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Team Cherry: just give us choice. Down for regular, down diagonal for dash. Let us wiff it a load of times by not being accurate, but don't take away choice.
It's a fun upgrade but having to do a quarter stick turn is not.
any string of 3+ flower jumps feels harder than the entire path of pain
could use option to make flowers a tad bigger and/or bounce you up a tad more
That pogo gets real way WAY worse late game its infuriating ♥♥♥♥♥♥♥♥.
I brought it for someone - they asked for something else as it just made them set their controller aside and say 'I've got some school work to go do'. And they just went and did chores.
Half the reason HK1 was such a good game was the EXTREMELY tight controls. No one would ever have finished the hidden bouncing thorn paths otherwise.