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Now, what you can do is use your spell slots for buffs to augment your melee prowess and survivability, because DCs aren't relevant for that.
here's a crpg bro video on a demon exploiter wizard, probably could take some of this info and benefit from it. It's not a magus though it might do what you are looking for eventually.
https://www.youtube.com/watch?v=b-b5MjkWqb8
Yup
Even if Slashing Grace works in this game, it's even heftier of a feat tax (2 prereq feats vs 1 for dervish dance) and that alone would tip towards Str magus.
Really, it's not hard to land touch attacks. Remember, the whole point of touch attacks is to allow wizards and such with 1/2 BAB progression to hit things. A magus has 3/4 BAB progression and should be fine most of the time.
Plus, ray attacks are very uncommon for a magus. I have played one in TT for years and I could probably count on both hands the number of times I've made a ranged touch attack.
Fighters with armour training or the tower build subclass can get competitive ACs but all else equal dex builds are usually best,
Put it another way, you can usually focus on two attributes. With Str bulds it has to be (Dex, Str), but with dex fighters you can do (dex, int) or (dex, chr) or (dex, wis) builds. Heavy armour is for specialists. Stuff like (str, dex, wis) it kind of jack of all trades which limits the difficulty level you can play at.