SpaceBourne 2
4ndr34 Apr 13, 2023 @ 12:44am
One man army developer
This game is made by a single man, a lone developer and considering this, without any doubt it's an amazing gig.

This isn't my first EA game that I have bought the right to play, this isn't my first EA indie game developed by a lone developer that I have bought the right to play and so let's address the elephant in the room at once: the quality of an indie game developed by a one man army developer is boosted by his/her passion but it's capped by its scope and ambitions.

I'm pretty confident that we could agree that this game has a gargantuan scope and it's pretty ambitious, its story is mediocre at it's best, when it isn't inconsistent, and need a lot of rewriting, the game is already a bug fest and increasing the amount of its game mechanics and its contents will boost the amount of bugs that will need fixing, consider that I'm avoiding to talk about the game aesthetics, it would be unfair considering the lone developer that has to do all the job. I have already seen all this in other games and it all ends with the developer struggling for his/her own health and a constantly half baked game.

I don't want to tell that the future of this game is certainly doomed, I can't and I couldn't tell that. But I'm really worried by the fact that this game is at least the second that this developer has designed and developed alone and commercialized through the Steam platform, and considering the scope and the ambitions of SpaceBourne 2 the lone developer has not already hired a team to help him/her to design and develop this game.

It doesn't count the lone developer skills, passion and love for his/her job. His/her time will be paramount. And one lone man has just 24 hours a day, 365 days a year to do anything in his whole life.
Last edited by 4ndr34; Apr 13, 2023 @ 12:47am
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Showing 1-11 of 11 comments
japp_02 Apr 13, 2023 @ 12:50am 
Everything starts small or in a garage...This one actually starts much bigger, but still in a garage :)
Last edited by japp_02; Apr 13, 2023 @ 12:51am
4ndr34 Apr 13, 2023 @ 12:54am 
Originally posted by japp_02:
Everything starts small or in a garage...
And still a lot of them are going nowhere...

(everyone just remember the few successful ones, and everyone don't know/don't remember the gargantuan amount of the failing ones)
vibe ✔ Apr 13, 2023 @ 6:45am 
It is too soon to praise him
Sel Und Irae Apr 13, 2023 @ 7:03am 
This is how Starcraft started
Spidder81 Apr 13, 2023 @ 7:04am 
Honestly I felt like I should of just gave him my money without buying the game, just because of what he has accomplished so far riding solo. Despite its jank, flaws etc the game is pretty good too for what it is
Last edited by Spidder81; Apr 13, 2023 @ 7:06am
Sel Und Irae Apr 13, 2023 @ 7:05am 
Originally posted by kacek:
It is too soon to praise him
He's already made a game with better features than Everspace 2 which has been in development for years with infinitely higher budget, infinitely higher staff and infinitely higher update speed. Tf you mean "Too soon"
Stoowox Apr 13, 2023 @ 7:10am 
Originally posted by Sel Und Irae:
Originally posted by kacek:
It is too soon to praise him
He's already made a game with better features than Everspace 2 which has been in development for years with infinitely higher budget, infinitely higher staff and infinitely higher update speed. Tf you mean "Too soon"

Tf you mean better than Everspace 2 haha.
Last edited by Stoowox; Apr 13, 2023 @ 7:19am
Sel Und Irae Apr 13, 2023 @ 7:16am 
Originally posted by Stoowox:
Originally posted by Sel Und Irae:
He's already made a game with better features than Everspace 2 which has been in development for years with infinitely higher budget, infinitely higher staff and infinitely higher update speed. Tf you mean "Too soon"

Tf you mean better than Everspace 2 haha.
Everspace 2 is Micro load screen sim no land content and just rinse repeat of same ship combat that dumbs down to "Did you have better equipment"

That aspect is here aswell but not as blatantly as it is in ES2. This game has Ground gameplay, Walking around stations, & all the fun features from ES2.

ES2 has; Fly to point A, Load screen, Fighting infinite waves of pirate sim while you try to mine that one rock, Rinse repeat.

If you wanted what ES2 has go play X4 Foundations which offers twice the content, workshop & DLC with years of support AND consistent updates AND more DLC in future.

This game is almost at the same level of X4 Foundations and it only just came out. If it has more control over your force, more troops, more ships to control ETC it'd surpass X4 instantly.
Stoowox Apr 13, 2023 @ 7:31am 
Originally posted by Sel Und Irae:
Originally posted by Stoowox:

Tf you mean better than Everspace 2 haha.
Everspace 2 is Micro load screen sim no land content and just rinse repeat of same ship combat that dumbs down to "Did you have better equipment"

That aspect is here aswell but not as blatantly as it is in ES2. This game has Ground gameplay, Walking around stations, & all the fun features from ES2.

ES2 has; Fly to point A, Load screen, Fighting infinite waves of pirate sim while you try to mine that one rock, Rinse repeat.

If you wanted what ES2 has go play X4 Foundations which offers twice the content, workshop & DLC with years of support AND consistent updates AND more DLC in future.

This game is almost at the same level of X4 Foundations and it only just came out. If it has more control over your force, more troops, more ships to control ETC it'd surpass X4 instantly.

Fair enough. I won't judge what you want in a game. But me, I want quality and immersion.

Space Bourne 2 is impressive at first sight, but it feels like a buggy alpha soup from one good programmer probably using freelance for the rest, it's too soon to judge I think. Everspace 2 is a complete beautiful package, great quality finished experience. I understand that you think it have less things than Space Bourne 2 but it does not, it's just different. It's immersive, it's great quality game, have an art style, best ship controls to ever exist in a space game, addictive ARPG loot loop and a lot of details.

Space Bourne 2 feels like me and 2 friends trying to create a video game in Unreal Engine and bringing all the codes and assets in our soup. The execution is impressive but as a final package it's not really that impressive and needs talents and time a lot to polish this experience. Let's wait for release before praising.

By the way I am not interested in X4: foundation, the game seems beautiful and interesting in some parts but I don't think I can go past the complexity of this kind of game. Space Bourne 2 is just enough but to be honest I'm not interested in the fleet and conquer side of this game so I'm losing interest fast. I'm more searching for that lonely space action adventure game. Starfield may scratch some of that a lot. No man's sky did for a while but in 2019 the devs went away from the exploration side and lost interest.

I really like to land on a planet in Space Bourne 2, get the hover bike and randomly go in a direction to do the random POI and quest, I get loot pretty fast. But at the same time it's empty, buggy as hell (a lot of reload save, and I save all the time) and no art style whatsoever it's just a soup of everything for now, everything is placeholder but probably will stay like that or close to that. We'll see. This guy needs a team of artists man.
Last edited by Stoowox; Apr 13, 2023 @ 7:33am
4ndr34 Apr 13, 2023 @ 7:52am 
Originally posted by Sel Und Irae:
This is how Starcraft started
had StarCraft the same scope of this game?

StarCraft is a late '90 tactical game, I'm missing something, how do you think that StarCraft is a good comparison to SpaceBourne 2?

And I'm not arguing that StarCraft was made by Blizzard after that they have published WarCraft 2, so by a full fledged game developing studio, at the time, and not by an alone indie developer...
Last edited by 4ndr34; Apr 13, 2023 @ 8:05am
4ndr34 Apr 13, 2023 @ 8:01am 
Originally posted by Sel Und Irae:
Originally posted by Stoowox:

Tf you mean better than Everspace 2 haha.
Everspace 2 is Micro load screen sim no land content and just rinse repeat of same ship combat that dumbs down to "Did you have better equipment"

That aspect is here aswell but not as blatantly as it is in ES2. This game has Ground gameplay, Walking around stations, & all the fun features from ES2.

ES2 has; Fly to point A, Load screen, Fighting infinite waves of pirate sim while you try to mine that one rock, Rinse repeat.

If you wanted what ES2 has go play X4 Foundations which offers twice the content, workshop & DLC with years of support AND consistent updates AND more DLC in future.

This game is almost at the same level of X4 Foundations and it only just came out. If it has more control over your force, more troops, more ships to control ETC it'd surpass X4 instantly.
It seems that you prefer quantity over quality.

More features -> More game design to do and more code to develop -> More bugs to fix -> More time to spend. If you are alone your time is your limit. And a lone person, simply put, has not enough time to make it all.
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Date Posted: Apr 13, 2023 @ 12:44am
Posts: 11