmmaker

Source Filmmaker

Needa Pickle Apr 27, 2014 @ 4:12pm
Crashing when Firing Any Weapon.

I was wondering if anyone has had this issue as well, ever since a few updates ago, I have not been able to fire weapons while in "Game Mode", making it real difficult to create scenes with conflicts inn them such as weapons battling.

Every time I press the "Fire" key, right mouse button, on any character, on any weapon, the application crashes and quits to desktop without any sort of error message or anything.

If you have found a fix to this problem, it would be greatly appreciated if you share your knowledge with me. I have tried to validate my Application cache, and that turned out to be fine, I have run out of ideas as to why this is occurring.
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Showing 1-15 of 20 comments
Pte Jack Apr 27, 2014 @ 5:01pm 
Mine doesn't crash, but I'm having to old "particles not found" thing going on again and a burst of Red X's ... I really should look at that, but I don't use gamemode that often it doesn't matter to me.
Needa Pickle Apr 27, 2014 @ 5:08pm 
Hmm, I'm not finding anything usefull on the interweb ether. I really only need characters to shoot at eachother in two scenes in a SFM of mine. That way the establishing shot is not completly bland. I don't really want to create 15 characters shooting at eachother manually.
ClinterinoM0 | C: Apr 27, 2014 @ 5:10pm 
Press Esc in game view to check what game SFM thinks it's in. Then, go to gameinfo.txt and move that game lower in the list of mods.
ClinterinoM0 | C: Apr 27, 2014 @ 5:11pm 
This probably applies to both of you.
Needa Pickle Apr 27, 2014 @ 5:16pm 
Hey, thanks for helping out! I have found multiple Gameinfo.txt files within the Source Filmmaker main folder, to which one exactly are you refering to?
ClinterinoM0 | C: Apr 27, 2014 @ 5:18pm 
The one in usermod.
Needa Pickle Apr 27, 2014 @ 5:21pm 
It says at the top:

game "Source Filmmaker [Beta]"
gamelogo 1
type multiplayer_only
nomodels 1
nohimodel 1
nocrosshair 0

What do I need to do here now? Move "Source Filmmaker" down?
Needa Pickle Apr 27, 2014 @ 5:22pm 
What about in the "Search Paths" area of the document, which currently looks like this:

Game |gameinfo_path|.
Game ep2_workshop
Game episodic_workshop
Game lostcoast_workshop
Game tf_movies
Game tf
Game left4dead2_movies
Game dod
Game hl2
Game workshop
ClinterinoM0 | C: Apr 27, 2014 @ 5:24pm 
Hmmm... Doesn't look like you got any other mods (games) installed on SFM. Do you have an error MDMP file you can send me?

What you have in gameinfo.txt is currently fine.
Last edited by ClinterinoM0 | C:; Apr 27, 2014 @ 5:24pm
Needa Pickle Apr 27, 2014 @ 5:28pm 
I have found a .mdmp crash report file that was created today, but I do not currenlty know how to open it. I've tied Notepad, but it just had a coniption fit and died...
ClinterinoM0 | C: Apr 27, 2014 @ 5:30pm 
You can't unless you have Microsoft Visual Studio, which is a commercial program. Send it to me so I can see what the error was.
ClinterinoM0 | C: Apr 27, 2014 @ 5:31pm 
I'm fairly certain that simply missing the particle files wouldn't just crash SFM
Pte Jack Apr 27, 2014 @ 6:39pm 
There's nothing in my arsenal that will read that mdmp crash report, believe me I've tried. here's what you should do though... in console, type... con_logfile "{somepath to a folder}\conlog.txt" where {somepath to a folder} is an actual path. This will create a log file of your console. Run the sim again and the the last statement in the log will be the last command the console saw before the crash. Post the last 15 lines of that log file here. It may give us some idea of whats happening.
Last edited by Pte Jack; Apr 27, 2014 @ 7:00pm
raptornx01 Apr 27, 2014 @ 8:35pm 
I think it's a similar issue. i get the red X thing to, and i noticed the game lags when it happens, especially the first time. I can see it crashing a weaker comp. I'll bet if you find a fix for the red X issue, you'll fix his crash.
Pte Jack Apr 27, 2014 @ 8:39pm 
Yeah, I thought that all I did was reset the game environments last time, but that didn't work this time... I'm finding that L4D is affecting this machine, must check to see if I loaded a dag config file from the VPK the last time I extracted it.
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Date Posted: Apr 27, 2014 @ 4:12pm
Posts: 20