Multiwinia

Multiwinia

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Mowto 3 jun. 2013 às 11:21
Crash on startup (linux)
Hello,
When i try to start the game from steam it crashes after show the start screen, i have no problem if i start manually the game with the terminal.
My OS is "sabayon linux 64bit" nvidia videocard with closed drivers 304.88 linux 3.9.4.
Última alteração por Mowto; 3 jun. 2013 às 11:28
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[GNU/LINUX] Norbert 3 jun. 2013 às 11:53 
Same here, Debian Wheezy 64bit w/ geforce gtx 275 driver version 313.26 kernel 3.2.0-4-amd64:

* when starting the game from steam, it shows the logo and after connecting to steam, it crashes and returns to steam.

* when starting it from command line (binary multiwinia.bin.x86), from the steam installation folder, i get:

Save Desktop
Desktop Rez (1920,1080)
Fetch Display Modes: 0x8aada10
Filtered rez(1600, 1200)
Filtered rez(1600, 1200)
X Error of failed request: GLXUnsupportedPrivateRequest
Major opcode of failed request: 134 (GLX)
Minor opcode of failed request: 16 (X_GLXVendorPrivate)
Serial number of failed request: 35
Current serial number in output stream: 36

* when starting it from command line (binary multiwinia.bin.x86_64), from a NON STEAM installation, it runs fine


Thank you,
Mike
Proof Of Staek 12 jun. 2013 às 17:55 
Getting the same thing, wondering what the deal is.

Mint 15, nVidia Quadro K1000m with proprietary drivers.
Última alteração por Proof Of Staek; 12 jun. 2013 às 17:56
Eeyore [en] 26 jun. 2013 às 5:12 
Can confirm on Kubuntu 12.04 64-bit.

I already had a copy of the game outside Steam and the .x86_64 binary runs fine, so using my key from Steam I can play the full version. Downside is no stats get copied back to Steam.

It starts fine within Steam on Xubuntu 13.04 on my netbook (32-bit) but is unplayable at those frame rates.
Oreo 13 jul. 2013 às 19:00 
Same problem on Linux Mint 15 64 bit, ATI 6770 open source drivers
Morse 5 ago. 2013 às 13:18 
Got the same problem. Fixed it by removing the bundled libSDL and libpng libs.
Eeyore [en] 6 ago. 2013 às 2:24 
I'll have to try that fix.

I'd got round it by copying in the x86_64 executable from my non-Steam installation and uncommenting the line for 64-bit in the run_steam.sh file.

Not sure whether achievements depend on a particular version for Steam but I haven't got any yet so this may not be the best fix.
TenkaL 7 set. 2013 às 16:06 
Got the same problem :/
Irick 14 nov. 2013 às 13:03 
The problem seems to be the steamworks intergration. When launching the game without steamworks it works just fine, but when launching the game through steam it crashes at the loading screen.
Beefy Swain 29 nov. 2013 às 11:34 
No fix here?
EvilTez 7 dez. 2013 às 15:06 
Same with Mint 16.
ivn86 23 dez. 2013 às 8:19 
I fixed problem on my x64 Debian Wheezy with this way:

dpkg --add-architecture i386

apt-get update

aptitude install libglu1-mesa:i386 libopenal1:i386 libvorbisfile3:i386 libasyncns0:i386 libattr1:i386 libcap2:i386 libflac8:i386 libjson0:i386 libogg0:i386 libopenal1:i386 libpulse0:i386 libsndfile1:i386 libvorbis0a:i386 libvorbisenc2:i386 libwrap0:i386 libxi6:i386 libxtst6:i386
BoBeR182 27 jan. 2014 às 18:10 
No luck using
Ubuntu 13.10 SAUCY
Intel® Core™ i7-4770K CPU @ 3.50GHz × 8
Nvidia GTX 770 Official drivers v331
8GB RAM
over 2 TB HDD
Última alteração por BoBeR182; 27 jan. 2014 às 18:12
marama 28 jan. 2014 às 4:54 
Try changing Steam client to the beta update chanel, they fixed 64bit games crashing.
Deir 3 fev. 2014 às 7:58 
Originalmente postado por Mowto:
Hello,
When i try to start the game from steam it crashes after show the start screen, i have no problem if i start manually the game with the terminal.
My OS is "sabayon linux 64bit" nvidia videocard with closed drivers 304.88 linux 3.9.4.
this is easy Fix steam launcher, need open steam launcher "run_steam.sh" in gedit or other notepad and remove lines "
remove_runtime() {
# strip out STEAM RUNTIME from the path
VAR="$1"
declare -a paths
good_paths=""
OLDIFS=$IFS
IFS=:
paths=(${VAR})
IFS=$OLDIFS

for i in "${paths[@]}"; do
if [[ "$i" != *steam-runtime* ]]; then
good_paths="${good_paths}:${i}"
fi
done
echo ${good_paths:1}
}

PATH=`remove_runtime "$PATH"`
LD_LIBRARY_PATH=`remove_runtime "$LD_LIBRARY_PATH"`
"
launcher must be in the form of
""
#!/bin/bash

# Steam claims they are going to put us in the app directory.

# only 32bit for now until valve releases a 64bit sdk

#if []; then
# ./multiwinia.bin.x86_64
#else
./multiwinia.bin.x86
#fi
""
next save steam launcher and enjoy the game ^_^ i hope this help you guys
and else if you use x64 system you need uncommented line ./multiwinia.bin.x86_64
Última alteração por Deir; 3 fev. 2014 às 8:00
Crashes on startup. ubuntu 12.04
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