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Minimum, I would have to be able to carry over my existing item inventory, including cosmetics. No chance I would again grind all those dyes, pets and mounts (not to mention all my housing items) without an extremely significant reason. Nightmare difficulty would basically have to be a whole new game.
Nail on the head. I don't even care about the new gear, I just want to keep exploring my current save - only with harder enemies.
Thanks, saved me a trip to the discord to see if it'd been talked about there yet
Totally agree
Could we get some kind of option to enable cosmetic item carryover, at minimum? I would love a reason to replay the game, but that item loss is currently my only reason not to - and it's a very strong one for me.
Appreciate your reply.
Many of us would also love to keep playing our current save files, experiencing the new difficulty and loot. Is there a way to accommodate both options?
Perhaps one mode could allow difficulty changes on the fly, like it is now, while another mode could lock the difficulty (maybe with an achievement tied to it as a reward for those who choose it).
This way, everyone can be satisfied.
would'nt upgrading your current game to the next difficulty be better?
Rather than catering to a percentage who dont work ungodly amount of hours and have a lot of spare time.
Feel like im now going to miss out/punished because i just dont have the time to pour in the same amount of hours i already have done, in to a another account.