Lies of P

Lies of P

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About the difficulty slider
Why are people getting upset over a patch that makes the game manageable for those that choose to take advantage of it. If someone thinks the game is too easy or the patch made it so, you limit yourself. That has always been the difficulty level of these games. The people that keep throwing the word "vet" out there can't have been around long if they don't remember that anyone could make a magic build or a strength build to overpower everything unless they chose not to.

I barely beat this game pre-patch so I'm not some pro or casual. I just don't get how the 'elites' seem to have forgotten that the best at the game always set their own limits. Start working on your 'no level no damage' run while the 'casuals' get to enjoy help from stronger specters. Maybe even enjoy that more people experience a game you like and can share that with...
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Showing 1-15 of 20 comments
Baron01 Sep 29, 2023 @ 2:34am 
Just do not pay attention to those cave-dwellers. This is very vocal minority of players that make it sound like any Souls-like must be always hard as nails and you must play it with one hand tied behind your back because that is the only way "real men" play Souls-likes.

It has something to do with them being repressed during their childhood or something so they overcompensate in their adulthood on internet forums.
plump pickle Sep 29, 2023 @ 2:37am 
I don't get why you would want this game to be less inaccessible for newer players. The more people, the better the company will be off. There is just a lower entry point, it's not like the upper limit has decreased `¯\_(ツ)_/¯
Amene Sep 29, 2023 @ 3:27am 
I don't get why you would want this game to be less inaccessible for newer players.

Why do you only care about the game being "accessible" for tourists at all costs while ♥♥♥♥♥♥♥♥ on everyone else ?
chosenxeno Sep 29, 2023 @ 3:44am 
Accessibility is not what this 15 year old Genre is about and you knew that before you bought it. Why would I care about you? When you see "Souls-like" you were aware what would be happening in game. Just like when you see "Fighting Game" or "Platformer".
plump pickle Sep 29, 2023 @ 8:55am 
Originally posted by chosenxeno:
Accessibility is not what this 15 year old Genre is about and you knew that before you bought it. Why would I care about you? When you see "Souls-like" you were aware what would be happening in game. Just like when you see "Fighting Game" or "Platformer".

https://www.dualshockers.com/lies-of-p-easier-soulslike-top-developer-says/

Game is advertised as a different soulslike: "when they play the soulslike games, they feel that it's very difficult; that it’s not very easy to get to know the game…but our goal with Lies of P is 'no, that’s not the case'"
SadPlatty© Sep 29, 2023 @ 9:19am 
Originally posted by plump pickle:
"when they play the soulslike games, they feel that it's very difficult; that it’s not very easy to get to know the game…but our goal with Lies of P is 'no, that’s not the case'"

My only hold-up with this (I don't doubt they designed it to be easier - never went this fast through a NG+ run); but why on god's green and blue earth would you pick "Perfect Block" as your mechanic to tie it all together...

Like - if they just carbon copied Bloodborne's dodges and left parrying as a goof for players who care enough to use it, half the problems would not have existed imo.
Viper Sep 29, 2023 @ 9:25am 
Difficulty slider would be good. Does not change the game for anyone.Just makes more people able to play it. And thats a real good thing for the developer and the hobby. The tryhards are worried about the pounding there chest factor and thats kind of selfish.
An Irate Walrus Sep 29, 2023 @ 9:29am 
Originally posted by Amene:
I don't get why you would want this game to be less inaccessible for newer players.

Why do you only care about the game being "accessible" for tourists at all costs while ♥♥♥♥♥♥♥♥ on everyone else ?

The reverse could be said of your position. "High skillz gaemarz" don't make up a large enough portion of the gaming community to be worth catering to in an exclusive sense. From a business perspective, it'd be suicide to only ever cater to the try-hards, because there just aren't enough of you to move enough units to allow a developer to turn a reasonable profit.

You want these games to continue to exist? Good. So do I. But they have to be profitable to do that, and if you insist on dooming them with purity pony nonsense, all you're really accomplishing is shooting your claims of "defending the genre" directly and repeatedly in the ♥♥♥♥.
60mph gorilla Sep 29, 2023 @ 9:33am 
Originally posted by plump pickle:
Originally posted by chosenxeno:
Accessibility is not what this 15 year old Genre is about and you knew that before you bought it. Why would I care about you? When you see "Souls-like" you were aware what would be happening in game. Just like when you see "Fighting Game" or "Platformer".

https://www.dualshockers.com/lies-of-p-easier-soulslike-top-developer-says/

Game is advertised as a different soulslike: "when they play the soulslike games, they feel that it's very difficult; that it’s not very easy to get to know the game…but our goal with Lies of P is 'no, that’s not the case'"

Easier as in less vague. That is how I read it. icons pop up to show you when a quest is available or ready to complete. You very rarely fail a quest compared to other souls types.
Originally posted by SadPlatty©:
Originally posted by plump pickle:
"when they play the soulslike games, they feel that it's very difficult; that it’s not very easy to get to know the game…but our goal with Lies of P is 'no, that’s not the case'"

My only hold-up with this (I don't doubt they designed it to be easier - never went this fast through a NG+ run); but why on god's green and blue earth would you pick "Perfect Block" as your mechanic to tie it all together...

Like - if they just carbon copied Bloodborne's dodges and left parrying as a goof for players who care enough to use it, half the problems would not have existed imo.

I disagree there. They get to choose what to focus as a main mechanic on. My main gripe with the perfect block is it's not rewarding. For a much easier dodge, you can often get in a hit or 2 you wouldn't if you parried. I love the idea of mixing all styles as viable but still think it needs balancing. (not to be easy but to feel better)
plump pickle Sep 29, 2023 @ 9:40am 
Originally posted by Giant Feeble Lard Baby:
Easier as in less vague. That is how I read it. icons pop up to show you when a quest is available or ready to complete. You very rarely fail a quest compared to other souls types.

I think the combat is what they really meant. There's another interview on gamer.
Dregora Sep 29, 2023 @ 9:44am 
Originally posted by Amene:
I don't get why you would want this game to be less inaccessible for newer players.

Why do you only care about the game being "accessible" for tourists at all costs while ♥♥♥♥♥♥♥♥ on everyone else ?


Because without them these games wouldn't exist anymore.
SadPlatty© Sep 29, 2023 @ 9:55am 
Originally posted by MrSalty101 JoinUsInVR:
I disagree there. They get to choose what to focus as a main mechanic on. My main gripe with the perfect block is it's not rewarding. For a much easier dodge, you can often get in a hit or 2 you wouldn't if you parried. I love the idea of mixing all styles as viable but still think it needs balancing. (not to be easy but to feel better)

And I am not against the ability to pick either - but it is then interesting then that their patch was more geared to just make things weaker and stagger more/for longer, while also upping the weight stats use/decreasing boss amulet weight - and then making it leagues easier to respec.

Unless they are still testing and fine tuning changes to it, plenty of folks seemed to have trouble with the bosses you really want it to work on (like Black Rabbits).

Though - honestly, I feel like any patches in the first month are generally just knee-jerk reactions to smooth over the loudest complaints regardless of what they are sometimes. Like - sure butterflies are beefy when you first see them, but nothing is saying you can't go back to kill them later. They don't jump off cliffs like some crystal lizards either (causing you to miss the drop) and hang around longer generally. Most of the drops also seem to be more impactful should you be using a number of weapons (as someone who used 3 total my first run, I have too many damn cranks).

Regardless - we will see what their focus is as more patches come out.
Amene Sep 29, 2023 @ 9:57am 
Originally posted by Dregora:
Originally posted by Amene:

Why do you only care about the game being "accessible" for tourists at all costs while ♥♥♥♥♥♥♥♥ on everyone else ?


Because without them these games wouldn't exist anymore.

Demon Souls, Dark Souls, Niohs, smaller titles - would like to have a word with you.
kconvey1 Sep 29, 2023 @ 10:08am 
Originally posted by Viper:
Difficulty slider would be good. Does not change the game for anyone.Just makes more people able to play it. And thats a real good thing for the developer and the hobby. The tryhards are worried about the pounding there chest factor and thats kind of selfish.

Its there and hidden, we are now using nexus mods till it gets an official release, which Im sure it will.
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Date Posted: Sep 29, 2023 @ 2:31am
Posts: 20