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Kingdom Rush
ianjtreu 15. říj. 2012 v 10.20 dop.
Developing Kingdom Rush for Steam
Hey Ironhide,

I think many fans would agree with me that a huge but simple treat are the interactive map elements like catching a fish, destroying a sheep, or freeing Fredo. There seem to be a lot of map elements that could be brought to life; the cages in front of the Bandit's Lair, the Ruins of Acaroth, or the tent at Pagras. I think more elements could be used to deepen the story and add huge rewards for your true fans who leave no stone unturned (am I right?).

And some more upgrades, what do we do with all these stars?

Also, please put in a hard difficulty setting; we've been talking about it on the official forum since the beginning and on Steam I feel like game play needs that ability to step it up a notch. Steam is a community of real gamers, not as casual as iOS.

Thanks for considering it. Your's is already the best TD I've ever played. Cheers.
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Anonemesis 15. říj. 2012 v 11.03 odp. 
Great Ideas
Ironhide Game Studio  [vývojář] 19. říj. 2012 v 3.26 odp. 
Yes we will try to add more fun stuff whenever possible like the ones you mention, specially on the new campaign! :)
BeyondEnergy 19. říj. 2012 v 3.44 odp. 
You want an even more dificult setting? I can hardly finish the snow levels on Easy mode! =S
ianjtreu 20. říj. 2012 v 5.09 odp. 
Ironhide Game Studio původně napsal:
Yes we will try to add more fun stuff whenever possible like the ones you mention, specially on the new campaign! :)

:)
Nikz 9. led. 2013 v 7.52 dop. 
I love little critter stuff like you said, would love more. And maybe more world building/lore? :D
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