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For example take Void harpy for example try and get close to that world boss with a zerk or cader and your instantly one shot and put on your ass, but ranger and mages are able to spam massive DPS from a safe range and only need to dodge attacks once in a blue moon. It doesn't take rocket science to know which classes are doing the most damage to those world bosses. I'm honestly about to just roll ranger sense it clear zerk is not the way to go end game for PVE and I'm not a fan of just being a CC bot in PVP.
This is hard to beat pvp wise - especially considering PC has faster aiming for leap and rush
But ya, I agree pve ranged are better sustain dps
Oh and on top of that your immune to damage while dodge rolling and sense you dodge to use shoulder slam guess what stat a zerker will be in 90% of the pvp fight? If you guess in an Iframe state you guessed right. Lol someone clearly didn't test this design before implementing it.