Lords of the Fallen

Lords of the Fallen

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Baron01 Oct 20, 2023 @ 2:07am
[BUG] Umbral Eye of Loash inconsistent behavior
Hello, I have recently tested Umbral Eye of Loash that should convert any damage received while charging heavy attack into wither damage and prevent breaking my character's posture.
I have been farming area in Empyrean with 2 sets of 2 defender statues that were earlier as a boss. The Eye does not work consistently as some enemy hits are converted to wither damage and my attack goes out while other attacks are not converted and knocked me out of the animation.
Those status have 3 main attacks and each can knock me out of the animation while it is not clear why is that happening. I have observed the effect of the Umbral Eye to work on each of those attacks as well so it is not just specific attack that causes this issue.

Anyone else tested this Umbral Eye and observed similar issues?
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Showing 1-15 of 31 comments
X YdoC Oct 23, 2023 @ 10:47am 
Yea, I'm using it as well and I'm not sure if it has to be a physical damage only enemy, or if the enemies that are larger and more powerful than you just simply override the effect. Most of the time I see absolutely nothing out of this eye, but the times it works are great. I'm trying to test it out more now.
PlutoniumX Oct 23, 2023 @ 11:03am 
when that happens for me it usually goes to wither but if they hit you more then once then that wither goes bye bye, haven't looked when say fire hits you though lol
Baron01 Oct 23, 2023 @ 11:20am 
The issue seems to be with timing of the immunity. It seems the immunity granted by the Eye does not cover all of the attack animation so if enemy hits you right when your charge attack goes off, you might get knocked out of the animation. When enemy hit me while I had the purple mist around me (sign of charging heavy attack), I was able to finish it and only got wither damage.

I was testing the Eye extensively in Bramis castle while farming Skinstealer. I recorded 40 kills and I was only able to pull off 3 charged hits in a row (needed to kill the Skinstealer) 14 times. First attack was always free due to enemy positioning so it was all about 2nd and/or 3rd charged attack.
X YdoC Oct 23, 2023 @ 11:27am 
Originally posted by Baron01:
The issue seems to be with timing of the immunity. It seems the immunity granted by the Eye does not cover all of the attack animation so if enemy hits you right when your charge attack goes off, you might get knocked out of the animation. When enemy hit me while I had the purple mist around me (sign of charging heavy attack), I was able to finish it and only got wither damage.

I was testing the Eye extensively in Bramis castle while farming Skinstealer. I recorded 40 kills and I was only able to pull off 3 charged hits in a row (needed to kill the Skinstealer) 14 times. First attack was always free due to enemy positioning so it was all about 2nd and/or 3rd charged attack.
I just had it proc at the nearly the beginning of the charge animation, so maybe you just have a brief window to pull it off. I do believe that stronger enemies do override the effect when they use their pancake attacks though. Not tested thoroughly, but it seems to be the case.
Rain Oct 23, 2023 @ 11:33am 
You guys should take a look at your buff bar. You get the buff for "no posture break" when you start actually charging and lose it the second you stop charging and start attacking. You can be staggered pre- and post-charge, during your attack or during the animation that brings you to the actual charge. It is not a "hurr durr R2 to win" button. It needs timing to work properl
D. Flame Oct 23, 2023 @ 11:40am 
It is already known that only the charging part is immune, and grabs bypass the effect.

If an enemy is doing a combo with a delay , you can start to charge, take the first hit, let it go early, then start a second charge in time to tank the 2nd hit.
Baron01 Oct 23, 2023 @ 11:41am 
Originally posted by Rain:
You guys should take a look at your buff bar. You get the buff for "no posture break" when you start actually charging and lose it the second you stop charging and start attacking. You can be staggered pre- and post-charge, during your attack or during the animation that brings you to the actual charge. It is not a "hurr durr R2 to win" button. It needs timing to work properl
Which means it is almost useless.

I'm very well aware of the buff and I can time the start of my attack just fine but I can not do anything about enemy attack some 1.5 second later. The buff should extend to attack animation until hit otherwise this is just not reliable.

When I was testing this while farming Skinstealer, I could easily tell whet her I will be able to pull charge attack off or not based on enemy positioning and type of attack animation. Again, I can not do anything to get the attack off once I start charging other than just release it early, only land normal heavy attack and get smacked down. There is no charge attack cancel as far as I can tell so it is just luck. Faster weapons have it easier I assume since I had better success rate with my long sword than with grand sword.
Rain Oct 23, 2023 @ 11:43am 
Originally posted by Baron01:
Originally posted by Rain:
You guys should take a look at your buff bar. You get the buff for "no posture break" when you start actually charging and lose it the second you stop charging and start attacking. You can be staggered pre- and post-charge, during your attack or during the animation that brings you to the actual charge. It is not a "hurr durr R2 to win" button. It needs timing to work properl
Which means it is almost useless.

I'm very well aware of the buff and I can time the start of my attack just fine but I can not do anything about enemy attack some 1.5 second later. The buff should extend to attack animation until hit otherwise this is just not reliable.

When I was testing this while farming Skinstealer, I could easily tell whet her I will be able to pull charge attack off or not based on enemy positioning and type of attack animation. Again, I can not do anything to get the attack off once I start charging other than just release it early, only land normal heavy attack and get smacked down. There is no charge attack cancel as far as I can tell so it is just luck. Faster weapons have it easier I assume since I had better success rate with my long sword than with grand sword.

It is extremely useful if you know the enemies attack pattern, it makes you almost invincible.
Penitence Oct 23, 2023 @ 11:46am 
Yeah it's new favorite main eye slot. It works consistently, there's an icon of the status bar that shows you when it's active, while charging like the description states.
X YdoC Oct 23, 2023 @ 11:47am 
Originally posted by Baron01:
Originally posted by Rain:
You guys should take a look at your buff bar. You get the buff for "no posture break" when you start actually charging and lose it the second you stop charging and start attacking. You can be staggered pre- and post-charge, during your attack or during the animation that brings you to the actual charge. It is not a "hurr durr R2 to win" button. It needs timing to work properl
Which means it is almost useless.

I'm very well aware of the buff and I can time the start of my attack just fine but I can not do anything about enemy attack some 1.5 second later. The buff should extend to attack animation until hit otherwise this is just not reliable.

When I was testing this while farming Skinstealer, I could easily tell whet her I will be able to pull charge attack off or not based on enemy positioning and type of attack animation. Again, I can not do anything to get the attack off once I start charging other than just release it early, only land normal heavy attack and get smacked down. There is no charge attack cancel as far as I can tell so it is just luck. Faster weapons have it easier I assume since I had better success rate with my long sword than with grand sword.
Yea that guys input does nothing. The buff bar doesn't change while charging the attack either. The whole conversation is trying to figure out the specifics because we obviously know it's not a "hurr durr R2 to win". The blue smoke is around your character at all times during the charging animation as well, so that doesn't help. I've also heard that the attack needs to be physical only or it doesn't convert to wither damage. I'm still uncertain whether it tanks all attacks or not, I just tanked one from a sacred resonance enemy, but it wasn't one of his pancake attacks.
Penitence Oct 23, 2023 @ 11:54am 
Originally posted by X YdoC:
I've also heard that the attack needs to be physical only or it doesn't convert to wither damage. I'm still uncertain whether it tanks all attacks or not, I just tanked one from a sacred resonance enemy, but it wasn't one of his pancake attacks.

Now that part is 100% untrue, I'm currently farming Abbess' for their gear and I can use the eye to absorb her Radiant lasers into wither damage. It's really all about the timing of the charge.
X YdoC Oct 23, 2023 @ 11:55am 
I figured it out, just try to start charging slightly, before the attack would hit you and you should tank it. The later in the charge, the more likely it won't work. Works on every attack of the sacred resonance enemy anyway, and he was hitting me with bleed as well. Stayed full health the entire fight. Whether other enemies or damage types is different, idk. My guess it's more about the timing and just needs to be done as early as possible in the hit, probably before the flash indicating you have fully "charged"the attack, hence the "while charging", because at that point, the attack is now "charged" and won't count.
X YdoC Oct 23, 2023 @ 11:55am 
Originally posted by Penitence:
Originally posted by X YdoC:
I've also heard that the attack needs to be physical only or it doesn't convert to wither damage. I'm still uncertain whether it tanks all attacks or not, I just tanked one from a sacred resonance enemy, but it wasn't one of his pancake attacks.

Now that part is 100% untrue, I'm currently farming Abbess' for their gear and I can use the eye to absorb her Radiant lasers into wither damage. It's really all about the timing of the charge.
Yea I just tested it as well. Seems to work consistently now.
Baron01 Oct 23, 2023 @ 11:57am 
Originally posted by Rain:
It is extremely useful if you know the enemies attack pattern, it makes you almost invincible.

Skinstealer, and I know this enemy very well, because I spent several hours farming it for its drops, has basic attack that can be 1-hit, 2-hit and delayed 3-hit combo. There is no way to tell, which option will be picked in advance so you are always placing your well-being on Lady Luck.

I recognize that if the Eye gave us complete immunity until hit connects with an enemy, it would probably be too powerful. However, if the protection is as unreliable as it seems to be at the moment, I can not use this on a boss for trading hits as it would endanger me. I can just wait for proper opportunity to charge my attack and I would not need the Eye in the first place.

I still believe this Eye should give more protection window to weapons with slow attack speed as those have much longer attack animations. I very briefly tested dagger charge attack and it went off almost immediately after the buff from the Eye disappeared. There is a long animation still going on when I charge my grand sword after the buff expired.
X YdoC Oct 23, 2023 @ 11:58am 
Originally posted by X YdoC:
Originally posted by Penitence:

Now that part is 100% untrue, I'm currently farming Abbess' for their gear and I can use the eye to absorb her Radiant lasers into wither damage. It's really all about the timing of the charge.
Yea I just tested it as well. Seems to work consistently now.
I think the misconception was the blue flame would protect you the entire attack, when in reality, it's just up to the point to which your weapon flashes. Doesn't really make a difference once you have it figured out lol it's extremely good.
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Date Posted: Oct 20, 2023 @ 2:07am
Posts: 31