Source Filmmaker

Source Filmmaker

Custom item working in tf2 but not in SFM
I'm trying to get a custom item into SFM to help out the item creator by making a SFM picture showing off their item. They made the item a skin and that works but when I try putting it into sfm it shows the bones but no textures. Does anyone know what's wrong and how to fix it?
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Zobrazeno 111 z 11 komentářů
Thank you, I'll try it out when I can and let you know if it works or is messed up.
Didn't work and that wasn't the problem
Well, can you post a link to the model?
He also gave me a verison where it had its own name for the files but it didn't work either.
http://tf2.gamebanana.com/skins/132789
The author of this model totally pooched the path hierarchy and the model filenames in the GameBanana zip file.

Man, what a hornets nest. Ok, first, in your usermod folder create the following paths fo the model files.

in the usermod models folder create thefollowing path workshop\player\items\spy\crab_bib

Dump the model mdl, vtx and vvd files in here

Now Edit the file names and change spy_rose to crab_bib in all the files

Now in the usermod materials folder create the following path models\workshop\player\items\Spy\crab_bib

Dump the material vmt and vtf files in here.

Load SFM and have fun with your new bib. now a sepaate model known as crab_bib.mdl
Naposledy upravil Pte Jack; 19. bře. 2014 v 13.22
Thank you man, I didn't even think about putting them in the workshop folder
No, it's not the workshop folder. That one is a level too high. You have to create a workshop folder UNDER the materials and Models folders in Usermod or wherever you're going to put them. The Workshop folder goes, workshop/models, not models/workshop.

So the actual path for this is

Models/Workshop/Player/Items/Spy/Crab_bib/ and the model files here after they have been renamed
Materials/Workshop/Player/Items/Spy/Crab_bib/ and the material foles here

If you threw this into the workshop folder, you would have to create the path like this

Workshop / (models and materials) / workshop / player / items / spy / crab_bib / and then the files here
Naposledy upravil Pte Jack; 19. bře. 2014 v 17.24
No no I said that wrong, I did it the way of "Materials/Workshop/Player/Items/Spy/Crab_bib/" and "Models/Workshop/Player/Items/Spy/Crab_bib/" I just meant the area workshop, never came to mind. Its working. Thank you
Kewl... Have fun with it...
You say that just after I post three pictures of it, one of them actually being kinda funny
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Zobrazeno 111 z 11 komentářů
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Datum zveřejnění: 17. bře. 2014 v 22.12
Počet příspěvků: 11