Abridge

Abridge

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Taft Nov 12, 2022 @ 4:43pm
Levels not returning me back on completion.
Whenever I complete a level I have to fully relaunch my game to get back to the level menu. Otherwise it gets stuck like this: https://imgur.com/a/7nzO6Eh
Originally posted by Eventide Games Studio:
Update #3
Patch is included in latest version: V1.3.1.

See above for details or the latest announcement here:
https://store.steampowered.com/news/app/1594290/view/3446970998519224316

Thank you again Taft and Woutst for reporting this. Enjoy Abridge! :)

Let me know if you have any further questions.
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Eventide Games Studio  [developer] Nov 12, 2022 @ 10:48pm 
Hello Taft,

I will investigate this further and work to replicate this behavior on my end. Thank you for providing the image. Few initial follow ups questions.

  1. What platform are you playing on: PC, MacOS, or Linux?
  2. Are you playing the latest version? (Latest version is 1.2.0 at this time)
  3. Have you upgraded the game before (e.g. V1.1.0 to V1.2.0) or started at the latest version?
  4. Were their any changes made in the options menu (besides changing the Windowed Mode from Fullscreen to Windowed)?
  5. Was there a moment when Abridge went from successfully going to the level menu to not going back to the level menu?
  6. When does the UI in the upper left and upper right stop appearing?
  7. Would you be able to provide a video of the behavior?
Last edited by Eventide Games Studio; Nov 17, 2022 @ 12:27pm
Woutst Nov 17, 2022 @ 5:27am 
Same issue here -
1- PC Windows
2 - yes
3 - No - just installed it
4- Nope - I tried both - it happened straight after the first puzzle.
5 - Nope
6 - as soon as I move the last arrow into the goal
7 - not now - happy to do so over the weekend.
Eventide Games Studio  [developer] Nov 17, 2022 @ 7:12pm 
Hello Woutst,

Thank you for response.

I have just been able to replicate this behavior on my end. Please give me some time to diagnose the issue.
Last edited by Eventide Games Studio; Nov 17, 2022 @ 8:54pm
Eventide Games Studio  [developer] Nov 17, 2022 @ 9:55pm 
Update #2:
Thank you for your patience on this. I've diagnosed the issue, built a patch, and verified it worked. I'll integrate it into the build and post the patch build out shortly.

For those curious (and to treat this as a learning lesson for future game devs :) ), the issue was a result of a change I made in V1.2.0 using Unity's PlayerPrefs. I commented out a setting that I was not using and didn't plan to use any more. The PlayerPref setting was tied to a different UI showing up and ending the puzzle. Upon trying to get this PlayerPref, it would not find it since it didn't not exist. Since it was not found, the get PlayerPref function would return a default setting to use when not found. The default setting was set to enable the feature while it was expected for it to be disabled. As a result, puzzles didn't go back to menus when completing a puzzle.

What's the takeaway? Be careful what is commented out or removed. Especially related to configuration settings. It could have more impact than you think. Double check that it won't have an effect on your system or another system (if you can).
Last edited by Eventide Games Studio; Nov 18, 2022 @ 6:51am
A developer of this app has indicated that this post answers the original topic.
Eventide Games Studio  [developer] Nov 17, 2022 @ 10:53pm 
Update #3
Patch is included in latest version: V1.3.1.

See above for details or the latest announcement here:
https://store.steampowered.com/news/app/1594290/view/3446970998519224316

Thank you again Taft and Woutst for reporting this. Enjoy Abridge! :)

Let me know if you have any further questions.
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Date Posted: Nov 12, 2022 @ 4:43pm
Posts: 5