Age of Wonders 4

Age of Wonders 4

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Souls
There really needs to be a much better way to gain this resource like having a graveyard facility that can be build, otherwise it feels like you have no chance to gain power quickly unless you are a warmonger from the start.

Which makes no sense, after all people die every day and why can't you collect those souls as a passive resource. Especially since every necromancy ability depends on it like mana.
Last edited by The Seraph of Tomorrow; May 3, 2023 @ 2:33am
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Showing 61-65 of 65 comments
Astasia May 4, 2023 @ 10:19am 
There are multiple ways to generate souls, passively from a number of buildings, large chunks of souls from many quests, and from combat. Souls are not the main driving force of the "class" though, they are an extra free resource you get on top of the normal resources that lets you do more things. A basic t1 unit costs 50g, a skeleton costs 10 souls, how many fights do you win that just gives you 50g? While a necromancer can easily earn 10+ souls in a fight on top of the normal rewards to build extra units. Wraithborn also turns all your normal units into undead, with skull heads and everything, you will always have an undead army, with bonus skeletons and bone golems thrown into the mix.

As for passive soul generation, in my necro playthrough I was earning like 60 souls per turn from 5 cities, just from improvements. Play the game and figure these things out before complaining something is bad. Every "class" is developed over the course of the game, you start in a fairly generic situation with a fairly generic people and abilities, then as you research and explore you fine-tune your faction into what you want. Just grabbing the basic t1 necromancy tome isn't going to make you a champion of the undead any more than grabbing the basic t1 golem tome is going to give you a powerful armoy of unkillable golems. That all comes later, when you specialize into it.
Originally posted by Gaslov:
Originally posted by Tech-Priest:

https://i.imgur.com/RQAdhUs.jpg

You're not fooling anyone, vile necromancer. Everyone knows you're not bringing back their soul, you're just giving the dead false life. You're just puppeting their desecrated corpse.

Vile? Not at all, they are being saved. :crusader_helmet:

All kidding aside, that is actually one of the topics that gets brought up in the setting my companies working on. The undead are typically soulless creatures with a rare few exceptions, mere puppets that imitate life and intelligence. So the practice is despised and viewed as evil by most kingdoms because it has in the past been used and exploited by evil people.

Though there was an old kingdom in the setting that diplomatically speaking hated necromancy like the rest, playing lip services to the realm while the king had a pact with a noble lord who provided safe haven to necromancers, vampires, and other creatures of death so long as they followed his decrees and help his kingdom prosper. Such as working the fields in the lands away from the eyes of the world and assisting with other projects that can be aided by the tireless undead. I'd say more, but I don't want to spoil anything since that noble lord is a very important character in the series history centuries before the game actually begins.

So while there are undead used for evil certainly, like any tool they are also used for good and respected by some in secret.
Last edited by The Seraph of Tomorrow; May 4, 2023 @ 11:31am
Demiurge May 4, 2023 @ 8:25pm 
Originally posted by Astasia:
There are multiple ways to generate souls, passively from a number of buildings, large chunks of souls from many quests, and from combat. Souls are not the main driving force of the "class" though, they are an extra free resource you get on top of the normal resources that lets you do more things. A basic t1 unit costs 50g, a skeleton costs 10 souls, how many fights do you win that just gives you 50g? While a necromancer can easily earn 10+ souls in a fight on top of the normal rewards to build extra units. Wraithborn also turns all your normal units into undead, with skull heads and everything, you will always have an undead army, with bonus skeletons and bone golems thrown into the mix.

As for passive soul generation, in my necro playthrough I was earning like 60 souls per turn from 5 cities, just from improvements. Play the game and figure these things out before complaining something is bad. Every "class" is developed over the course of the game, you start in a fairly generic situation with a fairly generic people and abilities, then as you research and explore you fine-tune your faction into what you want. Just grabbing the basic t1 necromancy tome isn't going to make you a champion of the undead any more than grabbing the basic t1 golem tome is going to give you a powerful armoy of unkillable golems. That all comes later, when you specialize into it.

^THIS

too many of these people complaining about necromancy have no idea what their talking about.
akitoscorpio May 5, 2023 @ 5:32pm 
Originally posted by Giblix:
Originally posted by Tech-Priest:

Clearly you haven't played as a necromancer in the game.
Try it before you start assuming it's easy to gain souls.
I played a vampire/necromancer last night. Went for a war victory after I had done an expansion victory with dwarves before that. planning to start a Ratkin Barbarian Horde run later today. so try again. I was generating 30 souls a round excluding what i was making from combat.

I hate to be that guy, but getting 30 souls per turn is really not close to enough and those three Tier 1 Skeleton units are not going to be all that great when a late game summoner is able to throw doom stacks of Tier three or higher summons at you without breaking much of a sweat.

My Last Necromancer run had me just drop the undead units almost entirely and spec into nature so I could at least throw a crap ton of summoned animals at the problems my Undead units couldn't contend with,
Last edited by akitoscorpio; May 5, 2023 @ 5:33pm
ShivaX May 12, 2023 @ 5:00am 
Originally posted by Astasia:
There are multiple ways to generate souls, passively from a number of buildings,

Everyone keeps saying this and then they say "Soulwells" and nothing else.

I think there is a Wonder that gives you souls for dead heroes?
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Date Posted: May 3, 2023 @ 2:32am
Posts: 65