Cyberpunk 2077

Cyberpunk 2077

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octylMan Nov 19, 2024 @ 6:53pm
Same map new game
Night city is so incredibly dense and detailed, I feel like CDPR could get away with having the same map but different story.

The only difference is that most of the map is static and more of a painting to look at from far. So what they could do is improve in that aspect with every new game. Basically just do what the yakuza games do.

This way they'd have more time and resources to focus on other things rather than designing a whole new map.

Anyone else share this thought or is it just me?
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Showing 1-9 of 9 comments
Tokenn Nov 19, 2024 @ 10:07pm 
My thought is that we will see an expanded map, tho' much of it familiar, along with a new story and cast of characters in Cyberpunk Orion. I definitely think there are a lot more stories to be told in Night City, as we saw in Edgerunners. It would make a lot of sense (I think) if the Night City we saw in the Tower ending would be the jumping off point for Orion. Could be wrong...probably am, but it makes sense to me.
Ray-Ray Nov 19, 2024 @ 10:36pm 
I think you're right
Cdaggaming Nov 19, 2024 @ 11:02pm 
i think the most likely cannon endings are temperance or the tower if Orion starts from the tower v will be the new Glenn fixer or something among those lines
Last edited by Cdaggaming; Nov 19, 2024 @ 11:03pm
octylMan Nov 20, 2024 @ 7:12am 
Originally posted by Tokenn:
My thought is that we will see an expanded map, tho' much of it familiar, along with a new story and cast of characters in Cyberpunk Orion. I definitely think there are a lot more stories to be told in Night City, as we saw in Edgerunners. It would make a lot of sense (I think) if the Night City we saw in the Tower ending would be the jumping off point for Orion. Could be wrong...probably am, but it makes sense to me.

I'd rather they expand vertically than horizontally, AKA increase the amount of interiors rather than a bigger map. Small dense maps feel much bigger than large shallow maps.

Also, Edgerunners gave me another idea. Stop making the MC become a big name legend and instead make them a nobody, this way you can jam in so much more variety of stories without one overlapping another.
Tokenn Nov 20, 2024 @ 12:23pm 
[quote=octyl
I'd rather they expand vertically than horizontally, AKA increase the amount of interiors rather than a bigger map. Small dense maps feel much bigger than large shallow maps.

Also, Edgerunners gave me another idea. Stop making the MC become a big name legend and instead make them a nobody, this way you can jam in so much more variety of stories without one overlapping another. [/quote]

This is part of my vision as well, I can imagine a lot of places inside the Night City we are familiar with that could be expanded...megatowers, office skyscrapers, tunnels and other underground areas, underwater. The possibilities behind all those locked doors is endless. Blending the new with the familiar would be a great experience for us all...
Zero McDol Nov 20, 2024 @ 12:58pm 
Originally posted by octylMan:
Originally posted by Tokenn:
My thought is that we will see an expanded map, tho' much of it familiar, along with a new story and cast of characters in Cyberpunk Orion. I definitely think there are a lot more stories to be told in Night City, as we saw in Edgerunners. It would make a lot of sense (I think) if the Night City we saw in the Tower ending would be the jumping off point for Orion. Could be wrong...probably am, but it makes sense to me.

I'd rather they expand vertically than horizontally, AKA increase the amount of interiors rather than a bigger map. Small dense maps feel much bigger than large shallow maps.

Also, Edgerunners gave me another idea. Stop making the MC become a big name legend and instead make them a nobody, this way you can jam in so much more variety of stories without one overlapping another.
Yea, I agree.

The game map has so much unused potential that it'd be way better to improve on the interactivity, NPC behaviors, interiors as you said, and side activities, as well as the romance and mature aspects, as opposed to expanding. Hopefully there won't be any doom and gloom, gonna slowly die story as well, because that's just meh imo and not something that I'd be willing to spend money on.

In any case, it's totally up to CDPR. If I like the next game, then I'll buy it and if I don't, then I simply won't.
Last edited by Zero McDol; Nov 20, 2024 @ 1:00pm
jack_of_tears Nov 20, 2024 @ 3:44pm 
Yeah, I definitely want the next game to happen in the same city, with essentially the same map, just open some areas up, give us something to do in all those beautiful buildings (like more thieving, assassination, etc), but keep the city we have grown to love!
octylMan Nov 20, 2024 @ 9:57pm 
The next game also needs a BIG QoL change. This game felt like a chore going through all the menu, map, quests, etc.

The amount of things like gear, components, weapons, etc. I received in the first hour of gameplay overwhelmed me.

They gotta stop shoving everything into your face and instead let us walk before expecting us to run.
Last edited by octylMan; Nov 20, 2024 @ 9:58pm
There should be a new map and the game should have more freedom
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Date Posted: Nov 19, 2024 @ 6:53pm
Posts: 9