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Works great at the beginning of the game too.
It's good if you're playing simple stat-heavy cards for sure, but certainly not OP.
To be fair, Vapour Funnel DOES have a significant downside too. It's still an amazing relic, but there are times where the -5 damage is worse for you than the 1 extra hit is. Especially when it matters most, on bosses, this can get you killed. Take the first boss for instance, If he's at 4/80 when he reaches the Pyre, if the Pyre is at 20/60 it goes like this [Pyre HP (Boss HP)]:
56(60)52(40)48(20)44(0), so you end the fight with 44 health still. Let's look at the exact same fight with Vapour Funnel putting you at 15/60 but with Dazed letting you hit first:
(65)56(50)52(35)48(20)44(5)40(0). So even though you got the first hit, the damage reduction means you come out of that fight with 4 less health. This is pretty much always offset by the damage you save if you take advantage of the effect, but it's still true that sometimes it will directly be the reason you lose a run. It's comparable to Pyrewall for sure, that gives the Pyre 15 armor every battle, which means you can still use it to tank some hits, but not so many in a single fight or the armor runs out, and unlike the Funnel the armor is always an upside, helping you survive longer against every encounter, even bosses.
Vapour Funnel IS a great artifact again, just figure I should point this out because realistically it's a risky artifact sometimes, unlike similar artifacts.