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Asking Nanjou to follow you before 10 AM seems to also lock the game.
theres an ellipss in a thought bubble downstairs at nanjous house.
since then the game constantly freezes
I then tried the fix I had to use on "Apostle" another MV game that froze constantly for me and it work.
go to gamefolder\www\js and open rpg_core.js in a text editor
(make a backup of the file first. )
find
if (this._skipCount === 0)
and change it to
if (this._skipCount < 0)
save the file and start the game up again it should have removed the freezing problems :)
it works on win 10 and 8.1.
So it would look like:
I found this solution at https://forums.rpgmakerweb.com/index.php?threads/no-activity-freezing.118791/
For this game, the fix should be applied for both the normal and h-patch version.
For people looking this line, open the file rpg_core.js and go to line 1872 .
To the developers, please fix this line, this cause the game to freeze if the value of this._skipCount gets at negative value. It should check with <= 0 so the render engine can render the next frame and flush when needed.
Thanks guys
Thank you very much for confirming that is works as intend.