Solarpunk

Solarpunk

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Pause
why doesn’t the game have a pause function in solo mode? it’s such a basic feature.
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Showing 1-15 of 19 comments
Worse yet, when you use ESC to go to the menu, time is still passing while you are in the menu. You have to completely exit the game to stop it.
+1, how is this not implemented when it's marketed as a cozy game? Did no playtester request it or did they ignore it?
omg yes ive been wondering and annoyed about this as well. why do i have to completely shut down the game when i need or want to take a break?!
+1

This can hardly use the 'COSY title when you can't PAUSE ... sometimes there might be a knock at the door ... [Pause], or a bathroom break ... [Pause] ... or a quick coffee break ... [Pause}

As it is, Knock at door [Exit Game] ... Bathroom Break [Exit Game] ... Coffee Break ... [Exit Game]

It would not be as bad if there was no Hunger or Health continually ticking down ... but step away a few seconds too long and you starve or die of dehydration

I have put the game 'on a shelf' until some changes have been made ... the Flying is Horrible ... several attempt to explore off the starting island have resulted in some very expensive repairs and still not yet managed to step foot on any other island
Originally posted by Mintir4:
why doesn’t the game have a pause function in solo mode? it’s such a basic feature.

I totally agree! Why so many games come out without a pause is beyond me. I was on another island and needed to go afk so i closed down to the menu. When i loaded back into the game I wasn't on the island I was back on my home base and had to retrieve my ship and wait until it got back to my base and once again travel back to the island i was on.

We definitly need a pause!
Originally posted by KrazieFox:
+1

This can hardly use the 'COSY title when you can't PAUSE ... sometimes there might be a knock at the door ... [Pause], or a bathroom break ... [Pause] ... or a quick coffee break ... [Pause}

As it is, Knock at door [Exit Game] ... Bathroom Break [Exit Game] ... Coffee Break ... [Exit Game]

It would not be as bad if there was no Hunger or Health continually ticking down ... but step away a few seconds too long and you starve or die of dehydration

I have put the game 'on a shelf' until some changes have been made ... the Flying is Horrible ... several attempt to explore off the starting island have resulted in some very expensive repairs and still not yet managed to step foot on any other island

You need to press E near the floor on any island to land softly, find an open space go there slowly and just land, i struggled at first too.

+1 for the pause, that's my number 1 problem.
+1 for Pause. Thank you for your attention to this matter.
I was just thinking this go's ageist the cozy nonrushed narrative please add pause
Oh yes....pause is a MUST HAVE for a game like this
Originally posted by s_linkletter:
Worse yet, when you use ESC to go to the menu, time is still passing while you are in the menu. You have to completely exit the game to stop it.
Yes, I discovered this the hard way! On day one I clicked ESC to pause the game - and it looked like it was paused! When I returned after taking the dog for a walk, my character had died of starvation. Luckily, such a death carries no sting because I can retrieve my inventory, and the only disadvantage was that my crops had withered for lack of water. Since then I always quit the game entirely every time the doorbell rings because I never know how long I will be absent.
I created this mod to pause the game whenever the menu is opened. https://www.nexusmods.com/solarpunk/mods/6

Note: Developers, if this violates any of your game policies, please inform me and I will promptly remove the mod. I want to avoid any problems.
there is no mods folder so I added one, how do I tell if UE4SS starts as it's not working?
Originally posted by Mintir4:
I created this mod to pause the game whenever the menu is opened. https://www.nexusmods.com/solarpunk/mods/6

Note: Developers, if this violates any of your game policies, please inform me and I will promptly remove the mod. I want to avoid any problems.


Seriously ??? You made a mod with a must have feature faster than the devs :) thank you and i hope you won't have to remove it, how on earth nobody complained about this before release.
no one needed to pause a game that wasn't out
Originally posted by yp:
no one needed to pause a game that wasn't out

So nobody tested the game before release and the demo didn't exist either, that's really weird. :)

I just found this:

https://steamcommunity.com/app/1805110/discussions/0/592890533790139245/

'' Demo feedback
I love the game aesthetic, decoration items look amazing, and the controls felt very good and satisfyingly snappy.
Breaking tools and no pause function though are a no from me, dawg. ''

So apparently people were already complaining about this on the demo but it was ignored.

@Mintir4 was it hard to make that mod ?
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Date Posted: Jun 9 @ 5:15am
Posts: 19