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Even with the servers being 2000-2200 the population in multiple areas was WAY too much. Now, imagine if the servers were double that size, you'd indeed see people everywhere and you'd also be complaining there were no nodes, all mobs were taken up etc. The only thing New World needs is cross server matchmaking for OPR and Dungeons, that's it. The world is fine how it is.
Totally! I got a taste of what it was like during the music event though. Ah the nostalgia.
the stop paying for crap and make your own game
/not sarc
Except not? The other areas have their own charm, lore, completions, node collection, fishing spots etc. Not everything is about unga-bunga gotta kill everything mode. Yes, naturally people are going to flock to the higher level areas eventually and stay there, but the corruption system promotes going around the entirety of the map to clear the rifts etc. You don't HAVE to, but it is there if you want to. I mean, hell once I hit 60, I spent most of my time in cutlass and that place is 45 lol. Why? Good farming spots, a lot of quests over there, elite zones etc.
Because all the resource being gone 2 seconds after they spawn is fun.
Because server lag is fun.
Can't think of a single downside to this idea.
Yet other games have managed it... with much higher player populations.
If ya think it is so easy, you're more than welcome to "Fix" this problem, because all of your ideas thus far from release (Why you're still around.) haven't been worth one grain of salt, let alone an entire bottle.
ANY attempt to have 13241234 people on one server in one place at the same time, has never worked. NEVER not once. People have already explained in this thread why it cant ever work.
There is no game, there is no mmorpg, that can pull it off. None, zero. Yes i too enjoy the IDEA of it, but due to all attempts to do so, it cant work.
And no ashes is not gonna do it either.