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Otherwise this is a hero tactic XCOM game
It is possible to do some levels without fighting anything just by stealth takedowns on specific enemies. So there is that but, as OP says, the use of takedown immunity kills a lot of creativity and turns it more into 'how to whittle down the starting wave'. Agree with the point about it being a bit of a deadend part of gameplay without any way to improve items or abilities, and it becomes more of a chore to do it efficiently rather than giving a payoff of any kind.
I'd be more forgiving of it if it wasn't just so very, very clunky to use with the conga line, pathing issues, randomly not taking cover, the camera and map fighting against you, and occasionally just how aggressively fast the detection can be.
This isn't XCom mixed with Assasin's Creed. You should have figured that out when you saw how few Takedown charges each agent starts with. Stealth takedowns aren't meant to be overpowered or unrealistic. Each enemy encampment has a set amount of units, including those coming in on the reinforcement pads.
Case in point:
Sneak takedowns are designed to be initiated on units that aren't going to be discovered by a roaming patrol. Maybe try it just after they've left.
Tossing a lightning grenade on a unit in the middle of an enemy camp will probably elicit a strong, "Something's wrong, let's search the outskirts of camp for the enemy that threw this." response. DER.
And rushing your Bruiser in to knock several guys out is best used on roaming patrols at the apex of their routes...unless you WANT to start combat with them right in the center of camp.
Please stop dissing on the game because you'd like to see more stealth action. It's meant to be a turn-based tactical sim with "stealth elements".
I like your idea of upgrading the real time takedown moves. That would be great. Why don't you suggest that to the Devs?
As for luring out key enemies, congrats! You found a tried and true way REAL LIFE elite units are disposed of in REAL LIFE combat. Blow up their car with a missile at the airport stuff. Drug their drink at the bar. The game can't simulate everything. Give it a break.
It's only been released for a month now...be patient with them.