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Nahlásit problém s překladem
http://tf2.gamebanana.com/skins/132789
Man, what a hornets nest. Ok, first, in your usermod folder create the following paths fo the model files.
in the usermod models folder create thefollowing path workshop\player\items\spy\crab_bib
Dump the model mdl, vtx and vvd files in here
Now Edit the file names and change spy_rose to crab_bib in all the files
Now in the usermod materials folder create the following path models\workshop\player\items\Spy\crab_bib
Dump the material vmt and vtf files in here.
Load SFM and have fun with your new bib. now a sepaate model known as crab_bib.mdl
So the actual path for this is
Models/Workshop/Player/Items/Spy/Crab_bib/ and the model files here after they have been renamed
Materials/Workshop/Player/Items/Spy/Crab_bib/ and the material foles here
If you threw this into the workshop folder, you would have to create the path like this
Workshop / (models and materials) / workshop / player / items / spy / crab_bib / and then the files here