Pathfinder: Wrath of the Righteous - Enhanced Edition

Pathfinder: Wrath of the Righteous - Enhanced Edition

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So, favorite/worst thing about your worst/favorite Path?
So, for those who are playing this again in anticipation of the New DLC, or waiting for it to drop to play with some of those juicy new archetypes(Thinking of doing the Hippogriff rider and naming it SilverQuill as an MLP joke), I'm curious. We've had people ask and answer what their favorite path is, and least favorite, but for the Mythic Path you like best, what's the worst part about it? And for the one you like least, what was the best? This is for completed paths, as obviously, if you dropped off, or never played at all, you might have missed something.

To kick off, for my own self, my favorite Path is Azata, I love the freedom and friendship and stuff, plus Aivu is adorable and deserves ALL the cookies. Meanwhile least favorite that I was able to finish(none of the evil paths do it for me, as being mean isn't nice), was Trickster, which took a lot more planning than a Chaos path really feels like it should...while also having that boring Council.

Anyway, moving on to the question.

For my Favorite Path, the Azata, I will say my least favorite part is how many of its bonuses are tied to sleeping on the Island. They ARE good bonuses, very good in fact, but you have to go back to your island to make use of them, and even swap in the party you plan on using, so it costs more time if you plan on swapping members out for quests or just abilities, which can be a pain to go back to the fort, swap characters, go BACK to the island, then go to your destination. In a game where loading is not exactly quick.

For my Least Favorite Path, the Trickster, I can give, if you plan it out well, you can make some BEASTS in that area. It's probably got the best growth potential in the whole game in terms of the power scaling, as you can literally create characters who no longer follow the rules of the game they're playing, and that feeling of power cannot be matched in any other path I've played, even Gold Dragon, where you are, well, a DRAGON, you are only a fraction as powerful as the Trickster Path can make you. And the fact that it can work well for caster, melee, ranged, or mixing all three is just fantastic(again it's WHY you have to plan it out, since it has bonuses for all of those, but you have to pick).

What about everyone else?
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Beiträge 115 von 40
Jiroa 30. Mai 2024 um 22:18 
I'v grown quite found of Angel over the years, mostly because this is one of the only games to focus on Angels being more a force for good then order (most likely a by-product of Aeon shoving Order down you throat). A lot of the character in that path are shown to be able to put their views of order aside for the greater good and that's shown very clearly as Angels and Azata's have fought and died side by side fighting the demons many times.

I would say the worst part of it is mainly how even if you manage to convince the hand of the inheritor that you are a force of good despite your powers origin Iomedae still tries to convince you to abandon them despite his last words on how you are their only hope. It made befriending him fell hallow when the goddess ignores his final plea. It really felt like a "Video game" thing simply because if you did manage to convince her then you would lock yourself out of legend since neither her or nocticula would want you to lose your power.

My least favorite is easy Golden dragon, the idea of you standing inbetwin a Goddess and a Demon lord and saying "I don't need either of you i'll protect them myself" sound really cool but the path if so damn weak and underwhelming there's just a massive gap in what it is and what it's supposed to be. Legend is a FAR bigger power spike then becoming a dragon and that's just so absurd.
To me, the most important thing about a path is the narrative. That's why I am sad to say my favorite Mythic Path is the angel. Of all the paths, it's the one where the mythic plot is most developed, the mythic quests are numerous and are actually a considerable part of the story, and they tie in perfectly with the overall plot of the game. My least favorite thing about it is that I feel it's pushing you so hard to play a full divine caster. Sure, on lower difficulties you can play any class and still beat the game as an angel, but if you mostly play on unfair and you choose any class other than cleric, shaman or oracle -- you're shooting yourself in the leg *so* *hard* it's not even funny. These support classes are amazing and interesting but definitely not my favorite to play as MC.

On the opposite end of the spectrum, you've got Azata and Trickster. These two mythic paths are incredible from a mechanics perspective, and offer a good experience no matter what class you choose (true, Trickster is less effective for full casters, especially DC casters, but it's still a great path). However, I would sadly call them my least favorite just because the Mythic plot is so friggin thin. They barely have any mythic quests and those quests barely tie into the plot of the game at all.

Just as an example, all Mythic paths take you to Areelu's abandoned hut and then lab in act 3, but they differ in how you get there. The Angel path has you tracking down Pulura's Fall, interacting with the community of stargazers, doing like 5 mini quests, learning about them and their relation to the fight against the demonic invasion, and then through a well crafted plot line, it leads you to the hut. In the Azata path you get a letter saying ``come to the Azata court" and when you get there the three stooges just teleport you to the hut with no reasonable explanation or meaning.
I wish Azata/Trickster were as polished and well-written as the Angel/Demon paths.

Edit: in case I wasn't clear, my favorite path is Angel (but I disliked how it's so tuned to full divine casters) and my least favorites are Azata and Trickster (but I like their mechanics and how you can fit them to almost any playstyle).
Zuletzt bearbeitet von elbentzo; 31. Mai 2024 um 8:01
Best path in my opinion easily Azata it is by far the most fleshed out path, allows you early access to Arueshalae, results in some downright hilarious encounters, gives you the best companion in the game that being Aivu who willl not be slandered in any manner. Favorite moment though has got to be the various people that would show up to court to join your cause as the people that were showed up were such a rag tag bunch from everywhere.
Worst path easily the Legend: mechanic wise it is a let down though this is due to the late game paths being afterthoughts and as such each feels hallow mechanic wise but the big issue is that as a Legend you give away too much for too little in return and too late in the game for it to make any real impact or get much time out of it. The worst aspect of the Legend is how it is given for a class that is supposed to be you sticking it to the powers that be the person who unlocks and suggest the path is Iomedae who really comes of as a divine version of Galfrey. Sorry but in her arguement with Nocticula and Areelu I found myself agreeing with them instead of her. I just really though don't like the idea of giving up so much for so little in return I don't see an RP reason or gameplay reason to go Legend unless you intended to do so from the start. Personally if I want the Legend's level cap I'll just use Worldcrawl which has that as a base for everyone, as it stands it is easily the worst executed of the four late game paths.
Dishonorable mention to the Devil for reasons that Owlcat has already made clear they are fixing which bumps it up above Legend, that said I still think that going that route as an Azata makes no sense as Mephestilies is openly evil in his advise from the start which for a Chaotic Good aligned path by a Chaotic Good character is a case of no way in hell am I listening to you.
Ursprünglich geschrieben von jedi7000nathan/sevenbillionjedi:
...but the big issue is that as a Legend you give away too much for too little in return and too late in the game for it to make any real impact or get much time out of it.
... I just really though don't like the idea of giving up so much for so little in return I don't see an RP reason or gameplay reason to go Legend unless you intended to do so from the start.
IIRC now, with all DLCs, you can play with late-game mythics quite a lot actually (If I'm not mistaken)
And tbf, from gameplay side, it's probably considered as one of the strongest mythic paths in the game.

As for me...
Best - even if a little weak (outside of a few DC-caster builds), I like Azata quite a lot. I like unique interactions, locations, and bro-dragon. Cool that you can use a lot of builds with spell-superpowers. Sad that as melee it's pretty bad.
Worst - Devil. Story-wise it's questionable and from mechanics side it's... questionable. You get a lot... in theory, but it's super-super late, a lot of things don't synergise between themselves, and even with all cool (on paper) things you don't really have an "unique niche"
Jiroa 31. Mai 2024 um 18:59 
Ursprünglich geschrieben von talemore:
At first Azata seem to be attractive but then I realize they're fairies.

Azata is sacrifice of yourself for a dream.

Inside the dream they changed, they no longer humans and they don't understand the world.

Camellia is a product of Azata.

When you enter the temple Camellia will say that a song has higher value than gold and people do not understand.

Her childish behaviour is created by the fairies. Twisted and corrupted her she has transformed as the real Camellia was taken by Azata and replaced with a changeling.

When you enter you will see that people are no longer looking like people with buttefly wings. But like all butterflies they are venomous since they are poisonous by eating toxic plants.

I find it the most interesting as Azata seem to present freedom but it is sacrifice. You sacrifice yourself and the transformation makes you go back to a childish state of mind.
What are you talking about? Azata's like all good outsiders are born from good souls of mortals and they represent different type of freedoms depending on who they were before death.

Azata's even have a militan form, Ghaele Azata are outright called Crusader Azata's and their mission is fight fiends and demons and will often shapeshift into mortals so they can fight at their side and help them defeat demons while not revealing their true nature.

Other Azata's includes Lyrakien's (Wonderers) Gancannah (Passion) Bralani (Friendly Competition) Lillends (Muse) Aeolaeka (Mesured Chaos) Veranallia (Rebirth/Nature).

Veranallia are the most powerful Azata outside of their Empyreal Lords and are equivalent to a Archangel.
Mauman 31. Mai 2024 um 20:07 
♥♥♥♥ tier - Azata, Legend, Gold dragon.

Best tier - anything, and I do mean ANYTHING, else.
Wayz 31. Mai 2024 um 22:58 
All paths ( Although only played the one but would annoy me in the others too ) worst thing, being forced to eat humble pie for any reason other than a skill/save is too low to avoid it. Being railroaded into this garbage situation is just a failure in writing and as for a certain demon lord showing up at the last minute, interrupting the player, stealing MY kill and then forcing me to watch some scripted scene instead of claiming the glory/XP that is rightfully mine is just utter BS!
Zuletzt bearbeitet von Wayz; 31. Mai 2024 um 23:06
Jiroa 31. Mai 2024 um 23:53 
Ursprünglich geschrieben von Wayz:
All paths ( Although only played the one but would annoy me in the others too ) worst thing, being forced to eat humble pie for any reason other than a skill/save is too low to avoid it. Being railroaded into this garbage situation is just a failure in writing and as for a certain demon lord showing up at the last minute, interrupting the player, stealing MY kill and then forcing me to watch some scripted scene instead of claiming the glory/XP that is rightfully mine is just utter BS!

Unless you are a Angel and can prevent him from using his ability to shift Dimension said demon lord would have just ran away if other said lord didn't show up to exert her power to prevent him from leaving her realm.

One of the main reason that many of the demon demi-god show no concern for the PC is because they know they even if things go wrong they can bail at any moment unless somehting like the sword of valor or a warden is around.
This is really getting off topic. To reiterate, this is a topic about the best part of your least favorite Mythic Path, and the worst part of your favorite Mythic Path.
Worst part of my favourite path is that Swarm-that-Walks is doomed to fail in Crusade Management. All of your previous units are gone, you are left with a pittance of weak cultists and a couple of swarm units. Then get crushed by waves of demon AND hostile crusader armies at the same time. Even if you win the management as a Swarm, there is no unique epilogue to reflect this. That, and not having access to the Last Sarkorians local map in chapter 5. Both being equally disappointing.

Best part of my least favourite path is probably Gold Dragon having a CE side to it. An interesting fall-from-grace moment, albeit utterly underdeveloped and a skeleton of an idea as it is.
Azata might be my favourite if it didn't turn out to be about dancing and singing like a fairy. Just not what the poduct description says. But besides Aeon might become my real favourite. I gave it a try, it was kinda dry at first but in the right moments, it is awesome. Well, I just played it till act 3 but I plan to do a "real" better planned playthrough and play it atleast to act 5, if not to the end .
Zuletzt bearbeitet von Realm Walker; 2. Juni 2024 um 23:09
Ursprünglich geschrieben von talemore:
At first Azata seem to be attractive but then I realize they're fairies.

Azata is sacrifice of yourself for a dream.

Inside the dream they changed, they no longer humans and they don't understand the world.

Camellia is a product of Azata.

When you enter the temple Camellia will say that a song has higher value than gold and people do not understand.

Her childish behaviour is created by the fairies. Twisted and corrupted her she has transformed as the real Camellia was taken by Azata and replaced with a changeling.

When you enter you will see that people are no longer looking like people with buttefly wings. But like all butterflies they are venomous since they are poisonous by eating toxic plants.

I find it the most interesting as Azata seem to present freedom but it is sacrifice. You sacrifice yourself and the transformation makes you go back to a childish state of mind.
everything about Camillia you said is wrong. I've played her quest line to the end and it is nothing like this, not even remotly.
Zuletzt bearbeitet von Realm Walker; 2. Juni 2024 um 12:46
Ursprünglich geschrieben von Realm Walker:
Ursprünglich geschrieben von talemore:
At first Azata seem to be attractive but then I realize they're fairies.

Azata is sacrifice of yourself for a dream.

Inside the dream they changed, they no longer humans and they don't understand the world.

Camellia is a product of Azata.

When you enter the temple Camellia will say that a song has higher value than gold and people do not understand.

Her childish behaviour is created by the fairies. Twisted and corrupted her she has transformed as the real Camellia was taken by Azata and replaced with a changeling.

When you enter you will see that people are no longer looking like people with buttefly wings. But like all butterflies they are venomous since they are poisonous by eating toxic plants.

I find it the most interesting as Azata seem to present freedom but it is sacrifice. You sacrifice yourself and the transformation makes you go back to a childish state of mind.
everything about Camillia you said is wrong. I've played her quest line the end and it is nothing like this, not even remotly.

Yeah...that's not true at all. She is, in fact, if you finish her storyline, quite insane, in a sociopathic way. She is fully aware of what she's doing, and that it's wrong, to the point that, if you play Aeon as a True Aeon, she will leave middle of act 5, because you can SEE her crimes written on her soul.

Someone under fae influences would have a different aura, and you could, in fact, cure her instead, which is something you do for those with demonic influences several times throughout the game.

So no, none of that is true, and in fact, I think your interpretation of the Azata itself is flawed from the word go, especially as it pertains to the Commander and his Court, given they are all about the Freedom and Goodness/Friendship.
Swarm that Walks, of course :)
Ursprünglich geschrieben von Star Sage:
Ursprünglich geschrieben von Realm Walker:
everything about Camillia you said is wrong. I've played her quest line the end and it is nothing like this, not even remotly.

Yeah...that's not true at all. She is, in fact, if you finish her storyline, quite insane, in a sociopathic way. She is fully aware of what she's doing, and that it's wrong, to the point that, if you play Aeon as a True Aeon, she will leave middle of act 5, because you can SEE her crimes written on her soul.

Someone under fae influences would have a different aura, and you could, in fact, cure her instead, which is something you do for those with demonic influences several times throughout the game.

So no, none of that is true, and in fact, I think your interpretation of the Azata itself is flawed from the word go, especially as it pertains to the Commander and his Court, given they are all about the Freedom and Goodness/Friendship.
Can I say one thing: That approach is terrible writing. Just saying. Also I'd never play True Aeon in million years; I personally cannot stand lawfully stupid and that's what True Aeon is I will not play something I don't enjoy. Anyway my thoughts are screw that reality; I use the Camillia Romance Expanded mod which changes a LOT.
Also at the end of it all I just don't care its a video game and I'll play it however I feel like. Don't care about your opinions on the Azata either Lawful is stupid and that is that I refuse to go along with that idea as I don't find any enjoyment in it; so stop making statements that are killjoy in nature.
Zuletzt bearbeitet von jedi7000nathan/sevenbillionjedi; 2. Juni 2024 um 13:47
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