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Ein Übersetzungsproblem melden
However, without a lucky weapon find it can be plausible to kite with short bows... making it a priority. I do not know how you play insane, but I do know certain characters are better for this particular scenario than others on insane. Any survivor with +% of movement speed helps a ton. I enjoy Henry the most, he is always on my team doing a clean (no rules) insane / chaos run. Once you get settled on insane you will never be needing electronics again. The waves get ridiculous before you win 3 drops of 355 or so g-3000. The biggest threat to me is the ones wielding sniper 2.0.
Having said all that, there is a TON of reloading involved, more so if I get said lucky weapon at the start. I have no seed preference for insane. I would encourage all to try insane with some rules to start on this scenario. Random survivors, +% movement etc... but not the overqualified. Random survivors gives you 4 snipes to start so... the beginning is a breeze until they come with sniper 2.0.
I had built the same small defenses I was used to from other games, a fence, fence gate, a few traps and 4 flamethrowers, which I thought was overkill, but Ken scavenged a lot of fuel very early.
I saved the game first (when attack ship landed):
Firs attempt I noticed there were holes in my fence system, as I had built them against rocky formations, but there were gaps. They ran right in and hurt my 3 human survivors to the point they were beyond help afterwards. I hadn't unlocked antibiotics yet, had only made 2 bandages, and I had too few first aid kits to heal them all.
Reloaded. Fixed the fence gaps.
This time they ran towards the front gate, but stopped outside to shoot my people from range. All severely injured again.
Reloaded again. Positioned my guys in safe distance from the fences.
Now one robot went into the trap and got killed by the flamethrowers, then another, but the others stopped outside to shoot and destroy the flamethrowers. I was flabbergasted
But I moved my ranged guys closer and managed to kill the robots without any of them taking injuries.
This is certainly very different from the initial bug attacks I'm used to! So much harder!
But the loot from the robots were good, and I got 2 of those improved crossbows they used, lots of different electronics, carbon nanotubes and other high tech stuff, so I got a lot of new research and crafting stuff unlocked.
Will probably spend most of the time until the next attack to improve my defenses dramatically today, but I think it will be a while until I try higher difficulties! This scenario is all new territory for me, which is good and scary at the same time
If the robots have a pulse rifle you ll have to split your survivors so they don't all get caught in the blast range,
but yeah i stopped playing on insane after i got my achievement xD, just too insane for my taste.
Either way, I agree that some amount of prayer to RNGesus is required.