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DrDr ! Sep 8 @ 1:16am
Excited, and hopeful For WE #2 of the beta
I am excited to see or would like to see at least these 5 things this weekend. what else do you all want to see in this weekend 2 of the beta ?

1. Crossbow working with its sighting
2. Fixed air bladder with the interface , ( oxite machine related)
3. Fixed server logic, preventing Death or lock outs without fair reason. AKA bugs
4. Optimization of shadow visuals, ( not complaining , just a hope)
5. GUNS!!!!! PLease santa ive been a good bwoy!!!!!
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rocket2guns  [developer] Sep 8 @ 7:57am 
Originally posted by DrDr !:
1. Crossbow working with its sighting
Confirmed fixed in BW2. We also checked the Hunting Rifle and Shotgun (both are currently in BW2, barring a catastropie).

Originally posted by DrDr !:
2. Fixed air bladder with the interface , ( oxite machine related)
Confirmed fixed in BW2.

Originally posted by DrDr !:
3. Fixed server logic, preventing Death or lock outs without fair reason. AKA bugs
Much improved. We fixed the things we know about, with one or two "ahhhh" bugs that we have been unable to reproduce - but think are still out there.

Originally posted by DrDr !:
4. Optimization of shadow visuals, ( not complaining , just a hope)
A huge amount of optimization and fixes for graphics and optimization are in, and this will continue for a long time. Every change we make is risky, so much of this is incremental. Depending on the GPU you have, you might experience major (hopefully good) differences from BW1.

Originally posted by DrDr !:
5. GUNS!!!!! PLease santa ive been a good bwoy!!!!!
As above, basic guns confirmed for BW2, assuming that there is no catastophie discovered with them between now and BW2 beginning!
thanks for letting us know, dean. while you're on it, what will the lvl cap (and therefore tech tier cap) be for the 2nd weekend? will we play in exactly the same region or in a different wood biome and will the locked area to play in be bigger? will there be any changes to the tech or talent tree compared to last weekend? and what will your focus for the 2nd weekend be (besides storms obviously)?

maybe you wanna make a sticky thread to explain a weekend in general before they start, that would really be great. like on your teams side, what your focus is for that weekend, what you want to test or what you want us to focus on or give feedback to (for example when you made a change to something or implemented a new feature or mechanic). and on our side what we can expect to see, something about the area we play in, in this case something about the new storms maybe, and since it kinda is like a patch for us maybe add something like patch notes so we know what item or feature got added and what got fixed and what is a known not yet fixed bug you are still working on. and dont forget to state that this phase of the beta is not the actual gameplay loop so people dont get confused again. ^^
threads like that would really add to the feeling of devs trying to better communicat plans and actions to the community and avoid confusion ;)
LoRd_D Sep 8 @ 2:50pm 
What I want to know is if I buy now do I have to wait for the weekend to play it ? Since I work on the weekends 12 shift so will I miss all the betas then ?
Originally posted by LoRd_D:
What I want to know is if I buy now do I have to wait for the weekend to play it ? Since I work on the weekends 12 shift so will I miss all the betas then ?

Beta weekends run every 2 weeks starting at 8PM EST Friday night and running until 1AM EST Monday morning (convert to your own timezone as you need!).

I hope you get a chance to check it out, but I understand if you don't get much time. The devs have said they need this time window so they can get concentrated feedback then focus on fixing problems rather than worrying about supporting the live game.

Also it prevents any beta burnout that we might self-inflict.
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Icarus > General Discussions > Topic Details
Date Posted: Sep 8 @ 1:16am
Posts: 5