Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I think companies only doing the same thing for too long is a bad thing, I like to see them try things
My brother invited me over to play games. I had no clue he put in nioh 2 when I took over the controller. I was dumbfounded when he told me it's the sequel. Evoked the same disappointment I felt when I started dark souls 3 and noticed they just made a poor bloodborne copy.
Rise of the ronin is the last chance I'm willing to give them before I ignore them just like fromsoft.
What other people consider and what publications without integrity tell is of no concern to me.
Excellent sequels should make the predecessor obsolete. None of the games I mentioned did that.
But anyways you are entitled to your opinion and I'm entitled to seeing the truth as it is without embellishing it.
Back to the original point though, I think this is a case of chasing market share. Nioh is obviously better than Wo Long. But Wo Long has waaaay broader appeal. Sales are valued more than making a great game. It's the same thing that kills almost all major game studios.
Wo Long is good, too, but clearly a step backwards from Nioh 2.
Ori and the will of the wisp
Ds1
Battlefront 2 (old school)
Pillars of eternity 2
Dmc3
Divinity original sin 2
I intentionally led out bg3 because I still have fun with divinity 2 and if by some miracle I bored out of it in the future I'll get bg3.
Now you have to wait for these guys to be fired/relocated in face of the poor sales. But it may never happen. On the internet, you can find the financial report of koei tecmo, and you can see that Wo long is a success, and Rise of the ronin is reported as "Sales start that goes beyond the “Nioh” series(“Nioh” and “Nioh2”)". Maybe in the long run, it'll fail. But AAA projects are already launched based on that.
Their growth strategy is "- Challenging growth genres (open world) ". Hence, the nioh formula is dead. No hope for that. But Wukong could have been an eye opener. Who knows? Doubt about it because of the inertia in AAA games (Team ninja and omega-force are the internal studios working on AAA according to the report).
Their global strategy is "Maintain and improve the numbers of title launch per year, scale of each title and development term by expanding development capacity". So it's pure business and analytics. It's not like "nioh 2 was the GOAT of the GOAT, we need another nioh". It's more like "Rise of the ronin" was even better....hence, nioh formula is not optimal, forget about it.
SoP was the most varied parry game, Wo Long was watered down, Ronin is watered down even more. I mean I get it, they want mainstream success, but that lies not in simple combat, but in better tutorials and onboarding. And better graphics help, which is currently a pain point for Team Ninja.
I want the action. I love the action so much it kills me to sit through all the menu-ing that is required. After a cumulative large amounts of hours, between PS4 Nioh -dlc 1 2 3, then PC nioh 1 complete, then Ps4 Nioh 2 then dlc 1 2 3 and then redoing it all again on PC, I'd rather just have a huge open world and a bunch of co-0p. lol