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How do you know you a game dev? these things do take time etc...if u dont like waiting dont play the game simple....
Things like "supplied credentials" errors, XP issues, slowdowns during attacking and executions, lobbies issues are all things that needed to be addressed by your testing team before the release (unbelievable they weren't noticed...) and in extreme cases with a hotfix within 24 hours. This is not an Early Access game and shouldn't have such game-breaking issues on day 1.
Then after 6 days now you write "the lobby issues are under investigation"... What is there to investigate exactly? Is it so hard to understand that it doesn't make any logical sense to have a timer in the lobby if this isn't full yet and then to kick all lobby members at the end of the countdown? ... And what about the fact that if you are in a party with a friend and both die you necessarily have to watch as spectator until the end (otherwise if you start a new game the party ends and you have to send a new friend invitation)? Again, how can you not notice all these things during testing?
And then there are a whole series of minor problems that it's also amazing they have not been noticed in the testing phase... How can you not realize that the Grandpa cutscene not only is annoying after a few times but interrupts the gameplay (players often died because of that)? And what about the auto crouching? Why does the game decide to take control of my character and crouch him without permission? ...
I just hope this game doesn't end up like F13 but seeing what's happening it feels like to go back 5 years when people reported game-breaking bugs and the team took months to fix them (and in most cases they were never fixed, I remember that after months there was still the incredible issue that you chose a character and when the game started you were assigned another one! I think this problem was never solved definitively)...