Railroad Corporation 2

Railroad Corporation 2

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Yurij Corbie Games  [developer] Oct 24 @ 1:56pm
CHANGE LOG - November the 23rd 2024 (ver.0.8.11586)
23 Nov 2024 - Version 0.8.11586 :
  • Content. An extended version of a multiplayer Winter Games scenario was added;
  • Balancing. Some laws lobbying cooldown now takes longer and costs more;

  • Fixed an error that caused multiplayer session could not be loaded sometime;
  • Fixed an error that placed office while a map restart instead of placing by a player;

  • UI. Trading within town dialog improvements;
  • Localization updated.

16 Nov 2024 - Version 0.8.11493:
  • Improvement. Multiplayer save/load mechanic;
  • Improvement. Taxes are charged two months later after year ends;

  • Fixed an error that caused inability to upgrade a Furniture Factory;
  • Fixed an error that caused Universities not provide a specialist;
  • Fixed an error of a save files stopped loading due to an extra large city on a map;

  • UI. Research department staff level is marked with color;
  • UI. Unassigned staff is now shown in the office departments;
  • UI. World semaphore view and selection updated;
  • Localization updated.


10 Nov 2024 - Version 0.8.11311:
  • Improvement.
    Multiple semaphores can be placed via Shift+click on a single railroad segment;

  • Balancing. Production buildings demolishing cost reduced;
  • Balancing. Bridges demolishing now returns more money;
  • Balancing. Office building levels effects reworked;

  • Fixed an error that caused Chapter 2 achievement unlock earlier;
  • Fixed an error that caused inability to upgrade a Sausage Factory;
  • Fixed an absence of technologies on the 2nd and 3rd levels of oil well and oil refinery;
  • Fixed an error that prohibited Law school construction in a Frozen Lakes scenario;
  • Fixed an error that cause a semaphore placing through a semaphore mini-dialog;
  • Fixed an error that could cause a save files stopped loading due to a trading rule;
  • Fixed an error causing trains could not proceed moving after game loading;

  • UI. World semaphore view and selection updated;
  • UI. Locomotive upgrade dialog added;
  • UI. One-way semaphores are preselected by default;
  • UI. Placeholder portraits replaced;
  • Localization updated.

31 Oct 2024 - Version 0.8.11073:
  • Fixed an error that could cause a save files stopped loading at 72%;
  • Fixed an error caused wide screen resolution options missing in settings;
  • Fixed an error that did not allow create a trading rules in buildings created as a result of a geology discovery;
  • Fixed an error that caused a city population reset at a certain conditions;
  • Localization updated.


26 Oct 2024 - Version 0.8.10976:
  • Fixed an error setting for constructing certain buildings in a campaign;
  • Added lubricants consumption in ports in Chapter 4;
  • UI. Implemented wide screen resolution support;
  • UI. Screen resolution changes will be applied instantly;
  • UI. Edited semaphore behavior description in a side panel;
  • Localization updated.

25 Oct 2024 - Version 0.8.10925:
  • Fixed an error that did not let an Oil Refinery construction in Chapter 4;
  • UI. While arranging a station actions, all items are now visible in a warehouse by default;
  • UI. Height contour lines are now properly set in multiplayer maps;
  • UI. Minor improvements in a file loading dialog;
  • Localization updated.

24 Oct 2024 - Version 0.8.10889:
  • Fixed an error that could cause incorrect slots placing in a Multiplayer lobby;
  • UI. Custom train tag is now displayed while a train is at a train station as well as while a train is on the way;
  • Balancing. Researches in campaign now require more time;
  • Balancing. There will be more staff applicants available in a mission;
  • Localization updated.


23 Oct 2024 - Version 0.8.10865:
  • Fixed an error that could cause Chapter 4 end screen is not shown. Transition from Chapter 3 is required for fix to take effect;
  • Station repair and locomotive replacement UI edited;
  • Localization updated.


22 Oct 2024 - Version 0.8.10821:
  • Fixed an error that could cause save file stops loading at 72%;
  • Localization updated.
Last edited by Yurij Corbie Games; Nov 23 @ 9:04am
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Showing 1-15 of 21 comments
Yurij Corbie Games  [developer] Oct 24 @ 1:56pm 
reserved for changelog updates
jam Oct 26 @ 7:31am 
Thank you for the patch about the warehouse. However, I think storing cloth (not clothes) to the warehouse is not possible since a button to show all items is gone from warehouse UI and cloth is not appeared in UI. Not sure this is intended to or not. Please review this. Thank you!
WOW! I was confused about where to take the lube barrels too because the commodity map did not show any destination to run them too?
Any ways after creating 90 barrels I stopped production on the oil refinery since I had to focus on the final scenario of chapter 4...
I will say congrats on a chaotic puzzle to entertain me and cant wait for more!
Jack Oct 27 @ 9:37am 
Regarding "UI. Implemented wide screen resolution support;" I still stuck at 1980*1020 resolution. Restart game etc. done.
Originally posted by Jack:
Regarding "UI. Implemented wide screen resolution support;" I still stuck at 1980*1020 resolution. Restart game etc. done.
Which resolution do you have? How many connected displays do you have?
原文中文
有關於任務第4關的 潤滑油 需求部分

我使用 通關第三關的存檔 在更新遊戲後 進入新的第四關

還是沒有看到 潤滑油 的港口需求點

上述狀況是正常的嗎?

/Translation/

There is a section on lubricant requirements in Chapter 4 of Mission

I used the save from clearing the third chapter after updating the game to enter the new fourth chapter

Still do not see the port demand point for lubricating oil

Is the above situation normal?
Originally posted by huang.leader:
原文中文
有關於任務第4關的 潤滑油 需求部分

我使用 通關第三關的存檔 在更新遊戲後 進入新的第四關

還是沒有看到 潤滑油 的港口需求點

上述狀況是正常的嗎?

/Translation/

There is a section on lubricant requirements in Chapter 4 of Mission

I used the save from clearing the third chapter after updating the game to enter the new fourth chapter

Still do not see the port demand point for lubricating oil

Is the above situation normal?
can you show a screenshot with a minimap filter for lubricants enabled?
Yurij Corbie Games  [developer] Nov 10 @ 1:32pm 
Just released a patch. Current version of the game is ver.0.8.11311.
Please check the topic message for the changelog details.
Wish we could get the multiplayer save/load working. Most of the issue like train stuck in station/railroad can be fixed by simply save and load. But we can't.
Originally posted by Silence Suzuka:
Wish we could get the multiplayer save/load working. Most of the issue like train stuck in station/railroad can be fixed by simply save and load. But we can't.
it's still in progress.
Yurij Corbie Games  [developer] Nov 11 @ 4:05am 
Originally posted by Devilhunter:
Originally posted by Silence Suzuka:
Wish we could get the multiplayer save/load working. Most of the issue like train stuck in station/railroad can be fixed by simply save and load. But we can't.
it's still in progress.

But we are close
Yurij Corbie Games  [developer] Nov 15 @ 6:58pm 
Just released a patch. Current version of the game is ver.0.8.11493.
Major improvements are:
- Multiplayer save/load mechanic;
- Taxes are charged two months later after year ends;
Yurij Corbie Games  [developer] Nov 23 @ 9:07am 
Just released a patch.
Current version of the game is ver.0.8.11586.

Major stuff:
- Fixed an error that caused multiplayer session could not be loaded sometime;
- An extended version of a multiplayer Winter Games scenario was added;
- Some laws lobbying cooldown now takes longer and costs more;
Roly might forwarded this to you already, but there seem to be an issue with the train pathfinding. If the track layout is changed, of a signal is built somewhere along a train's route, some trains (not always) just refuse to leave a station, or stops on an open track, and will never start moving again. Weirdly enough, even is the train is destroyed, the new one will still not leave the depot. I could solve this by copying the train and destroying the original one, but on one occasion, I had to destroy and build/copy three new ones when finally it started moving on that route.
Yurij Corbie Games  [developer] Nov 23 @ 9:55am 
Originally posted by ☆ Special Guest Star ☆:
Roly might forwarded this to you already, but there seem to be an issue with the train pathfinding. If the track layout is changed, of a signal is built somewhere along a train's route, some trains (not always) just refuse to leave a station, or stops on an open track, and will never start moving again. Weirdly enough, even is the train is destroyed, the new one will still not leave the depot. I could solve this by copying the train and destroying the original one, but on one occasion, I had to destroy and build/copy three new ones when finally it started moving on that route.

Could you clarify, if this relates to a Multiplayer or a Single player, or maybe both?
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