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Find a hill and place a scaffold foundation on or near the top of the hill. Build a room and airlock on top of that scaffold. You may need to build a staircase depending on how you built that first section. Now just use scaffolds to extend your original scaffolding to increase your build area. Moving a scaffold ghost near an existing scaffold will cause the ghost to snap to the existing one, making it easier to get alignments. With a little fiddling around, you can get ghosts to snap to the bottom of an existing foundation. Scaffolds will half bury themselves if necessary to align with an existing scaffold as long as the ghost snapped to the desired face.
All that requires a few more iron in the beginning but it is a tiny amount relative to the total amount available on the planet and the huge amount that you will eventually use for the rest of the game. My final base had a few rooms with three stacked scaffolds out toward the edges of my base, but the main entrance was ground level. I did have a back-door in the elevated sections that I used when shooting around with my jetpack.
I hope this helps. It may take time if the dev decides to implement your suggestion.