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1- Some other people reported that bug but I haven't been able to reproduce it. Do you remember what two screens overlapped?
2- Yes, that's supposed to happen, well not all the time but because the level is randomly generated and the portal get spawned randomly can happen. I already tuned that for the next patch to avoid the portal to spawn in areas where there is only one piece of ground.
"Can we have an option for the world to crumble real real slow? I hate being pushed in games, this is not my thing"
This is the first time I'm getting this suggestion, it's interesting, I think I can have different times depending on the difficulty, right now it's around 30 or 40 seconds once you step on, for the "easy" I can make it slower so you don't feel that need of constantly moving forward... I will think about it :-)
Thanks so much!!!
Thanks for considering my suggestion, on the second run today I got to the Swamps and basically had to run away from big fights, because either my tile would crumble while I was fighting or afterwards while I was healing by the fire :-) Obviously I am not a hardcore gamer, at least not in ARPG :-)