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2. There are 3 tech trees you can combine (if you want), so there's little variety. On the other hand, combat system is excellent and there are 8 different leaders with different bonuses and personal quests. Therefore, the replayability depends on whether it's enough for you to keep coming back.
3. It depends on map size, resesearch speed and amount of AI leaders set before start of the game. But usually it's 10+ hours.
The AI is fairly competent in most things, and you can tweak it to your liking if neccesary.
Replayability leaves me a bit... mixed? There's a good variety in units, and the large tech tree will take a long while to reach. I can see someone playing it a few times and going for one of the 3 different directions in regards to the units/buildings you can make. Beyond that... the factions seem have little beyond different starting bonuses(that you can also improve with a few tech options). I'd say replayability is... there.
The game can last for quite a while, and depends on the difficulty of the AI. On standard difficuly I'd say you can spend over 10-12 hours in one match before you reach the end-game scenario(that is also tweakable!)
AI seems friendly on medium. Even when aliens had advantage they just allied me instead of attacking. And then brought two other factions into the alliance making them sign alliance with me too. AI harrassed enemy factions with a lot of units (I wouldn't want to deal with that many myself).
At the end you get a choice of 3 mutators which can be used to slightly change rules of the game when you start a new one. I got the one which lets you research only neutral or aligned options and locks the other two. I guess collecting all mutators and using them to customize your runs will add some replayability.