Riven
Stuck Out Of Bounds
There really needs to be an unstuck button, the game is totally unplayable now.
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Showing 1-15 of 18 comments
TooDivine Jul 4, 2024 @ 12:11pm 
yes, I was stuck out of bounds several times
|\/\ orion /\/| Jul 4, 2024 @ 5:15pm 
If you walk into an unloaded area, you get stuck in geometry or oob
Hellish Fiend Jul 4, 2024 @ 5:18pm 
Originally posted by xX-knobPolisher420-Xx:
If you walk into an unloaded area, you get stuck in geometry or oob
Odd, it shouldnt be possible for you to walk into an unloaded area, as most, if not all, unloaded areas are gated behind animation-guarded boundaries. Unless you trigger the animation that loads the area, you cant get through to the unloaded area. Can you give some more details about what happened?
|\/\ orion /\/| Jul 4, 2024 @ 5:22pm 
Walking into the area with the massive fish statue can cause static meshes of the path to not be loaded
Hellish Fiend Jul 4, 2024 @ 5:34pm 
Originally posted by xX-knobPolisher420-Xx:
Walking into the area with the massive fish statue can cause static meshes of the path to not be loaded
If it is specific to that area, it might be a problem with your install integrity. Try verifying the install through steam. If that does not fix it, try posting your system specs for us to look at.
|\/\ orion /\/| Jul 4, 2024 @ 5:44pm 
It absolutely isnt, its a matter of the game not streaming assets fast enough.
Hellish Fiend Jul 4, 2024 @ 5:52pm 
Originally posted by xX-knobPolisher420-Xx:
It absolutely isnt, its a matter of the game not streaming assets fast enough.
I understand this is frustrating, but I've not encountered this issue, nor seen any other threads about that specific issue, so I cant be certain the fault is with the game's normal handling of assets. Can you post your system specs? Can you at least confirm whether or not you are using an SSD? How much memory does your system have?
Last edited by Hellish Fiend; Jul 4, 2024 @ 5:54pm
|\/\ orion /\/| Jul 4, 2024 @ 5:54pm 
The game isnt on an SSD, i have 32gb of memory
My gpu is an RX580
My cpu is a Ryzen 2600 / 6 Core
Hellish Fiend Jul 4, 2024 @ 5:59pm 
Thank you for providing your system specs. Based on the information:

32GB is excellent and more than enough.
RX580 is a solid mid-range GPU, but it may struggle with the most demanding settings and large, complex scenes in UE5.
CPU is decent for gaming but, along with the RX580, might face challenges in very demanding scenarios.
The game not being on an SSD is likely the primary bottleneck. Asset streaming requires fast read/write speeds, and an HDD can significantly slow this down.

My suggestion is to move the game to an SSD if at all possible. If not, try going old school and avoiding any and all multitasking, closing all browser windows and unnecessary apps, etc.

I hope youre able to figure something out and enjoy the game. Let us know if there's anything else we can do.
Last edited by Hellish Fiend; Jul 4, 2024 @ 5:59pm
|\/\ orion /\/| Jul 4, 2024 @ 6:24pm 
the problem is that this issue bricked my save!
|\/\ orion /\/| Jul 4, 2024 @ 6:28pm 
This issue isnt able to be brushed off, there has to be
A. a historical autosave system
B. a very clear unstuck button (im pretty sure this was in the Myst remake, Firmament and Obduction)
C. nodes to travel between to allow the game to be played in point&click (which should be in the game by default), with the ability to transfer between them

These are just my takes! You could always just add brushes towards the edges of the map that teleport you to a safe location relative to where youd be there! Regardless, the issue is unacceptable.
Last edited by |\/\ orion /\/|; Jul 4, 2024 @ 6:29pm
DarkWaterSong Jul 4, 2024 @ 7:32pm 
Originally posted by xX-knobPolisher420-Xx:
This issue isnt able to be brushed off, there has to be
A. a historical autosave system
B. a very clear unstuck button (im pretty sure this was in the Myst remake, Firmament and Obduction)
C. nodes to travel between to allow the game to be played in point&click (which should be in the game by default), with the ability to transfer between them

These are just my takes! You could always just add brushes towards the edges of the map that teleport you to a safe location relative to where youd be there! Regardless, the issue is unacceptable.

I am on a mid tier system with a good NVME drive, and I have had none of these issues. Honestly get a NVME drive like the Samsung 980 Pro and the game will run fine, don't and you can throw and i9 and 4090 at this and will not.

Just no games out this year work well or at all on HDs since Win 11 came out with direct storage that lets your SSD directly to the video card, bypassing the CPU + Ram.
Hellish Fiend Jul 4, 2024 @ 7:33pm 
I feel your pain, brother. There are indeed some prevailing issues that need to be worked out, such as the ones you mentioned. Cyan has offered to fix people's saves if you send them in, but I'm not sure what the turnaround time is. You can also try to use a 3rd party program to inject the console so you can ghost your way back in, but so far I havent seen anyone report success with doing that here.
Robert Jul 6, 2024 @ 2:56pm 
Hello, i got this problem after 1 hours of playing. It certainly has to do with the game didnt load the environment fast enough.

Here is a solution for you:

Upload your save file to (follow the steps on the page below):
https://thefloydman.github.io/saveswapper/

Make sure to backup your save files.

Replace player position with e.g the starting position in the game:
X: 2620,75230318316
Y: 2058,9984001653675
Z: 1724,5021424402405

Save/Download the file and overwrite your current one.

Load the game and you should be good to go.

If you want to find your own cordinates just start a new game or get a save file from a friend and get upload it and take the cordinates from there.

Best of luck
Trun Jul 6, 2024 @ 3:01pm 
Originally posted by DarkWaterSong:
Originally posted by xX-knobPolisher420-Xx:
This issue isnt able to be brushed off, there has to be
A. a historical autosave system
B. a very clear unstuck button (im pretty sure this was in the Myst remake, Firmament and Obduction)
C. nodes to travel between to allow the game to be played in point&click (which should be in the game by default), with the ability to transfer between them

These are just my takes! You could always just add brushes towards the edges of the map that teleport you to a safe location relative to where youd be there! Regardless, the issue is unacceptable.

I am on a mid tier system with a good NVME drive, and I have had none of these issues. Honestly get a NVME drive like the Samsung 980 Pro and the game will run fine, don't and you can throw and i9 and 4090 at this and will not.

Just no games out this year work well or at all on HDs since Win 11 came out with direct storage that lets your SSD directly to the video card, bypassing the CPU + Ram.

I have WD Black nVME and have encountered an unloaded area. So it's definitely a game issue.
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