Steam'i Yükleyin
giriş
|
dil
简体中文 (Basitleştirilmiş Çince)
繁體中文 (Geleneksel Çince)
日本語 (Japonca)
한국어 (Korece)
ไทย (Tayca)
Български (Bulgarca)
Čeština (Çekçe)
Dansk (Danca)
Deutsch (Almanca)
English (İngilizce)
Español - España (İspanyolca - İspanya)
Español - Latinoamérica (İspanyolca - Latin Amerika)
Ελληνικά (Yunanca)
Français (Fransızca)
Italiano (İtalyanca)
Bahasa Indonesia (Endonezce)
Magyar (Macarca)
Nederlands (Hollandaca)
Norsk (Norveççe)
Polski (Lehçe)
Português (Portekizce - Portekiz)
Português - Brasil (Portekizce - Brezilya)
Română (Rumence)
Русский (Rusça)
Suomi (Fince)
Svenska (İsveççe)
Tiếng Việt (Vietnamca)
Українська (Ukraynaca)
Bir çeviri sorunu bildirin
Okay cool, this helps split up my two-handers so thanks for letting me know!
if you want you can save and reload at some merchants to roll better loot or two handed weapons
But actually, the "heavy club" and "heavy axe" (including at least Greataxe and Greathammer) are also 2-H and benefit from the two-handed feats.
The tree (at least for armsman) is called "two-hander", but the feats in it say just "heavy weapons". So applies to all "heavy" weapons.
If it says specifically "two-handed blades", then it's only two-handed blades.
Yeah, they stack just haven't seen any due to RNG I guess besides Rolands starter and we're almost level 10 and I'm saving points but it helps knowing they exist now.
The Axe has more critical hit or damage increase specials like Wild Swing.