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Added picture in screenshots.
Thought maybe I missed something, because the seeker killed me right away. So I went back, without saving, tried it again, and there still was no coffin.
But when I let it kill me under my ship, the coffin showed up, on top of my sleeping bag.
Also tried again. I let it kill me in the street. The coffin showed up. Let it kill me before I picked up my stuff. And another coffin showed up on the street. But my stuff, was still in the first coffin, on the street.
I have plenty on my ship, to replace what I lost. Except for the hammer, and all of my gold bullets.
I've also added a wooden hammer to the game which you can build from the workbench. In the next patch I'll add a metal hammer recipe to the blacksmith so you can get the original hammer back too.
Now back to killing Seekers.
Finished my playthrough and I do like the new A.I.. And the new stamina is perfect. The only thing with the stamina bar only being active once the seeker shows up, is it may take people new to the game a long while to even notice the stamina bar. Maybe have the stamina bar active full-time? I don't know, that's a tough one because I do like sprinting forever when the Seeker isn't around.
I have mixed feelings about the seeker being able to enter buildings. Too easy to lock him inside a building.
With this being my 2nd playthrough, I already had the knowledge on how to defeat the seeker so I was ready to go when I reached the Legion's fort for the 1st time. And I gotta say, it was kinda hard, ...but doable. If I were a new player, I would have had no idea how to kill him. There hadn't been any mention, that I noticed, saying how to defeat him. Only that he could be killed. I either missed some clues or the clues aren't revealed until the 2nd run-through.
Also, need to add some better reward for killing him the 1st time. The legion fort was empty. I found 2 food tins & 1 bandage. And the 2 small guard rooms in the corners stayed locked. Oh, and I was unable to interact with the note in one of the rooms.
I hate saying it, but it felt very underwhelming. Maybe in future updates this is where we get to upgrade our airship, or something more than some head for the 1st kill.
And I noticed the scorpions were gone. The clift/drop-off was there but no scorps. After the legion fort i just drifted onto the next randomly generated location.
I then think ppl will focus on their airship which is fun for a while , but u lack things to do atm , i cant wait to see more things added, like more stuff to build , more enemie types and just a way to put the fear back into the game , because when u hit a certain point u become the hunter and will just kill the seeker .
Overall i had fun in the game and cant wait for more , and love the sound track it just feels right.