V Rising

V Rising

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craft from containers
There is so much time and nerves wasted to constantly run around your castle too either put your new loot into containers or get it out of said containers.

we need 1 button to put all loot in all containers at once and the possibility to craft from containers (meaning it would take mats out of containers if not in inventory)
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Showing 1-4 of 4 comments
Sythalin May 9, 2024 @ 7:03am 
Should be default agreed, but you can mod it.

ResourceStashWithdrawal[thunderstore.io]
Handshoe May 9, 2024 @ 7:08am 
Originally posted by Sythalin:
Should be default agreed, but you can mod it.

ResourceStashWithdrawal[thunderstore.io]

Whenever i enable BepInEx the game crashes on startup.
You dont have the same problem?

BepInEx needs an update i reckon..... :steamsad:
Sheeber-Z May 9, 2024 @ 7:12am 
nope, I disagree. Some Inventory Management in enjoyable in a game. they have added many things that help keep you organized. some of those features unlock as you play the game. I find it incredibly satisfying to comeback to my castle at the start of the day and spend my daylight hours organizing my base and prepping for another night out. if I dumped my inventory every time i returned to base, things would get disorganized quickly, and if i didnt have to run around to find things to craft. then there wouldnt be a need for any inventory limitations, just dump everyting into one big chest. its kinda the reason I dont enjoy base building,crafting in fallout 76. the base means nothing in that game. I can access all of my materials from any crafting station in the whole world. pretty pointless
EightySixxer May 19, 2024 @ 11:40pm 
Originally posted by Sheeber-Z:
nope, I disagree. Some Inventory Management in enjoyable in a game. they have added many things that help keep you organized. some of those features unlock as you play the game. I find it incredibly satisfying to comeback to my castle at the start of the day and spend my daylight hours organizing my base and prepping for another night out. if I dumped my inventory every time i returned to base, things would get disorganized quickly, and if i didnt have to run around to find things to craft. then there wouldnt be a need for any inventory limitations, just dump everyting into one big chest. its kinda the reason I dont enjoy base building,crafting in fallout 76. the base means nothing in that game. I can access all of my materials from any crafting station in the whole world. pretty pointless

All your point proves is that you like busy work and that is fair, each to their own. The problem with your logic though is that this game already goes half-way towards automating the putting of materials into specifically designed containers by letting you press E and put all of a type in there. You want it to be easy to put things in but hard to take things out because you think that is gameplay. Organisation and automation are two different things here.

Notice you can queue up construction at a table, it takes stuff out of your personal inventory, and then the table works by itself? Well, more of that, but with containers nearby. Call it magic if you like, just like how the benches work by themselves.

I don't feel as annoyed as the original poster here about the work it takes but I do agree that it seems a bit fiddly at times. I regularly have to pin a recipe, run around to my organised containers for various materials, and then go back and build. I have played more than a few games recently that are using versions of auto sort/fetch methods and it doesn't make the game any less fun. You can even implement it as a technology or ability you need to hunt down, as some other games do.
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Showing 1-4 of 4 comments
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Date Posted: May 9, 2024 @ 7:01am
Posts: 4