Galactic Civilizations IV

Galactic Civilizations IV

View Stats:
RammaStardock  [developer] Apr 18, 2024 @ 8:38am
Comparison Chart - v2.5 Ares Update vs. Warlords Expansion
Hello all,

To help clarify distinctions between the update and Warlords expansion we've broken down some major update categories into comparison charts for ease of readability below.

War Aims
War Aims are a new feature for Galactic Civilizations 4: Supernova. When a war is declared, the aggressor civilization will declare a specific War Aim, which determines the scale of the war. This feature will help give wars focus and decrease the frequency of wars that drag on till one civilization is destroyed. War Aims can encompass minor skirmishes, taking a planet or two, and scaling up to more destructive conflicts. War Aims are available to owners of Warlords.

Feature
GalCiv v2.5
Warlords
War of Defense
X
War of Expansion
X
War of Conquest
X
War of Annihilation
X


Invasion Tactics
Invasion Tactics allow the player more control over the nature of Planetary Invasions. They allow the player to make interesting choices at the start of an invasion for Core Worlds that affects casualties, planetary destruction, and the duration of the Invasion.

Feature
GalCiv v2.5
Warlords
Planetary Assault
X
X
Orbital Bombardment
X
Surface Invasions
X
Propaganda
X
Biological Attacks
X
EMP Attacks
X
Shatter Attacks
X
Annihilate Targets
X
Liberate
X


Capturing Starbases
Owners of Warlords will be able to capture Starbases rather than destroy them. To capture a Starbase, a player must engage the Starbase in a fight and win.

Feature
GalCiv v2.5
Warlords
Capturing Starbases
X


Edit Ship Class
Ship Classes are a new way of thinking about Ship Designs. A Ship Class is the Ship Type plus the Operational Ability and Targeting Priority. The Ship Designer is updated to focus on the Ship Class, each with a default Operational Ability and Targeting Priority. Those with Warlords will be able to edit Classes to change the Targeting Priority and Operational Ability before designing a new ship.

Feature
GalCiv v2.5
Warlords
Edit Ship Classes (Operational/Targeting)
X


Ship Types
Ship Types represent a ship's combat specialization based on hull size. Tiny-hull combat ships can have a Fighter or Bomber type, each with a different benefit. We have introduced new types for Small, Medium, Large, and Huge hull-sized ships.

Feature
GalCiv v2.5
Warlords
Carrier
X
X
Corvette
X
Destroyer
X
Command
X


Operational Abilities
Operational Abilities is a new feature that is part of a ship's design. Operational Abilities give specific benefits such as boosting fire rate, increasing speed, and more. Existing ships start with a default operational ability. Players can assign a new operational ability when editing a Ship class with Warlords.

Feature
GalCiv v2.5
Warlords
Barrage
X
X
Defender
X
X
Giant Slayer
X
X
Precision
X
X
Ace
X
Assassin
X
Blitz
X
Ghost
X
Hunter
X
Skirmisher
X
Sniper
X
Assault
X
Sentinel
X
Rush
X
Focus Fire
X
Command
X
Fortress
X
Long Shot
X


Targeting Priorities
Targeting Priorities is a new feature that affects how ships behave in combat. Targeting Priorities updates Ship combat AI to go after ships in a specific order so ships can better take advantage of their innate bonuses and focus on their combat role. While all ships are getting a default Targeting Priority as part of 2.5, those with Warlords will be able to change Targeting Priorities in the Ship Designer.

Feature
GalCiv v2.5
Warlords
Smallest Combatants
X
X
Largest Combatants
X
X
Bombers
X
X
Return Fire Only
X
X
Capital Ships
X
Support Ships
X
Gunships
X
Frontline Combatants
X


New Ship Components
New Ship components are being added to Galactic Civilizations 4: Supernova. Several new defense and weapon components will be available to all players with 2.5. More complex and unique components are being made available to owners of Warlords, including components that can increase the damage done to ships operated by species of specific biology, a component that uses damage done to repair itself, and Stellar Marines that can be deployed to take over a ship.

Feature
GalCiv v2.5
Warlords
Point Defense
X
X
Chaff
X
X
Reflector
X
X
Neuroflex Plating
X
X
Diamonic Composite Armor
X
X
Gluon Disintegrator
X
X
Gluon Capacitation
X
X
Disruptor Pulse Array
X
X
Phasors
X
X
Enhanced Phasors
X
X
Coil Accelerator Array
X
X
Neutonium Piercer Manifest
X
X
Neutronium Emitter Cannons
X
X
Enhanced Neutronium Cannon
X
X
Graviton Vortex Array
X
X
Enhanced Graviton Vortex Array
X
X
Quantum Catapult
X
X
Higgs Field Crusher
X
X
Cerberus Warheads
X
X
Leviathan Torpedoes
X
X
Furious Leviathan Torpedoes
X
X
Icarion Missile Cluster
X
X
Orions Spear
X
X
Triton’s Revenge
X
X
Klein’s Dread
X
X
Ion Cannon
X
E-Web
X
Time Dilator
X
Assault Shuttles
X
Cloaking Device
X
Theron Ray
X
Shattering Pulse
X
UV Field
X
Vampire Module
X
Neutron Scrambler
X
Marine Berthing
X
Repair Nanite Cloud
X
Shield Bubble
X
Last edited by RammaStardock; Apr 19, 2024 @ 12:32pm
< >
Showing 1-4 of 4 comments
Piglet Apr 18, 2024 @ 12:59pm 
This is pretty much exactly what I was about to ask for, thank you.

Looks like the Warlords expansion actually does add a lot of content compared to the free patch.
Kodell Apr 18, 2024 @ 8:38pm 
Thank you for this info, it helps a lot.
Buzzerker May 4, 2024 @ 10:05am 
I wish it was 10 bucks and I wish I had bought Gal Civ IV on Steam instead of Epic.
runifoc May 5, 2024 @ 2:52am 
Originally posted by Buzzerker:
I wish it was 10 bucks and I wish I had bought Gal Civ IV on Steam instead of Epic.

You can transfer your license to play Gal Civ IV from Epic to Steam for free. Take a look at https://forums.galciv4.com/518620/galciv-iv-supernova---epic-to-steam-transfer
< >
Showing 1-4 of 4 comments
Per page: 1530 50

Date Posted: Apr 18, 2024 @ 8:38am
Posts: 4