Project Zomboid

Project Zomboid

Tnaz.v Mar 31, 2024 @ 8:16pm
SE ME MUERE EL PERSONAJE COMO SI ESTUVIERA INFECTADO ERROR DE PROJECT ZOMBOID
E jugado bastante tiempo pz y nunca me paso esto pero ahora que cree un server dedicado con unos 400 mods me esta dando un error, lo que hace es que al cerrar el juego o tras un crasheo y al abrir el project zomboid mi personaje se enferma de la nada y por mas que me ponga modo admin y con salud por mas que me lo quite se le vuelve a activar. Lo raro es que esto solo me pasa a mi, mis 4 amigos que juegan conmigo en el servidor no les pasa esto, solo me pasa a mi. No es la primera vez que me pasa, ya me paso 3 veces y es nefasto que te pase porque no puedo jugar.

Este es un video de lo que me pasa, no tiene fiebre, esta bien de temperatura sin heridas, nada sucio y aun así se muere
https://www.youtube.com/watch?v=vu_K0khaGRc&ab_channel=TNAZ

https://steamcommunity.com/sharedfiles/filedetails/?id=3010852743
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Showing 1-15 of 26 comments
Tnaz.v Mar 31, 2024 @ 8:20pm 
Además mi personaje cuando muere no se convierte en zombie, juegue al server con 200 mods y seguía con ese error pensé que se iba a solucionar pero al final no. Necesito ayuda quiero jugar pero el juego anda para el *******
Tnaz.v Mar 31, 2024 @ 8:22pm 
minuto 3:50 del video aparece el error apenas me uno a mi servidor dedicado, luego del crasheo del juego por pasarme de la memoria ram que tengo en mi pc, tengo 16 de ram pero cuando minimiso el juego baja y al volver a entrar aumenta mas de lo que tendría que consumir, no es un error de la ram ya que aumente los valores del pz a 16 de ram
Tnaz.v Mar 31, 2024 @ 8:29pm 
además en los logs del servidor dedicado no figura como un error, no deja ningún registro de como morí ni nada, simplemente dice desconectado o muerto
Tnaz.v Mar 31, 2024 @ 9:18pm 
Esto es lo unico que aparece en mi cmd del juego

LOG : General , 1711944655965> 1.563.506.544> [TileToItemConverter] Ignoring object with a nil sprite name:
zombie.iso.objects.IsoWorldInventoryObject@28a12900
LOG : General , 1711944655965> 1.563.506.545> [TileToItemConverter] Ignoring object with a nil sprite name:
zombie.iso.objects.IsoWorldInventoryObject@7621688e
LOG : General , 1711944655966> 1.563.506.545> [TileToItemConverter] Ignoring object with a nil sprite name:
zombie.iso.objects.IsoWorldInventoryObject@6d03d2eb
LOG : General , 1711944655966> 1.563.506.545> [TileToItemConverter] Ignoring object with a nil sprite name:
zombie.iso.objects.IsoWorldInventoryObject@5884d40
LOG : General , 1711944655970> 1.563.506.549> [TileToItemConverter] Ignoring object with a nil sprite name:
zombie.iso.objects.IsoWorldInventoryObject@2abff18c
LOG : General , 1711944661809> 1.563.512.389> [TileToItemConverter] Ignoring object with a nil sprite name:
zombie.iso.objects.IsoWorldInventoryObject@1d591e81
LOG : General , 1711944661816> 1.563.512.395> [TileToItemConverter] Ignoring object with a nil sprite name:
zombie.iso.objects.IsoWorldInventoryObject@102a0198
LOG : General , 1711944667245> 1.563.517.825> Zombie: removing stale zombie 5000 id=13457
LOG : General , 1711944667245> 1.563.517.825> Zombie: removing stale zombie 5000 id=13439
LOG : General , 1711944667260> 1.563.517.839> Zombie: removing stale zombie 5000 id=13438
LOG : General , 1711944669251> 1.563.519.831> Zombie: removing stale zombie 5000 id=13503
LOG : General , 1711944670012> 1.563.520.592> [TileToItemConverter] Ignoring object with a nil sprite name:
zombie.iso.objects.IsoWorldInventoryObject@7c2217f9
LOG : General , 1711944670024> 1.563.520.603> [TileToItemConverter] Ignoring object with a nil sprite name:
zombie.iso.objects.IsoWorldInventoryObject@d86012e
LOG : General , 1711944670050> 1.563.520.630> [TileToItemConverter] Ignoring object with a nil sprite name:
zombie.iso.objects.IsoWorldInventoryObject@6b9e8814
LOG : General , 1711944670054> 1.563.520.633> [TileToItemConverter] Ignoring object with a nil sprite name:
zombie.iso.objects.IsoWorldInventoryObject@4d217ce2
LOG : General , 1711944670055> 1.563.520.634> [TileToItemConverter] Ignoring object with a nil sprite name:
zombie.iso.objects.IsoWorldInventoryObject@36b11621
LOG : General , 1711944670056> 1.563.520.635> [TileToItemConverter] Ignoring object with a nil sprite name:
zombie.iso.objects.IsoWorldInventoryObject@29f0f6cb
LOG : General , 1711944670059> 1.563.520.638> [TileToItemConverter] Ignoring object with a nil sprite name:
zombie.iso.objects.IsoWorldInventoryObject@456a612e
LOG : General , 1711944670060> 1.563.520.639> [TileToItemConverter] Ignoring object with a nil sprite name:
zombie.iso.objects.IsoWorldInventoryObject@3eac30d
LOG : General , 1711944676979> 1.563.527.558> Zombie: removing stale zombie 5000 id=13460
LOG : General , 1711944682714> 1.563.533.293> Zombie: removing stale zombie 5000 id=13431
LOG : General , 1711944691319> 1.563.541.899> Zombie: removing stale zombie 5000 id=13374
COMMAND QUEUE stallCount = 0 peakUsage = 2144
WARN : General , 1711944693494> 1.563.544.073> AnimationPlayer.play> Anim Clip not found: InvalidOnPurpose
LOG : General , 1711944696314> 1.563.546.892> [TileToItemConverter] Ignoring object with a nil sprite name:
zombie.iso.objects.IsoWorldInventoryObject@5740391c
LOG : General , 1711944696320> 1.563.546.899> [TileToItemConverter] Ignoring object with a nil sprite name:
zombie.iso.objects.IsoWorldInventoryObject@56e7ab00
LOG : General , 1711944696346> 1.563.546.926> [TileToItemConverter] Ignoring object with a nil sprite name:
zombie.iso.objects.IsoWorldInventoryObject@2b2113d1
LOG : General , 1711944696347> 1.563.546.926> [TileToItemConverter] Ignoring object with a nil sprite name:
zombie.iso.objects.IsoWorldInventoryObject@1adfbedf
LOG : General , 1711944696347> 1.563.546.926> [TileToItemConverter] Ignoring object with a nil sprite name:
zombie.iso.objects.IsoWorldInventoryObject@ffc30d1
LOG : General , 1711944696350> 1.563.546.929> [TileToItemConverter] Ignoring object with a nil sprite name:
zombie.iso.objects.IsoWorldInventoryObject@519a9996
LOG : General , 1711944696352> 1.563.546.931> [TileToItemConverter] Ignoring object with a nil sprite name:
zombie.iso.objects.IsoWorldInventoryObject@7286a7ef
LOG : General , 1711944696355> 1.563.546.934> [TileToItemConverter] Ignoring object with a nil sprite name:
zombie.iso.objects.IsoWorldInventoryObject@1548c626
LOG : General , 1711944696413> 1.563.546.993> [TileToItemConverter] Ignoring object with a nil sprite name:
zombie.iso.objects.IsoWorldInventoryObject@43843266
LOG : General , 1711944696414> 1.563.546.993> [TileToItemConverter] Ignoring object with a nil sprite name:
zombie.iso.objects.IsoWorldInventoryObject@197480d1
LOG : General , 1711944696414> 1.563.546.993> [TileToItemConverter] Ignoring object with a nil sprite name:
zombie.iso.objects.IsoWorldInventoryObject@69ab516c
LOG : General , 1711944696414> 1.563.546.994> [TileToItemConverter] Ignoring object with a nil sprite name:
zombie.iso.objects.IsoWorldInventoryObject@192791a
LOG : General , 1711944696415> 1.563.546.994> [TileToItemConverter] Ignoring object with a nil sprite name:
zombie.iso.objects.IsoWorldInventoryObject@63676c4c
LOG : General , 1711944696423> 1.563.547.003> [TileToItemConverter] Ignoring object with a nil sprite name:
zombie.iso.objects.IsoWorldInventoryObject@39cf4115
LOG : General , 1711944696508> 1.563.547.087> [TileToItemConverter] Ignoring object with a nil sprite name:
zombie.iso.objects.IsoWorldInventoryObject@59e656c8
LOG : General , 1711944696508> 1.563.547.087> [TileToItemConverter] Ignoring object with a nil sprite name:
zombie.iso.objects.IsoWorldInventoryObject@6a02e0dc
LOG : General , 1711944696509> 1.563.547.088> [TileToItemConverter] Ignoring object with a nil sprite name:
zombie.iso.objects.IsoWorldInventoryObject@1e3879c8
LOG : General , 1711944696509> 1.563.547.089> [TileToItemConverter] Ignoring object with a nil sprite name:
zombie.iso.objects.IsoWorldInventoryObject@14668c37
LOG : General , 1711944696513> 1.563.547.092> [TileToItemConverter] Ignoring object with a nil sprite name:
zombie.iso.objects.IsoWorldInventoryObject@53446993
LOG : General , 1711944696514> 1.563.547.093> [TileToItemConverter] Ignoring object with a nil sprite name:
zombie.iso.objects.IsoWorldInventoryObject@71c82e3
LOG : General , 1711944696522> 1.563.547.101> [TileToItemConverter] Ignoring object with a nil sprite name:
zombie.iso.objects.IsoWorldInventoryObject@79cb219e
LOG : General , 1711944696528> 1.563.547.107> [TileToItemConverter] Ignoring object with a nil sprite name:
zombie.iso.objects.IsoWorldInventoryObject@7b98db5b
LOG : General , 1711944696529> 1.563.547.108> [TileToItemConverter] Ignoring object with a nil sprite name:
zombie.iso.objects.IsoWorldInventoryObject@39532073
LOG : General , 1711944696529> 1.563.547.108> [TileToItemConverter] Ignoring object with a nil sprite name:
zombie.iso.objects.IsoWorldInventoryObject@72038b8d
LOG : General , 1711944696529> 1.563.547.108> [TileToItemConverter] Ignoring object with a nil sprite name:
zombie.iso.objects.IsoWorldInventoryObject@a99c5be
LOG : General , 1711944696532> 1.563.547.111> [TileToItemConverter] Ignoring object with a nil sprite name:
zombie.iso.objects.IsoWorldInventoryObject@17166b82
LOG : General , 1711944696535> 1.563.547.114> [TileToItemConverter] Ignoring object with a nil sprite name:
zombie.iso.objects.IsoWorldInventoryObject@3e9f2a93
LOG : General , 1711944696535> 1.563.547.114> [TileToItemConverter] Ignoring object with a nil sprite name:
zombie.iso.objects.IsoWorldInventoryObject@1a711cb9
LOG : General , 1711944696535> 1.563.547.115> [TileToItemConverter] Ignoring object with a nil sprite name:
zombie.iso.objects.IsoWorldInventoryObject@5db9a55c
LOG : General , 1711944696538> 1.563.547.117> [TileToItemConverter] Ignoring object with a nil sprite name:
zombie.iso.objects.IsoWorldInventoryObject@3b06cb59
LOG : General , 1711944696549> 1.563.547.128> [TileToItemConverter] Ignoring object with a nil sprite name:
zombie.iso.objects.IsoWorldInventoryObject@64d039a2
LOG : General , 1711944696555> 1.563.547.134> [TileToItemConverter] Ignoring object with a nil sprite name:
zombie.iso.objects.IsoWorldInventoryObject@1899e9eb
LOG : General , 1711944702228> 1.563.552.807> Zombie: removing stale zombie 5000 id=13374
LOG : General , 1711944707137> 1.563.557.716> [TileToItemConverter] Ignoring object with a nil sprite name:
zombie.iso.objects.IsoWorldInventoryObject@8956bb0
LOG : General , 1711944707139> 1.563.557.718> [TileToItemConverter] Ignoring object with a nil sprite name:
zombie.iso.objects.IsoWorldInventoryObject@49ec89c6
LOG : General , 1711944707142> 1.563.557.721> [TileToItemConverter] Ignoring object with a nil sprite name:
zombie.iso.objects.IsoWorldInventoryObject@6499362e
LOG : General , 1711944707224> 1.563.557.803> [TileToItemConverter] Ignoring object with a nil sprite name:
zombie.iso.objects.IsoWorldInventoryObject@a16471c
LOG : General , 1711944707228> 1.563.557.806> [TileToItemConverter] Ignoring object with a nil sprite name:
zombie.iso.objects.IsoWorldInventoryObject@1748f435
LOG : General , 1711944707229> 1.563.557.807> [TileToItemConverter] Ignoring object with a nil sprite name:
zombie.iso.objects.IsoWorldInventoryObject@861871b
LOG : General , 1711944707233> 1.563.557.811> [TileToItemConverter] Ignoring object with a nil sprite name:
zombie.iso.objects.IsoWorldInventoryObject@7518e17f
LOG : General , 1711944707235> 1.563.557.814> [TileToItemConverter] Ignoring object with a nil sprite name:
zombie.iso.objects.IsoWorldInventoryObject@3aab4955
LOG : General , 1711944707297> 1.563.557.876> [TileToItemConverter] Ignoring object with a nil sprite name:
zombie.iso.objects.IsoWorldInventoryObject@254e068
LOG : General , 1711944707298> 1.563.557.877> [TileToItemConverter] Ignoring object with a nil sprite name:
zombie.iso.objects.IsoWorldInventoryObject@58d009ee
LOG : General , 1711944707299> 1.563.557.878> [TileToItemConverter] Ignoring object with a nil sprite name:
zombie.iso.objects.IsoWorldInventoryObject@3c5d71bc
LOG : General , 1711944707299> 1.563.557.879> [TileToItemConverter] Ignoring object with a nil sprite name:
zombie.iso.objects.IsoWorldInventoryObject@40692a00
LOG : General , 1711944707300> 1.563.557.879> [TileToItemConverter] Ignoring object with a nil sprite name:
zombie.iso.objects.IsoWorldInventoryObject@651bc5c5
LOG : General , 1711944707302> 1.563.557.881> [TileToItemConverter] Ignoring object with a nil sprite name:
zombie.iso.objects.IsoWorldInventoryObject@3d5c3ff1
LOG : General , 1711944707304> 1.563.557.884> [TileToItemConverter] Ignoring object with a nil sprite name:
zombie.iso.objects.IsoWorldInventoryObject@636b6706
LOG : General , 1711944707307> 1.563.557.886> [TileToItemConverter] Ignoring object with a nil sprite name:
zombie.iso.objects.IsoWorldInventoryObject@41aac09
LOG : General , 1711944713756> 1.563.564.334> Zombie: removing stale zombie 5000 id=13394
LOG : General , 1711944713774> 1.563.564.353> Zombie: removing stale zombie 5000 id=13393
LOG : General , 1711944714329> 1.563.564.908> Zombie: removing stale zombie 5000 id=13383
LOG : General , 1711944719779> 1.563.570.358> Zombie: removing stale zombie 5000 id=13487
LOG : General , 1711944721995> 1.563.572.574> Zombie: removing stale zombie 5000 id=13432
LOG : General , 1711944722608> 1.563.573.187> Zombie: removing stale zombie 5000 id=13384
LOG : General , 1711944745163> 1.563.595.742> Warning, root node parent is always null.
LOG : General , 1711944745165> 1.563.595.744> [ExpandedHelicopterEvents] -- EHE: IsoPlayers adding:Martin Mayhew
LOG : General , 1711944745197> 1.563.595.777> FirstNAME:Haku
message.txt
Beard Apr 1, 2024 @ 3:48am 
If you have issues with mods, try disabling them one by one or in batches to figure out which specific mod is causing the problems.
Do it on a new save to prevent any issues on your current playthrough, as removing mods can cause items to be permanently deleted.
After you find out which mod is problematic, consider reporting the problem to the mod creator on their workshop page.
Burryaga Apr 1, 2024 @ 4:37am 
I can't help with this unless you contact me on Discord, and I'll be too busy for the next couple days, but I can try when I have time.

Please do not post potentially irrelevant error reports on my pages in the future, as that makes people passing through anxious about whether a mod has errors. Contact me directly if you need unique help, and use the bug discussion pages if you add are 100% sure you have a problem that affects everyone.
Last edited by Burryaga; Apr 1, 2024 @ 6:08am
Tchernobill Apr 1, 2024 @ 5:07am 
2
Stop flooding workhop items to fish for externalizing your problems to that many modders.
Follow Beard's procedure BEFORE reporting on every workshop item related to your mod selection.
If you have difficulties analysing, you can ask advices on PZ discord[discord.com].
Burryaga Apr 1, 2024 @ 6:13am 
Originally posted by Tchernobill:
Stop flooding workhop items to fish for externalizing your problems to that many modders.
Follow Beard's procedure BEFORE reporting on every workshop item related to your mod selection.
If you have difficulties analysing, you can ask advices on PZ discord[discord.com].
Visit the mod_support channel of the Discord server in this quote, enter "!console" (no quotes) as a message (with no other text), and do what Spiffo says in response. Someone will probably be able to get you sorted.

In the future, this is the appropriate channel for seeking help when you have no idea what to do or how to identify the real source of your problem.
Last edited by Burryaga; Apr 1, 2024 @ 6:13am
Akamir Apr 1, 2024 @ 7:55am 
Please do not message every developer included in a 409 item modpack asking to help. We can't do anything like this. Disable all mods and try to replicate the issue. If it works then you enable the next mod, until the problem appears again.

Yes, that takes a very long time. But not nearly as much time as it would take us to find the problem for you.
norby007 Apr 1, 2024 @ 11:59am 
I don't see any error involving a mod I created/support. I would suggest you test one by one or in batches. It's a long job but I have done it. Every time you add a mod the chances of failure increases. Eventually you will get a failure.
norby007 Apr 1, 2024 @ 12:01pm 
also you have mods here that are actively against each other, choose wisely...
Tnaz.v Apr 1, 2024 @ 12:45pm 
Sorry people for the spam on the issue, I still had to do it in case anyone had an idea about the possible bug, whether it was one of their mods or not, the strange thing is that I searched everything and there was no error about it. my death or any mod in the logs at the moment when the zombification was activated out of nowhere after I had re-entered my server, it is very strange, this is driving me crazy I hope you understand me and forgive me your mods are crazy but I can't keep playing with this bug :,c
DisgracedPilot Apr 1, 2024 @ 12:46pm 
2
Have to echo all of the comments from other developers. It is not my responsibility to troubleshoot or fix your mod conflicts. Figure out the problem mods on your own, then discuss with the authors whether or not a fix is in their scope.
Tnaz.v Apr 1, 2024 @ 12:53pm 
https://www.youtube.com/watch?v=HCS69TXDigk&ab_channel=TNAZ

This is another case that I was in fairly good health until the end of the video, and then the same thing happens to me as in the first video at minute 3:50, the zombiefication is activated out of nowhere when I meet up with the server the next day
Tnaz.v Apr 1, 2024 @ 1:01pm 
Translation of the case into English

And I played for a long time and this never happened to me but now that I created a dedicated server with about 400 mods it is giving me an error, what it does is that when I close the game or after a crash and when I open the zomboid project my character gets sick out of nowhere and no matter how much I put it in admin mode and with health, no matter how much I take it off, it turns back on. The strange thing is that this only happens to me, my 4 friends who play with me on the server this doesn't happen to them, it only happens to me. It's not the first time it's happened to me, it's already happened to me 3 times and it's terrible that it happens to you because I can't play.

This is a video of what happens to me, he has no fever, his temperature is fine, no injuries, nothing dirty and he still dies

Also, when my character dies, he doesn't turn into a zombie. I played the server with 200 mods and I still had that error, I thought it would be solved but in the end it wasn't. I need help I want to play but the game works for *******

minute 3:50 of the video the error appears as soon as I join my dedicated server, after the game crashed due to going over the ram memory that I have on my PC, I have 16 ram but when I minimize the game it goes down and when I re-enter it increases more than what it should consume, it is not a ram error since I increased the pz values ​​to 16 ram

Also in the logs of the dedicated server it does not appear as an error, it does not leave any record of how I died or anything, it simply says disconnected or dead

https://www.youtube.com/watch?v=vu_K0khaGRc&t=943s&ab_channel=TNAZ
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Date Posted: Mar 31, 2024 @ 8:16pm
Posts: 26