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edit: would also be awesome to be able to remap the buttons.
editedit: found out that if i plug my pad in instead of using it wireless theres no vibration.
On that point, a cutscene cinema added to intel would be ideal that unlocks the scenes as you progress through the game for return viewing.
Edit: After playing a bit more, it appears that a stick input triggers a "press anything to skip" message. What likely happened is that due to how I moved the stick I probably triggered the first input, then immediately triggered another input the moment the game begun accepting an input to skip. This would make sense with how easily the game could register two separate inputs from the stick. I would definitely recommend disabling stick inputs from triggering a cutscene skip.
Oooh good feedback! Thank you!
Yes, it's detecting stick movements as buttons
EDIT: Okay, having beaten the game, not shabby but a little more feedback:
- I feel like there should've been a boss fight in the main building itself. Maybe if the gae was longer, there could've been?
- I read the intel files before playing the game, and it seems like some of the dialogue in the cutscenes was just restating that, but also to someone (Kaan) who should've already known what they were telling them?