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* when starting the game from steam, it shows the logo and after connecting to steam, it crashes and returns to steam.
* when starting it from command line (binary multiwinia.bin.x86), from the steam installation folder, i get:
Save Desktop
Desktop Rez (1920,1080)
Fetch Display Modes: 0x8aada10
Filtered rez(1600, 1200)
Filtered rez(1600, 1200)
X Error of failed request: GLXUnsupportedPrivateRequest
Major opcode of failed request: 134 (GLX)
Minor opcode of failed request: 16 (X_GLXVendorPrivate)
Serial number of failed request: 35
Current serial number in output stream: 36
* when starting it from command line (binary multiwinia.bin.x86_64), from a NON STEAM installation, it runs fine
Thank you,
Mike
Mint 15, nVidia Quadro K1000m with proprietary drivers.
I already had a copy of the game outside Steam and the .x86_64 binary runs fine, so using my key from Steam I can play the full version. Downside is no stats get copied back to Steam.
It starts fine within Steam on Xubuntu 13.04 on my netbook (32-bit) but is unplayable at those frame rates.
I'd got round it by copying in the x86_64 executable from my non-Steam installation and uncommenting the line for 64-bit in the run_steam.sh file.
Not sure whether achievements depend on a particular version for Steam but I haven't got any yet so this may not be the best fix.
dpkg --add-architecture i386
apt-get update
aptitude install libglu1-mesa:i386 libopenal1:i386 libvorbisfile3:i386 libasyncns0:i386 libattr1:i386 libcap2:i386 libflac8:i386 libjson0:i386 libogg0:i386 libopenal1:i386 libpulse0:i386 libsndfile1:i386 libvorbis0a:i386 libvorbisenc2:i386 libwrap0:i386 libxi6:i386 libxtst6:i386
Ubuntu 13.10 SAUCY
Intel® Core™ i7-4770K CPU @ 3.50GHz × 8
Nvidia GTX 770 Official drivers v331
8GB RAM
over 2 TB HDD
remove_runtime() {
# strip out STEAM RUNTIME from the path
VAR="$1"
declare -a paths
good_paths=""
OLDIFS=$IFS
IFS=:
paths=(${VAR})
IFS=$OLDIFS
for i in "${paths[@]}"; do
if [[ "$i" != *steam-runtime* ]]; then
good_paths="${good_paths}:${i}"
fi
done
echo ${good_paths:1}
}
PATH=`remove_runtime "$PATH"`
LD_LIBRARY_PATH=`remove_runtime "$LD_LIBRARY_PATH"`
"
launcher must be in the form of
""
#!/bin/bash
# Steam claims they are going to put us in the app directory.
# only 32bit for now until valve releases a 64bit sdk
#if []; then
# ./multiwinia.bin.x86_64
#else
./multiwinia.bin.x86
#fi
""
next save steam launcher and enjoy the game ^_^ i hope this help you guys
and else if you use x64 system you need uncommented line ./multiwinia.bin.x86_64