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Because spellcasters>meatsheilds with oversized toothpicks.
The tables are not the same. Barbarians and sorcs have very different wild magic effects.
Hmm... that kinda sounds fun. Chaotic but fun. I'm also planning on doing it for multiplayer. Does anyone know what the chance of it proccing is for sorcerer?
No there are 2 separate tables.
Barbarian widl magic table has 8 powers, and most of them are beneficial (the 2 auras that affect allies are the difficult terrain aura and the tendrils). The rest are either mobility, adamge or protection buffs. None of the powers are negative to the barbarians, they all benefit them.
Wild mage sorcerer table has 22 powers. Most of t hem are sorcerer spells, some are summons. And some of them are just debuff to the mage, like getting polymorphed iunto a sheep etc.
The barbarian wild magic is clearly less random.