Solasta: Crown of the Magister

Solasta: Crown of the Magister

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Jun 1 @ 2:52am
Patch Notes - Version 1.3.57
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Showing 1-15 of 37 comments
i killed a cactus too once upon a time. nice. lol
Kohin Jun 1 @ 3:19am 
a fixed bug leads to a new one.
cutscene lost after killing redeemers before any quests and leaving the valley
Keep up the good work <3
>Fixed an exploit where you could magically duplicate stack items

NOo0oO0oO!!!!1!!
RIP infinite potions of speed/scrolls of freezing sphere :(
Last edited by Doombringer; Jun 1 @ 3:48am
Deltium Jun 1 @ 5:19am 
thank you, this is perfect timing as I plan to start the new DLC today. Cheers.
Whelp, I'm on my first playthrough, so thanks for spoiling the ending for me in the freaking patch notes
Last edited by EverydayHiro; Jun 1 @ 6:25am
Myzzrym  [developer] Jun 1 @ 6:55am 
Originally posted by EverydayHiro:
Whelp, I'm on my first playthrough, so thanks for spoiling the ending for me in the freaking patch notes

Uh... You do realize that you can kill any and all NPCs in Lost Valley? There isn't just one ending.
Fane~ Jun 1 @ 7:30am 
Maybe I didn't read it closely enough, but does that mean the spirit wolf not scaling its attacks properly upon loading a save is still here? One of the 4 players in our game is pretty sad every time we have to spend time to kill his wolf just to reset its scaling.
And another ending spoiler in response to the comment about spoiling the ending! :TheSmiley:

Maybe not a good idea to be so specific with ANY sort of game ending events in patch notes.
Myzzrym  [developer] Jun 1 @ 7:51am 
Originally posted by Fane~:
Maybe I didn't read it closely enough, but does that mean the spirit wolf not scaling its attacks properly upon loading a save is still here? One of the 4 players in our game is pretty sad every time we have to spend time to kill his wolf just to reset its scaling.

Could you send us a save file where this occurs (contact@tactical-adventures.com)? Is it only in multiplayer or also in single player?
Myzzrym  [developer] Jun 1 @ 7:52am 
Originally posted by FroBodine:
And another ending spoiler in response to the comment about spoiling the ending! :TheSmiley:

Maybe not a good idea to be so specific with ANY sort of game ending events in patch notes.

It's literally in the description of the DLC that it has multiple endings and we've stated multiple times that you could go full murder hobo if you wanted.
sunstice  [developer] Jun 1 @ 7:52am 
Originally posted by Kohin:
a fixed bug leads to a new one.
cutscene lost after killing redeemers before any quests and leaving the valley
Hi there,
Sorry to hear about your cutscene issue. Could you send us a save right before & after you kille the redeemers please? It will help us a lot tracking down the problem.

Your save folder is located there: %AppData%/../LocalLow/Tactical Adventures/Solasta/Save Files/
Just copy paste that in your file explorer

Send us the mail to contact@tactical-adventures.com with the [BUG] tag in the title (+a brief summary to describe the bug)

Thank you very much !
Originally posted by Doombringer:
>Fixed an exploit where you could magically duplicate stack items

NOo0oO0oO!!!!1!!
RIP infinite potions of speed/scrolls of freezing sphere :(
and potions of flight and invisibility :steamfacepalm:
KorgX3 Jun 1 @ 9:14am 
Originally posted by warrat106:
i killed a cactus too once upon a time. nice. lol

I fell into a cactus patch when I was a kid. I don't recommend it.
Still stuck in a battle where finaliel is in the roster but nowhere to be found. Should I restart the battle? Was this fixed? This forum post explains more. https://forums.solasta-game.com/forum/infinit-battle-against-orenetist-and-finaliel
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