Total War: WARHAMMER III

Total War: WARHAMMER III

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Wren Oct 3, 2023 @ 12:24pm
Did CA fall short with the Changling?
So the changling can turn into any hero he defeats, but why is it his play style is to start cults in cities and yet you don't get to recruit that faction units or general?
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Showing 1-15 of 17 comments
Captain Baldy Oct 3, 2023 @ 12:31pm 
I played him once, but the big bird faction isn't really my cup of tea. I purchased the DLC solely to complete my collection – I tend to be a bit OCD about that.

It's nice to have the option, though, and I don't regret the purchase. I mean, I've spent than that on a single night out at Giovanni's, so I'm pretty content with the investment. Plus, unlike Giovanni's amazing hospitality and flavours, the DLC is a lifelong addition to my gaming leisure time.
Zeek Oct 3, 2023 @ 12:37pm 
Originally posted by Glutes:
but why is it his play style is to start cults in cities and yet you don't get to recruit that faction units or general?

Changeling is a Tzeentch daemon that can shape shift into anything or anyone he wants (except Tzeentch himself).

I assume what you're asking is that why can't he assume the faction leader and "pretend" to be them.

I think you can kind of do this by becoming an ally of the faction of which you have your cults. I'm pretty sure there are some cult buildings that improve relations with the host, so in theory you can recruit the allied units, assume the form of the leader, and "pretend" you are that faction.
Ashley Oct 3, 2023 @ 12:41pm 
Originally posted by Zeek:
Originally posted by Glutes:
but why is it his play style is to start cults in cities and yet you don't get to recruit that faction units or general?

Changeling is a Tzeentch daemon that can shape shift into anything or anyone he wants (except Tzeentch himself).

I assume what you're asking is that why can't he assume the faction leader and "pretend" to be them.

I think you can kind of do this by becoming an ally of the faction of which you have your cults. I'm pretty sure there are some cult buildings that improve relations with the host, so in theory you can recruit the allied units, assume the form of the leader, and "pretend" you are that faction.
But can the changling become Eldyra? Asking for a friend
Zeek Oct 3, 2023 @ 12:45pm 
Originally posted by WALTUH:
But can the changling become Eldyra? Asking for a friend

Imagine TWO Eldyras being in the game at the same time.

His heart couldn't take it.
Last edited by Zeek; Oct 3, 2023 @ 12:45pm
SomeGuy1 Oct 3, 2023 @ 12:51pm 
Originally posted by Zeek:
Originally posted by WALTUH:
But can the changling become Eldyra? Asking for a friend

Imagine TWO Eldyras being in the game at the same time.

His heart couldn't take it.
Hawt Eldyra on Eldyra action
Strontiumdog Oct 4, 2023 @ 5:19am 
I think that they tried very hard to make him different and the change Lord mechanic will definitely be used for Tarmakhan, however I just found the not building settlements mechanic unfun. However I appreciate their experimentation.
Juuken Oct 4, 2023 @ 5:34am 
Doesn't the Changeling literally tell you in one of his voice lines that he doesn't need to kill a lord to change into them, but that he simply WANTS to? I think that's supposed to be the excuse.
KoboldUtopian Oct 4, 2023 @ 7:12am 
I really like the idea but in practice there's really only 2-3 lords you'd want to change into on the battlefield. I think it would be great if you could change on the campaign map and cause diplomacy shenanigans like in the trailer but I doubt they will add that ability.
Wubbinz Oct 4, 2023 @ 7:42am 
I think it's a bit wild they added a campaign that you physically cannot lose no matter what you do. Aside from that I thought it was pretty fun once.
Enelith Oct 4, 2023 @ 7:51am 
Originally posted by CoerciveUtopian:
I really like the idea but in practice there's really only 2-3 lords you'd want to change into on the battlefield. I think it would be great if you could change on the campaign map and cause diplomacy shenanigans like in the trailer but I doubt they will add that ability.
Tbh, having the ability to change into a selection of multiple (or all those you unlocked) lords / heroes in battle instead of just one would have made more sense.
As you said, there's no reason to change into some of them the moment you unlocked a better one (which makes the faction gimmick irrelevant in a way).
As for the campaign map, pushing their mechanics in that direction would have made things more interesting. It doesn't feel like playing the Changeling, more like a Tzeentch army with a crossover Lord leading the charge.

Edit :
In battle, you don't play the Changeling, you play the Lord-you-unlocked-because-he's-better-than-the-Changeling.
Last edited by Enelith; Oct 4, 2023 @ 7:53am
Wren Oct 4, 2023 @ 8:21am 
Originally posted by Zeek:
Originally posted by Glutes:
but why is it his play style is to start cults in cities and yet you don't get to recruit that faction units or general?

Changeling is a Tzeentch daemon that can shape shift into anything or anyone he wants (except Tzeentch himself).

I assume what you're asking is that why can't he assume the faction leader and "pretend" to be them.

I think you can kind of do this by becoming an ally of the faction of which you have your cults. I'm pretty sure there are some cult buildings that improve relations with the host, so in theory you can recruit the allied units, assume the form of the leader, and "pretend" you are that faction.

Why are you assuming? The question is why is this faction limited to Tzeench units when you are building cults in cities. You should have access to the faction units of who ever's city you've got a cult in.
Zeek Oct 4, 2023 @ 8:26am 
Originally posted by Glutes:
The question is why is this faction limited to Tzeench units when you are building cults in cities.
Because he's a...... Tzeentch daemon character? The cults are Tzeentchian cults.

Originally posted by Glutes:
You should have access to the faction units of who ever's city you've got a cult in.

You can. Ally with the faction to get their units as well as access to the faction lord and you can LARP around as whatever faction you want.
Last edited by Zeek; Oct 4, 2023 @ 8:27am
Wren Oct 4, 2023 @ 8:37am 
Originally posted by Zeek:
Originally posted by Glutes:
The question is why is this faction limited to Tzeench units when you are building cults in cities.
Because he's a...... Tzeentch daemon character? The cults are Tzeentchian cults.

Originally posted by Glutes:
You should have access to the faction units of who ever's city you've got a cult in.

You can. Ally with the faction to get their units as well as access to the faction lord and you can LARP around as whatever faction you want.

Ah, I see you've never picked up a Warhammer fantasy, age of sigmar, or 40k book to understand how cults work. You shouldn't have to use the ally faction and build an outpost to create those faction units.

for an example, If your cult is in the city of belonging to elves - you should be able to buy elves units, or an elf general because the cult is established in that city. Just like upgrading chaos unaligned to a chaos god's unit like tzeench - that should be the option to converting them.

It's a 30 dollar expansion and the changling was the face of it. We could have had some unique tzeench alternate faction themed units.
Zeek Oct 4, 2023 @ 8:55am 
Originally posted by Glutes:

Ah, I see you've never picked up a Warhammer fantasy, age of sigmar, or 40k book to understand how cults work.

You shouldn't have to use the ally faction and build an outpost to create those faction units.

for an example, If your cult is in the city of belonging to elves - you should be able to buy elves units, or an elf general because the cult is established in that city. Just like upgrading chaos unaligned to a chaos god's unit like tzeench - that should be the option to converting them.

It's a 30 dollar expansion and the changling was the face of it. We could have had some unique tzeench alternate faction themed units.

I mean, if you're going to look at the Changeling from a pure lore perspective, he shouldn't be leading *any* armies or factions, since he is a lone roamer wandering the world and warp as a prankster. In game, he would be a glorified hero at absolute best. But you know that since you've read army books, novels, etc.

To be honest, playing a Tzeentch character to ultimately end up making only non-tzeenctch armies sounds incredibly lackluster. Not to mention the can of worms that would open for recruiting in factions for DLC you don't own.

The way it works now is great for his character and gives him an excuse to lead armies and like I said what you want is already in game if you manipulate the cult host via your cults, like any character of Tzeentch would do.
Last edited by Zeek; Oct 4, 2023 @ 8:56am
Father Ribs Oct 4, 2023 @ 9:02am 
You did pick up on the fact that the Changling has skills designed to buff non-faction units it gets through diplomatic channels?

I'll agree about the forms thing being a bit pointless. It would make sense if say, you chose the form of the LL you are fighting in that battle, their army gets a morale debuff because they don't know who the "real" general is.

You know, like that episode of Star Trek, and quest in every computer RPG since they were invented.
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Date Posted: Oct 3, 2023 @ 12:24pm
Posts: 17