Survival Machine is now available on Steam!
May 7
Greetings, Survivors!

Defending your Zone from hordes of infected is no easy task. Even the most seasoned players have seen their walls fall and their buildings destroyed one by one. If you want to take a quick break from the serious setting and play a fun survival game with zombies in co-op, we recommend the newest title from our friends at Grapes Pickers - Survival Machine.

Survival Machine

Survival Machine is a 4-player co-op, 3rd-person, survival-adventure game set in vibrant, diverse landscapes. You navigate the ever-changing world aboard the colossal Machine that doubles as your fortress, homestead, and transport. Whether braving the game solo or with friends, you can explore biomes full of random challenges to gather resources, craft new upgrades, and build structures that will help you survive.

Available Now!

Survival Machine is out now with a time-limited 20% launch discount! If you also own Infection Free Zone on Steam, you can get an extra 10% off with the bundle. Whether solo or co-op, Survival Machine has got you covered. Get aboard and have fun!

https://store.steampowered.com/app/1601330/Survival_Machine/

https://store.steampowered.com/bundle/53617/Infection_Free_Zone_and_Survival_Machine/

Best regards,
Jutsu Games Team
Infection Free Zone
50
2
Suggestions / Improvements / Ideas
Your creativity is boundless, and you've provided us already with hundreds of awesome ideas and solutions! We value your input greatly, and we'd like to ask you to post all of them in this thread, so that we might have all of them in one place. This will allow us to come back to your suggestions easily, as well as reduce the amount of duplicated posts on the community. Make sure to have a look at our ROADMAP in the game so that you know what's coming already! We're all ears! EDIT: We're actively re...
1,626
Rider
11 hours ago
General Discussions
wall bug/glitch
So i have been having issues with zombies simply walking over my walls and into my base, any way to prevent this? I even have double walls and they still just walk right over them.
4
Zieg
15 hours ago
General Discussions
Guide
作弊码指南
本指南为Fungi 的作弊码指南翻译版 感谢原作者的授权~ 
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Kamp
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TIANJIN水城幸存基地,还在建设中 
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White House Is BACk! 
Cpt.BlackSheep
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Guide
Map Editor - Manual
Map Editor Manual for testers and early backers who are interested in editing playable areas in Infection Free Zone. 
95 ratings
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Earl Grey
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Guide
How to use console commands (Updated: 13/01/24)
In this guide I'll explain how you can use commands in your game to test stuff out, try techniques or simply have fun with. 
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What my builders and scavengers are doing all day. 
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100x fuel guns food / 100倍加油枪食品 
onpointselect
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Guide
The Ultimate Rebuilding Guide
So, you've survived in your cramped and secluded bunker until the all clear signal came through? Congratulations! This patented guide will give you all* the basics, information and instructions you could need to navigate the perilous, yet rewarding, journe... 
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DinnyOrSomething
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Come Get Me The ReMIX 2 
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Nimitz-class aircraft carrier HQ 
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重庆市中心 -渝中区城市地标建筑物精细化全修复——-Chongqing Municipality 
TOUHOU 墓石
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How to make a working Kill Box
Works in early game with wood walls, too. So you don't get squashed like a pancake by all the hungry infected that want your meat. Entirely optional, and everyone has the right to play how they want to in a single player game. 
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Border of the ZONE 
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Resident Evil - Battle for the White House - Scene Reset (Beta Version)生化危机-白宫之战-景物重置(测试版本) 
TOUHOU 墓石
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Guide
Console Commands - Manual
Console Commands - Manual 
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Earl Grey
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Basic Guide & Information
How to min max the game during the day, night and gain resources more efficiently. 
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MatZuvO
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I'm going to stream... 
Askan Helstroem
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Guide
A Complete End Game Guide to Sustainable Colonies
As most of the existing guides seem to focus on specific commands or early game survival, this guide is instead focused on end game sustainability, past day 60-80 and at max population size. 
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david_ajax
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Fort Snelling 
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IFZ Gollum? 
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Bugfix Update #20
Apr 22
Greetings, Survivors!

More fixes and rebalances incoming!

Changelog

Graphics & Performance

  • Added a Volumetric Fog checkbox in Settings. It improves visuals but may affect performance.
  • Updated resolution settings to hide duplicate refresh rates and redundant values for multi-display setups.
  • Improved gunfire VFX to reduce performance impact.

Bug Fixes
  • Fixed an issue where resource tooltips would disappear.
  • Fixed the Final Lab mission not triggering correctly.
  • Fixed the event marker not spawning properly near the emblem.
  • Fixed multiple issues with repairmen: Not repairing certain damaged buildings and structures; Not repairing fortified buildings; Ruined gates not turning green after repair.
  • Fixed temporary saves causing issues when stored on a different disk than the main game.
  • Fixed trees and debris being marked red after saving and loading.
  • Fixed a trade panel not responding to the X button.
  • Fixed an exploit allowing trees to be planted in the same spot.
  • Fixed movement speed penalty not applying to vehicles with no fuel after save/load.
  • Fixed the research icon not showing progress after save/load.
  • Fixed saves failing when a horde destroys a structure during paused deconstruction.
  • Fixed errors caused by repairing a damaged vehicle.
  • Fixed squads not gaining EXP after enemy kills in some cases.
  • Fixed squads moving through towers when entering a gate.
  • Fixed bridges being impassable when terrain elevation is turned off.
  • Fixed farmland outlines not displaying correctly with terrain elevation enabled.
  • Fixed loading tips sometimes appearing in the wrong language.
  • Fixed fuel bar displaying the wrong color after scavenging on an expedition.

Known Issues
  • Some equipment might disappear while replenishing squads. Avoid this feature.
  • Walls cannot be built on bridges.

Stay tuned for the next major update in May

Best regards,
Jutsu Games Team
Infection Free Zone
277
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Past and present 
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San Juan Improved 1.4 
MarkJerue
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Nagoya IFZ 
Koy
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Guide
Достижения IFZ
Данное руководство создано для игроков, желающих получить все достижения в игре. На данный момент в стадии доработки. 
31 ratings
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Lord of the Nothing
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Infection Free Zone: Tips & Tricks 
maxcov4
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Alameda 
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Big apple free zone 
BlindCyclops
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They were true heroes 
直播甘的观众
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Alameda BSkizzyy 
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Infection Free Zone: Atlanta Survival | Battle of the Hordes 
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IFZ - Christiania /// Kastellet, Kopenhagen, Denmark 
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Zombie Driver 
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Infection Free Zone: All Radio Transmissions 
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Boy o boy... the raiders are a menace. Who is gona clean all of this mess 
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1 person found this review helpful
0
Recommended
88.9 hrs on record
Posted: May 8
Early Access Review

Huge recommendation. Great game. keep working at it!
 
IrOnTaXi
184 products in account
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Guide
Globetrotter Achievement
I unlocked the achievement the 7th of November 2024, and this guide is to help you unlock it also. 
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Malphactor
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A Beginner's Guide to Playing Infection Free Zone 
Blazer
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1 person found this review helpful
0
Recommended
33.9 hrs on record
Posted: May 8
Early Access Review

So after 34 hours I feel I've "completed the game". I used my home town as the start and I am very impressed by the map generation. Not living in the US means it is surprising to see so many weapons around but I guess restricting guns would be nightmare mode difficulty!

There is something comforting about using your own town. It naturally can add a lot of difficulty if the buildings are sparse etc... but it's well worth it.

The micromanagement aspect is minimal and managable so I don't feel too overwhelmed with resources etc... but it's def not a sit back and survive game for the first 20 hours! The hordes will keep you on your toes and as u have to travel farther and father to gather food tohe importance of gorwing your own becomes at times desperate!


I know it's early access. I could list all the features I would like to see but I think the devs are onto something here.

Overall would recommend this. I'll prob come back in a year and see what new features have been added.
 
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Alam咯哦了 
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BORA JOGAR INFECTION FREE ZONE AO VIVO 
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Let's Make Avonbridge safe from the Zombies - Infection Free Zone 
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Canada's Housing Crises Eases😅 | Infection Free Zone - Toronto #1 | Gameplay 
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¿La zona segura definitiva? Así se juega Infection Free Zone por primera vez 🔥 | SajonArco 
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Final form on the base and its defenses. Location: Cape Coral, FL. 
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need optimation 
cemalettinyal
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Bugfix Update #19 - Illness Events Checkbox, Scavenging Update, Optimization
Apr 14
Greetings, Survivors!

A new batch of updates has been released! Reducing the number of crashes and freezes, especially during autosaves and while generating a new map, was our highest priority. We have also introduced a change that should help the players who were unable to play the game on GeForce Now. Several other improvements have also been introduced, and we hope that they will positively impact your gameplay.

Changelog

  • The construction materials required for Custom Buildings have been rebalanced. Some materials now only require 1 type of resource, instead of various kinds of resources with their volume as the only difference. This should make the custom buildings more accessible for the players.
  • A new solution has been introduced for markers spawning outside antenna range. It might not work on the existing saves.
  • A new "ILLNESS EVENTS" checkbox has been added in the Game Customization panel. You can now disable all the illness events and ensure that vaccines won't have to be researched in your Zone. This checkbox is only available with the "STORY EVENTS" checkbox turned off.
  • Some console commands have been updated. We have disabled the usage of some parameters that could have caused errors.
  • Some console commands have been "unlocked" and are now available without the usage of the "Enable Cheats" command first.
  • Metal will now spawn as a scavengable resource in some industrial buildings.
  • Discarding cans will now provide the player with a small amount of metal.
  • A new warning is displayed when the game detects that the player is using modding software.
  • The save system has been updated and will first save in the Temp folder to prevent the possibility of losing the save.
  • An issue with Squads leaving resources in buildings during scavenging and not coming back for them has been fixed.
  • An issue with Squads parking Vehicles outside Medieval Walls when coming back with resources has been fixed.
  • An issue with Polearms not being treated as weapons during the ransom event has been fixed.
  • An issue with workers sometimes having square shadows on a certain zoom-out has been fixed.
  • An issue that could have resulted in the game crashing during the autosave has been fixed.
  • An issue that could have resulted in the game not working on the GeForce NOW has been fixed.
  • An issue with the captured Squad participating in the fight during the ransom event has been fixed.
  • An issue that resulted in the camera zooming in when using the TAB and H buttons has been fixed.
  • Several changes aimed at optimizing the game and reducing the number of crashes have been introduced.
Console Commands - Manual

We have recently noticed that some players are having issues with the game due to the usage of modding software. Such software is never recommended on our side. The risk of crashing or corrupting your gameplay is high, and the safety of those applications is not guaranteed. Instead, we encourage the usage of the console commands. A new manual has been published to make them easier to understand.

https://steamcommunity.com/sharedfiles/filedetails/?id=3460388899

Best regards,
Jutsu Games Team
Infection Free Zone
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Barcelona is interesting. 
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Infection Free Zone: Χτίζουμε τη Ζώνη Επιβίωσης! #infectionfreezone #spithasplays #greekgaming 
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"Mining" outpost. 
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1 person found this review funny
0
Not Recommended
61.5 hrs on record
Posted: May 10
Early Access Review

I'm tired of half the games on steam being stuck in early access indefinitely, I would probably like this game if it was finished but it isn't and probably never will be, you can blame me for buying an early access game but almost everything is these days and its either early access or nothing.
 
A developer has responded to this review
Argent
1
AK bug
Anyone else noticing that AK's disappear from storage when you replace one party member who died. Had it happen twice on my current run, had 3 AK's in storage replace one member of a party it respawns with a pistol or a shotgun and all AK's deleted from storage....
6
Darthudd
21 hours ago
General Discussions
Detected as malware by windows defender
With the new update the game .exe got detected as PUA:Win32/GameHack What? why?
10
SharpenedRazors
May 12 @ 6:51pm
General Discussions
Concerning Audio
I posted about this February 15th and it hasn't been addressed yet, so I'm going to bring it up again because this isn't a big ask and makes it really difficult to fully enjoy the game. Here's the original post. The gist of it is that the audio in the game quickly and easily begins to frustrate more than immerse. I find myself wanting to mute specific things but can't because then I won't know what's going on. Y...
2
The Onyx Tiger
May 12 @ 6:35pm
General Discussions
This game needs to address Water and Electricity.
I know this is far from being sim city 4. However.. How do squads use radios and charge their batteries before they found their first car? How do farms grow water in the middle of a cement city block? I feel that a future update should seriously consider addressing water and electricity....
9
cheiflegacy
May 12 @ 12:22pm
General Discussions
Could have warned me
that saying "I don't need anything right now" to the trader means he never show up ever again
7
SunkistMan
May 9 @ 5:57pm
General Discussions
please help, I can't create a city.
when searching for the desired city, an error occurs 0 and timeout message
3
jopers
May 11 @ 12:25am
General Discussions
Day 98 - Drums in the deep, they are coming!
Day 98 - The hoards are getting bigger, and on top of that they seem harder and harder to kill. The AK47's don't pack the punch they used to it seems. The other night was the worse, we had two hoards in one night. We were able to take out the first hoard but the second one reached the walls while our three squads were replenishing their ammo. The metal walls didn't even slow them down, neither did the metal gate with it's full squad of AK47 wielding guards defending it. They broke in and took out several b...
5
Ice_King
May 9 @ 5:57pm
General Discussions
Vehicle Workshop
Hi there, i built a vehicle workshop, i tried to repair one of my trucks, all needed resources collected but nothing happens, truck stays at repairs queue with all needed resources that's it, what am i doing wrong? and one more question while truck's depot takes 6 fuel canisters to get full capacity, why the hell it needs 22-25 fuel canisters to repair for a highly damaged truck, which brilliants idea is this?, i didnt know vehicles repair with fuel, sorry for bad english....
9
Sedo_Aga_TR
May 7 @ 10:06pm
General Discussions