ELDEN RING

ELDEN RING

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Wake Feb 25, 2022 @ 3:25am
DualSense double-inputs?
Two things I noticed which both are the game's fault imo:
1) After swapping Triangle and X for Jump and Action (so it's more comfortable to O sprint->Triangle jump) the game skips the first line of dialogue when talking in the menu/after a question was asked. Since X was the confirm by default even when bound to Jump, binding Action to X seems to double dip then.

2) Setting the right part of the DS-touchpad in Steam's Elden Ring-controller options to Start instead of the default Select the game still interprets it as Start+Select and opens the map then instead of the Start-menu. You can still see the start menu flashing for a quick second before the map comes up, so it's not as there is no Start-input - it's just the game seems to have the touchpad as Select hardcoded or something like that. Besides that, I'd like to be able to bind Start and Select ingame but that probably won't help in my case unless the odd behavior is fixed first.

Never had any of the above issues in other Souls-titles. Maybe someone could try confirm this behavior (first issue with any controller, second one with DS) so it would be clear it isn't only on my end.

For any idea how to solve those annoyances (via some .ini-editing, etc.) I'd appreciate the help.
Last edited by Wake; Feb 25, 2022 @ 12:44pm
Date Posted: Feb 25, 2022 @ 3:25am
Posts: 0