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And yes, tree didn't have that much impact, if anything it made me upset because they just fast forwarded the story.
That said, I still like the sequel's story and think the ending was powerful.
However the pacing was markedly worse, there were no strong twists (well, I liked tree and narrator ones, but they were not proper story twists), tons of loose ends and it lacks the feeling of all the pieces seamlessly fitting together.
Not that you just getting up as if nothing happened in BF isn't weird, but Wisps's start just doesn't make as much sense.
Interesting thing, both game started from the storm. In the first during storm Spirit Tree has lost Ori and at the start of Ori 2 everything starts from the storm during which Ku and Ori get seperated.
Mmm, on this point i agree. We didn't even have a real goal at first, and then suddenly the game goes from "find Ku and go home" to "find the light remnants and save this world"-- and the only tie-in to that change is Ku getting injured. Not the best reasoning.
If it was -actually- a race against time, we might have opened the door for multiple endings.
Pacing was definitely poor, especially at the start as alluded to above. You don't even advance the 'story' for a good long time, and as has been discussed ad nauseum, what you spend most time on in the game is utterly irrelevant.
Sure, I would keep some sidequests (Family Reunion first and foremost) but we don't really need all that finding hats, acorns and collecting Gorlek ore. Not in this game. Have the rebuilding proceed in the background, have characters credit Ori for his progress progress so that player still feels like they are contributing and building ties with that safe spot and its inhabitants (building towards the ending), but don't let them waste time there!
My other criticism would be that we don't have anything like in the original where the story smoothly pivoted from apparent light good darkness evil angle to Kuro's backstory without any pieces falling out of place.
My last criticism is that we have a ton of lose ends and uneven pacing.
So the story is good, but it could have been told better.
The ending, though, is about perfect.