Void Crew

Void Crew

View Stats:
An Idea for more ship variety: Choosable Homunkuli
Currently each ship has some build in Bonus, like the energy boat profitting from tripped breakers. If those perks were attributed to the respective homunculus you could maybe generate more diverse ship choices easily and tie it into some meta progression for unlock.

as an example: ordanance curently has a range bonus for less than 40 shards. A second choice then be a minimum range for guns (like 900m) and a dmg boost based on the distance.

both fit the Theme of long range fighting and the introduction of new homunculi could be a lore-friendly option to diversify the player experience.

Can we also have a random button where we get a random ship with animus crates and a random selection of blueprints? Due to a glitch in the ships matrix we only see the blueprints as #1, #2 etc and only find out what they were once we placed it?