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命运2

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Magirock 2019 年 10 月 15 日 下午 9:45
Lack of Raid Matchmaking will cause players to LEAVE
WoW has had in-game raid matchmaking since 2010. For Bungie, meanwhile, it seems that making several difficulty tiers for raids (the easiest one allowing for matchmaking) is a monumental task.

People will end up quitting once they realize they have to submit themselves to hardcore requirements for even joining a Leviathan group. There is absolutely NO excuse not to have a matchmaking difficulty for raids, just like how WoW does it.
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正在显示第 16 - 30 条,共 144 条留言
Garble 2019 年 10 月 15 日 下午 10:19 
Try doing Shattered throne/Whisper completely blind and that's no where near as complicated but I can only assume that the majority of players that would be using the matchmaking are those that don't know and/or don't care about how to do the raids and expect to be able to learn without some kind of an explanation. You know that guy that's always dead when you do strikes? Now imagine having that guy in Raids except you have a limited number of revives and if he's dead for too long, you fail.
Fast completions with a well oiled team that knows how it all works and doesn't need to spend time on explanations or failures is about 30 minutes. Anything less than that and you're looking at 1 hour+ times. I've personally been in a 5 hour raid with my own clan of experienced raiders.
Raids are endgame, they are not the casual player's activity.
If only for how long they take, completely disregarding the difficulty, communication, and cooperation required, raids are not the casual player's activity.
I do agree that the hardcore players can be cancerous but raids are an activity clearly designed with the hardcore in mind. If you don't like that you can do strikes, black armory, menagerie, vex offensive, and/or other match made activities as those are designed to be more accessible by casual players.

Those hardcore elitists are the ones that will keep paying over and over again so it's important to keep them satisfied. Catering to casuals opens the doors, catering to the hardcore keeps you running. Look at Diablo 3 vs Path of Exile, one for casuals and the other for the hardcore. (Although not a completely fair comparison considering the monetization methods)
If you want a similar game to Destiny 2 but don't like how Destiny 2 does it, you can always try out Warframe although you probably won't like how Warframe does it either if you hate Destiny 2's methods.
H1tSc4n 2019 年 10 月 15 日 下午 10:27 
Dude trust me if you did any of the raids you'd understand why there is not matchmaking.

During the GoS raid everything went to hell because we lost connection to discord for like ten seconds.

Now imagine what would happen during MM with random people that have no microphone and terrible loadouts.
fux 2019 年 10 月 15 日 下午 10:29 
Have you actually tried a raid? I thought a option for matchmaking would be atleast better than nothing too, but after playing leviathan the first time I really don't see matchmaking working out at all
最后由 fux 编辑于; 2019 年 10 月 15 日 下午 10:29
LussiaN 2019 年 10 月 15 日 下午 10:32 
want to join my raid i need 2 lol
Killance 2019 年 10 月 15 日 下午 10:33 
Matchmaking raids would be awful. They require a lot of coordination. It won't happen.
LachsNackenMichel 2019 年 10 月 15 日 下午 11:01 
lfr wouldnt make sense im detiny. how would u difference the loot like in wow where it drops at weaker powerlevel. if there would be and easy mode lfr with no mechanics everyone would brain afk loot it and infuse it to higher powerlevel.
GamingWithSilvertail 2019 年 10 月 15 日 下午 11:06 
引用自 Magic Emperor
WoW has had in-game raid matchmaking since 2010. For Bungie, meanwhile, it seems that making several difficulty tiers for raids (the easiest one allowing for matchmaking) is a monumental task.

People will end up quitting once they realize they have to submit themselves to hardcore requirements for even joining a Leviathan group. There is absolutely NO excuse not to have a matchmaking difficulty for raids, just like how WoW does it.
WOw''s jmaatcho making is just a giant dungean. Thats it. No mechamnics man. :/
Derus 2019 年 10 月 15 日 下午 11:22 
Your daily "no raid matchmaking, waahh" thread.
Try a raid first, then come again and try to say it again that you need matchmaking for raids.
Btw, I did raids in WoW, you run after tanks and do damage, don't die, don't aggro the whole dungeon. Done, that's it. In Destiny all 6 people have roles and everyone NEEDS to work together, if you don't do your role, the whole team suffers.
最后由 Derus 编辑于; 2019 年 10 月 15 日 下午 11:33
FRIENDLY MAN 2019 年 10 月 15 日 下午 11:27 
引用自 Magic Emperor
WoW has had in-game raid matchmaking since 2010. For Bungie, meanwhile, it seems that making several difficulty tiers for raids (the easiest one allowing for matchmaking) is a monumental task.

People will end up quitting once they realize they have to submit themselves to hardcore requirements for even joining a Leviathan group. There is absolutely NO excuse not to have a matchmaking difficulty for raids, just like how WoW does it.

The reason there isn't matchmaking is because you need communication and co-ordination to complete a raid. Even with a well-coordinated group, the latest boss is a nightmare. If you added matchmaking and played with pubbies, you'd have zero chance of completion.
nickidus26 2019 年 10 月 15 日 下午 11:30 
it is difficult to find a clan willing to help me out i have been soloing it all thus far, I would enjoy getting with a raid group to assist with epic gear of course, I had even gone as far as trying to get a group together in local chat. no avail on it of course not even a reply...... sad panda lol
DOOM996 2019 年 10 月 15 日 下午 11:39 
No MM since the start of D1. If players want to leave cause of missing MM in raids, just do it! Nothing will change, at least not at a short term.
RIG-801 2019 年 10 月 15 日 下午 11:46 
People ♥♥♥♥♥♥♥ about no matchmaking in the Division 2 raid. They added matchmaking for a baby version of the raid, which had simpler mechanics.

People were still shooting at invincible enemies because they couldn't get it through their heads to shoot the glowing things first, and boss second.

Now take the same people, and put them under the non-baby version raid.
Doragor 2019 年 10 月 15 日 下午 11:48 
Raids in Destiny 2 aren't hard
They are obnoxious, takes fkcing ever to get the strategy right, to teach players what to do and for the stars of RNG to align

I did leviathan once and got to calus, that ♥♥♥♥ requires mic communication and it's incredibly annoying
Didn't beat it ;-;
最后由 Doragor 编辑于; 2019 年 10 月 15 日 下午 11:57
GamingWithSilvertail 2019 年 10 月 15 日 下午 11:49 
引用自 Doragor
Raids in Destiny 2 aren't hard
They are obnoxious, takes fkcing ever to get the strategy right, to teach players what to do and for the stars of RNG to align

I did leviathan once and got to calus, that ♥♥♥♥ requires mic communication and it's incredibly annoying
Oh boi...

Calus only requires a mic by 3 (Preferable 4) peopel unless you do prestige.


Oh, aand did you know raids are about doing things together thus commsunicating?
最后由 GamingWithSilvertail 编辑于; 2019 年 10 月 15 日 下午 11:51
taxi83 2019 年 10 月 15 日 下午 11:53 
引用自 Magic Emperor

People will end up quitting once they realize they have to submit themselves to hardcore requirements for even joining a Leviathan group. There is absolutely NO excuse not to have a matchmaking difficulty for raids, just like how WoW does it.

Destiny 2 has always been like that, even with BattleNet. There's nothing new, and guess what? It got many more players. No one is leaving because of that, know why? Because you can do a LFG in less than 5 minutes and find other players to raid with.

Also if you played any raid you would know why there is no matchmaking in raids. You compare Destiny 2 with WoW, ok in WoW LFR you just have to hit buttons and only focus on doing the maximum DPS you can because you can literally ignore all the mechanics due to the difficulty decrease, thats not even raiding, is just a bigger dungeon.

Do us a favor and go back to WoW, thx
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发帖日期: 2019 年 10 月 15 日 下午 9:45
回复数: 144