Croixleur Sigma - Deluxe Edition

Croixleur Sigma - Deluxe Edition

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PinkPony Nov 19, 2019 @ 3:30am
A warning to Original players
This game plays and feels quite different. You still rely on dashing to move, but you no longer have the build-a-combo feature from the original--you now choose which single special move to cast, so the order in which you pick your weapons no longer matters. This means no mashing out special combos (just manually, if you want, I guess) and having to memorise which weapon does which attack and on which button. I also feel like there is less of a 'magnet' to the dash, and I frequently overshoot my target.

To me this makes the game feel VERY different, and while not 'bad', I prefer the original's attack system. This can be easily shown through the challenge rooms, which I breezed through in the original, but failed at least once on every level this time, and became stuck on another for some time.
The new characters' modes are also significantly longer and harder than the original characters', and I have no idea how to improve my chances, given the roguelike nature of levelling. (The combo system was my misunderstanding. Pressing Y on the controller uses the sequence of special moves like the original game, while LB lets you choose which to use.)

The game also lacks an option to quit the program, so you need to close it was task manager. (Fixed by dev)

I'm not exactly disappointed for the discounted price I got it for, but I am frustrated that it somehow feels worse, despite the original's clunkier controls.

Edit: Wow, no cards either? That's a shame. Hopefully they will patch that in in the future.

Oh, and to list the positives: Controller support is better, the graphics are better, the new characters and accessories are cute, and replayability is certainly improved. Everything is how it looks in that regard.
Last edited by PinkPony; Nov 24, 2019 @ 8:40am
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Showing 1-15 of 18 comments
Louis Nov 19, 2019 @ 3:36am 
I use Alt-F4 to quit game.
PinkPony Nov 19, 2019 @ 3:38am 
Originally posted by Louis:
I use Alt-F4 to quit game.
Well, the buttons you use don't matter. A PC port should have a quit option in the menu.
Big Lui Nov 19, 2019 @ 4:36am 
Did the previous version have an option to quit?
Darkness Nov 19, 2019 @ 5:18am 
Does it have the local co-op mode or was it removed?
PinkPony Nov 19, 2019 @ 6:03am 
Originally posted by Big Lui:
Did the previous version have an option to quit?
Yes. (This issue has now been fixed.)
Last edited by PinkPony; Nov 20, 2019 @ 12:38am
PinkPony Nov 19, 2019 @ 6:08am 
Originally posted by Darkness:
Does it have the local co-op mode or was it removed?
After plugging in a second controller, I can find no way to activate a second player (in fact, first-player control was moved to the second controller), so unless I'm missing something, it does seem to have been removed.
Darkness Nov 19, 2019 @ 6:09am 
Originally posted by PinkPony:
After plugging in a second controller, I can find no way to activate a second player (in fact, first-player control was moved to the second controller), so unless I'm missing something, it does seem to have been removed.
Oh, thanks. I guess I'll avoid it then!

On the previous game the local co-op only worked on time attack and survival mode, but if it's not in on this, I'll stick with the old version.
Last edited by Darkness; Nov 19, 2019 @ 6:12am
PinkPony Nov 19, 2019 @ 12:12pm 
Originally posted by Darkness:
On the previous game the local co-op only worked on time attack and survival mode, but if it's not in on this, I'll stick with the old version.
Yeah, those were the modes I tested it on. It's funny too, because the new characters' story modes are played with a CPU at all times, making it ideal for a second player.
That said, it's still a good game with plenty of good additions over the original, but if co-op is the only feature you want, then yeah, at this point in time it is not included. At £3-ish with the current store discount + the owner's coupon, I consider that a fair upgrade price--the same price I would consider fair for DLC.
Last edited by PinkPony; Nov 19, 2019 @ 12:13pm
Noted. I now have second thoughts on buying.
ShadeOfNight Nov 20, 2019 @ 6:59am 
I have been playing the game and the combo system for skill does work. I think it depends on which weapon you have in what order and what rank (star) you have. Either 1, 2, or 3 bronze stars or the gold star. When you have these set in the right order, you can continuously use your 'skill' button and pull off the combo of each weapon skill in the order you choose. I don't remember if it's EXACTLY the same as the original one, but it still works in this way. I honestly didn't notice until I was trying it today.
BlurredBorders Nov 20, 2019 @ 9:11am 
I'm interested but I'm getting conflicting information. Store page lists "Singleplayer | Steam Achievements" and so on, but no Multiplayer is mentioned - except that the trailer does mention "Internet features, like highscores; Invasion is also included" I was hoping this was explicitly Singleplayer. I'd appreciate it if someone could clarify that one up for me, not really a fan of that Invasion thing.
Last edited by BlurredBorders; Nov 20, 2019 @ 9:12am
PinkPony Nov 20, 2019 @ 9:37am 
Originally posted by BlurredBorders:
I'm interested but I'm getting conflicting information. Store page lists "Singleplayer | Steam Achievements" and so on, but no Multiplayer is mentioned - except that the trailer does mention "Internet features, like highscores; Invasion is also included" I was hoping this was explicitly Singleplayer. I'd appreciate it if someone could clarify that one up for me, not really a fan of that Invasion thing.
At this time the game is explicitly single player, and even if there were multiplayer features, they would be separate from the single player content. I don't remember what leaderboard features there are, but I expect it's limited to your steam friends. As for invasion, I have no idea what that is. The trailer may just be recycled from the console version
PinkPony Nov 20, 2019 @ 9:38am 
Originally posted by ShadeOfNight:
I have been playing the game and the combo system for skill does work. I think it depends on which weapon you have in what order and what rank (star) you have. Either 1, 2, or 3 bronze stars or the gold star. When you have these set in the right order, you can continuously use your 'skill' button and pull off the combo of each weapon skill in the order you choose. I don't remember if it's EXACTLY the same as the original one, but it still works in this way. I honestly didn't notice until I was trying it today.
Is that perhaps with the combo helper option on? I haven't tried it, which I suppose I should have.
BlurredBorders Nov 20, 2019 @ 12:13pm 
I see, thanks.
Originally posted by PinkPony:
As for invasion, I have no idea what that is. The trailer may just be recycled from the console version
I had Dark Souls' invasions in mind. Can't tell you how it works exactly, but I can tell you that Dark Souls (at least, in Dark Souls: Prepare to Die Edition, the only one I own) online functionality isn't directly controllable. It's singleplayer at heart, and from what little I played I know you need a specific item in your inventory to "Invade" another player's ingame world, and a couple of conditions must be met for it to happen. It can be also played in Co-Op/PvP.
I stopped playing when I realized it's not possible to completely turn online functionality off, and just tackle difficult nature of DS alone. I'm still bitter it had to end like this.
RKasa Nov 20, 2019 @ 7:23pm 
Originally posted by PinkPony:
Is that perhaps with the combo helper option on? I haven't tried it, which I suppose I should have.
Yeah, try it with combo helper on, and it ought to work the same as before. And even with it on, you should still be able to use weapon moves individually if you so desire.
Last edited by RKasa; Nov 20, 2019 @ 7:25pm
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