Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
though sometimes it gets capricious
Quick search says the standard steam ports, another page lists something else.
https://gameplay.tips/guides/8459-craftopia.html
Dedicated server config says you can either use steamlobby or not, in which case you specify the port and set up forwarding for that. In my case was 6587.
Hope it helps you too
Cheers
not gonna bother with a game that requires me to do any extra steps to play
Multiplayer through Steam has been working for a very long time now.
If you are having connectivity issues through Steam then it's likely your ports are restricted or closed.
Like everyone in the thread? Isn't there a modern day way of 'fixing' this so your multiplayer player base isn't just people who know how to port forward?
In layman's term, your home network is a building, it's got 1 address. Your computer operates in one floor of that building with rooms 1-65535, every other floor also uses room number 1-65535. Anyone from outside doesn't know what floor has what. So you're hosting a party in room 206, anyone coming to your address would buzz in and ask for room 206. Without port forwarding, your building has no idea where to send your guests as there's multiple room 206s, so either your building needs to have a way to assign room 206 to you specifically or it'll reject everyone looking for 206.
Most other games won't have this issue because either the servers are hosted elsewhere which handles this or you're connected to a central service which then negotiates connections with all parties involved. Regradless, for hosting servers, it's pretty much required to know how to port forwarding best learn it if you plan to.
You are acting like kids can do these things and parents would allow them, Do you know the target audience of this game? Secondly, as was just said, MODERN DAY GAMING doesn't have this issue. You don't have to open ports anymore. This isn't the age of Warcraft III.
im about to try and get my friend to play with me. 27 year old here lmao