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steamapps/A Monster's Expedition/launch.sh
:~/.steam/steam/steamapps/common/A Monster's Expedition
$ tree # With some editing of boring stuff.
.
├── A Monster's Expedition_d3d11.log
├── A Monster's Expedition_Data
│ ├── app.info
│ ├── boot.config
│ ├── globalgamemanagers
│ ├── globalgamemanagers.assets
│ ├── level0
│ ├── level0.resS
│ ├── Managed
│ ├── Plugins
│ │ ├── Steamworks.NET.txt
│ │ └── x86
│ ├── Resources
│ │ ├── unity_builtin_extra
│ │ └── unity default resources
│ ├── resources.assets
│ ├── resources.assets.resS
│ ├── sharedassets0.assets
│ ├── sharedassets0.assets.resS
│ └── StreamingAssets
├── A Monster's Expedition_dxgi.log
├── A Monster's Expedition.dxvk-cache
├── A Monster's Expedition.exe
├── MonoBleedingEdge
│ ├── EmbedRuntime
│ │ ├── mono-2.0-bdwgc.dll
│ │ └── MonoPosixHelper.dll
│ └── etc
│ └── mono
│ ├── 2.0
│ ├── 4.0
│ ├── 4.5
│ │ ├── Browsers
│ ├── browscap.ini
│ ├── config
│ └── mconfig
│ └── config.xml
├── UnityCrashHandler32.exe
└── UnityPlayer.dll
17 directories, 144 files
I tried to launch by double clicking on A Monster's Expedition.exe which launched, but didn't have my save data.
I'm not sure where my save data is located, and I wanted to back it up before doing anything else. I checked in .config and ~/.<something> but I didn't see any folders.
This is because it's still giving you Windows files. Right click -> properties -> at the bottom force Steam Play and set it to the Steam Linux Runtime in the dropdown box. That will reset it to the Linux files using the runtime container.
The Proton savefile depends on the version of Proton you're using, I believe.
I can see the new save folder once I chop the first tree.
`~/.steam/steam/steamapps/compatdata/1052990/pfx/drive_c/users/steamuser/AppData/LocalLow/Draknek and Friends`
Thanks, I think I can recover it now.
Without a player.log file though from the Linux build from you, not much they can do to investigate.
Here's the Player.log, and I don't know what to say other than that I haven't had any issues with this computer, and it would be weird for my computer to have an issue with just this game.
It's very hard to debug issues like this, since it works through Proton I'd suggest playing that way.
It's using software rendering. That's pretty clear ;)
You'll likely find you have issues elsewhere too. It's quite common, lots of posts on it here with solutions: https://forums.developer.nvidia.com/t/ubuntu-19-04-driver-installed-but-not-used/80188/11 -> you can probably find a way to solve it from some of the suggestions there. Otherwise, feel free to ask for dedicated Linux help in the GOL forum: https://www.gamingonlinux.com/forum/
and if its done then run
reboot the system
also:
will ensure mkinitcpio is triggered on every kernel/nvidia package update.
ofc have to make sure it matches your kernel and nvidia packages...
can be nvidia-dkms and linux-zen or whatever you have
Well now I'm a bit confused as to how anything has been working properly, but this has fixed it, thank you!