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Beyond this, we also improved how cargo is transported between fleet capital ships, providing more UI functionality to 'pin' certain destination targets and effortlessly set up transfers between the two ships. Dropships will actually wait until the best time to deploy, and of course there's matching radio chatter depicting the logistics of all of this as it takes place. On the support craft side, we also improved the way that such vessels make there way back to their respective home capitals-- intercepting a moving ship at a future rendezvous point, rather than just flying directly towards it. We still want to improve the docking animations and such, but that's a later goal!

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