Kingdoms of Amalur: Re-Reckoning

Kingdoms of Amalur: Re-Reckoning

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MegalomaniacNG  [developer] Nov 11, 2020 @ 6:30am
Kingdoms of Amalur: Re-Reckoning - Patch #5
Changelog
  • Stability fixes
  • 'Performance Fixes

When uploading a crash dump, the game will now leave a crash dump id in 'crashdump.log' next to the exe. The entries look like this :
Crashdump uploaded at UTC 20201014_14:28:53 as b1e399e7-b0dc-4a04-99d4-3360c3cea133
You can use this ID when reporting a bug here: https://redmine.thqnordic.com/projects/kingdoms-of-amalur-re-reckoning-community/issues/new
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Showing 1-15 of 41 comments
Twilight Ranger Nov 11, 2020 @ 7:14am 
Seriously? That's it? There are still keybind issues since the re-release of the game that still aren't resolved. When do you all plan on fixing those?
Harry Propper Nov 11, 2020 @ 7:14am 
thanks for the patch

quick question: do you guys consider increasing the stash size further?
Madnesis Nov 11, 2020 @ 7:31am 
Glad to see you guys finally worked on optimizing the game and addressing some stability issues as well, the game really needed that since launch. Looking forward to see the improvements made there. :47_thumb_up:
Tariq Raâd Nov 11, 2020 @ 8:00am 
I appreciate the continued support. Using DXVK still gives better performance for me though.
armavir99 Nov 11, 2020 @ 9:39am 
And that's all you could have done in almost a month since the previous patch was released?
I love this game, but I am very disappointed with the progress of the bug fixes.:steamsad:
Last edited by armavir99; Nov 11, 2020 @ 9:39am
DevilDuck Nov 11, 2020 @ 9:42am 
Tomb of Fyragnos quest line still bugs out and auto fails just like in the original version. I even did all the quests in the recommended order and made sure all npc-s are around but after the the bridge/poison corpse quest it just auto fails.
Madnesis Nov 11, 2020 @ 10:13am 
Originally posted by Tariq Raâd:
I appreciate the continued support. Using DXVK still gives better performance for me though.
Thanks, that one of these things I wanted to test, it's just unfortunate that it does break the Steam overlay but definitely the best option so far for people looking for a significant FPS boost. Now, I'm a bit concerned that DXVK still brings such benefit, I was looking forward to get rid of it but it sounds like it will not be the case with this update...
Estuko Nov 11, 2020 @ 10:28am 
Still no option added to rescale HUD with an intermediate size between "default" (ridiculously big HUD) and "small" option (ridiculously small HUD).

I know developers don't care about what I do or do not do, but I am not going to start to play the game till we get this option avaiable. There is no way I can enjoy a game with such an out of proportion and invasive HUD. And even more knowing that the HUD in the original game has a correct scale.
The God Ghetto Holy Nov 11, 2020 @ 10:32am 
You guys should report bugs with the link above, not steam forum.
Grimminski Nov 11, 2020 @ 11:58am 
It's running better. I went to a few of the problem areas where it would drop down into the low 50's and it's locked at 60 now.

This is @ 1080p with 1.5x SSAA on a 5500 XT.
Madnesis Nov 11, 2020 @ 12:42pm 
Playing @ 1440p, no SSAA, RTX 2080 Ti: I noticed an overall higher framerate, with the game running at 144 FPS most of the time but I still have this abysmal frame rate drop in Dalentarth for instance so it drops to 80... It's 64 frames per second drop for pretty much nothing but god rays effects even post-patch.
imryll Nov 11, 2020 @ 12:43pm 
Thanks for continuing to improve the game. :)
Bury Tomorrow Nov 11, 2020 @ 2:05pm 
The red line at the bottom of the screen is still present on 3440x1440 vsync off fullscreen... can you please fix this already. Was reported on day 1.

https://postimg.cc/GBrsRsjW

https://redmine.thqnordic.com/issues/49611
DestinySlayer96 Nov 11, 2020 @ 2:14pm 
My character is still lagging in place for a split second as she runs.

Sigh.

Thanks for the continued updates, but it's a little depressing that a glitch I wasn't dealing with before the updates started is still happening in my game . . .
CuddleTime Nov 11, 2020 @ 2:36pm 
Originally posted by Twilight Ranger:
Seriously? That's it? There are still keybind issues since the re-release of the game that still aren't resolved. When do you all plan on fixing those?
Wake up on the wrong side of bed? There's no detail on exactly what was fixed, but this response is just unnecessary. Not to mention, you don't even point out any specific issues that need addressing. I don't -like- the keybind choices they made, but they function as intended for me. Is that what you're talking about? Do you ever try thinking about how the things you say will be received before saying them? Wait, that was a dumb question. Don't answer that.
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